Comments: 9
gorrev [2018-08-09 20:58:40 +0000 UTC]
just.... wow
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MrNobody1987 [2018-08-06 18:37:08 +0000 UTC]
you won't get tired of blowing my mind will you
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Saneron6 [2018-08-06 18:15:09 +0000 UTC]
mm
gud
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TigenNas [2018-08-06 17:52:07 +0000 UTC]
It reminded me of a simulation from Saints Row... Wow, heh.
Anyway, excellent work, comradeΒ
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Djebrayass In reply to TigenNas [2018-08-06 19:30:53 +0000 UTC]
thank you very much mate !
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crepet9000 [2018-08-06 17:48:26 +0000 UTC]
WOW, this looks so awesome, i will ask how you did it?
It looks hard to do, awesome job.
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Djebrayass In reply to crepet9000 [2018-08-06 19:30:33 +0000 UTC]
thanks !
actually its not that hard, except for my pc to handle
i just spawned a few planes, subdivided em, gave them a nice displacement map with the procedural "noise distortion" thing on cell noise
i duplicated them to form a sort of cube and another layer but with the wireframe modifier
added random materials to the planes, in different parts of the planes for each ones
created that weird base
made the lighting with 2 suns and one custom hdr and done
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