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Djohaal — Speed modelling - optics

Published: 2011-01-23 21:15:53 +0000 UTC; Views: 2480; Favourites: 21; Downloads: 53
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Description Zomg!

3dsmax, Vray, some touch-up with photoshop...
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Comments: 10

ScarletWarmth [2012-01-04 04:21:22 +0000 UTC]



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Sabu-Kudo [2011-04-02 00:48:00 +0000 UTC]

It's amazing what computers can calculate these days. Very cool effect.

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usere35 [2011-03-16 14:03:11 +0000 UTC]

Tried to do this some time ago and failed, how did you set the scene up?

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MangoTangoFox [2011-02-02 19:00:46 +0000 UTC]

Great Idea, Bad Settings >.<
Render Time, May I ask?

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Kit-Elliott [2011-01-30 22:40:34 +0000 UTC]

Wow really impressive. Never knew vray could refract realistically!

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trub [2011-01-24 09:16:47 +0000 UTC]

Nature is math

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sentimentalfreak [2011-01-24 04:22:45 +0000 UTC]

nice

Dispersion + caustics?

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Djohaal In reply to sentimentalfreak [2011-01-24 04:30:00 +0000 UTC]

Yes
Mapping gradients on caustics is for the feeble!

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sentimentalfreak In reply to Djohaal [2011-01-24 04:49:19 +0000 UTC]

I am going to try that right now. Never done it in vray before lol

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Daemoria [2011-01-24 00:54:38 +0000 UTC]

Pretty amazing what vray (or any physically accurate renderer for that manner) can accomplish. I just started using it yesterday and im very impressed with it.

C&C wise, i don't have much to add to this. Maybe add some blurryness to the reflections next time? Altho that can make lighter computer's cpus cry like a little girl...

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