Comments: 8
the-rainbow-ass [2014-02-26 19:35:38 +0000 UTC]
i liek grabbing balls
As always, the work on your animations are very well done And 30 drawings? Holy balls! *shot a million times*
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Dody-Inferno In reply to the-rainbow-ass [2014-03-13 22:41:53 +0000 UTC]
Thanksssss~! To be honest though, I've come to realize how much this could be improved. The mark I got on it was satisfactory but fair... Hindsight is 20/20. T3T
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BlazeTBW [2014-02-26 06:04:46 +0000 UTC]
Sorry I haven't commented in a while- NOW LET'S DO THIS.
As a start, you did a hell of a job on the assignment itself, the ball grab, the stretch and follow through from the shoulder, upper arm, forearm and hand. The shift in weight is also very nice as the character studies the item in hand.
The only part that seems glaring (and understandably just there because it'd look silly without the rest of the character) -is non-grabbing arm. It has the bend with the body, and that's good, but after that it just seems off in comparison with the rest of the movement. The slight rotation in the hand helps, as does the shoulder movement.
But that elbow...I dunno, I feel like it breaks the flow of things. That's all that really stands out, however that wasn't part of the assignment lol.
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BlazeTBW In reply to Dody-Inferno [2014-03-14 17:21:01 +0000 UTC]
|D lol Trust me, that's understandable. - @ Curse these non-avoidable short-cuts in a visual medium!
/ 3\ I'm trying to keep up! I've been behind on the times maaaan. /D That and you're getting more direction than I could ever contribute lol, but so long as I'm not being a Snicky McNitpick I'll keep on these as much as I can lol.
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Gameboysage [2014-02-14 17:34:35 +0000 UTC]
Looking pretty smooth, how long did it take to make it?
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Gameboysage In reply to Dody-Inferno [2014-02-17 16:23:27 +0000 UTC]
Oof, that animation stuff sure is brutal @_@
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