Comments: 10
dongzhongshu In reply to lethe-gray [2010-07-20 05:12:18 +0000 UTC]
Actually, no. But I'd like to. Do you have a link? Or is it in dead tree world?
As I said, I was thinking more of the implied narratives in Fallout 3, which is full of skeletons of people who made it just so far, and then for one reason or another couldn't go on... and died. You find one, for instance, in front of a locked door. Beside it is a bobby pin and a book on lockpicking. You've got a whole story right there...
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dongzhongshu In reply to lethe-gray [2010-07-20 06:17:19 +0000 UTC]
Fallout 3 is enough like a FPS to be exciting but also enough of a role-playing game that you feel you're becoming part of a society, not just shooting stuff.... I've put about 130 hours into my present game and haven't seen all there is to see on the map yet.... you settle down into almost domestic routines sometimes.... I run scrap metal to the ghouls in Underworld (they can't go out and get it themselves because they look ugly and people tend to shoot them -- they're the chief prejudiced-against group in the game) and sugar to another set of ghouls so that they can manufacture drugs.... while mapping for some mercenaries who had a bad day and are too nervous to do it themselves now.... climb satellite dish towers and look miles into the distance from a hundred and fifty feet up (you can call down a random orbital strike from one of them, just for the fireworks.... it lands way out nowhere).... some of the dialog does get repetitive but that's perhaps because i've been overplaying a bit... and watch out for the physics! there are a LOT of places on the map you can get trapped or jammed accidentally.... far more than there should be.... i don't think the engine they use has the equivalent of Valve's clip brushes to keep players out of places they shouldn't go....
and you get a dog and a robot butler who bitches under his breath, if you play your cards right.... and a gun that you can use to Jesus-spike your enemies to walls...
as for books, have you ever read Joyce Carol Oates' Zombie? That's another that takes you WAY further than you want to go into the mind of a very, very strange character.... as do many parts of Thomas Pynchon's Gravity's Rainbow....
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Astor-Reinhardt [2010-07-20 04:31:28 +0000 UTC]
Lol great as always my dear...
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dongzhongshu In reply to Astor-Reinhardt [2010-07-20 04:35:35 +0000 UTC]
Thanks, love.... it's always the ending that's hardest but I think this one is acceptable.
I was thinking of this guy in his tower as in the same sort of narrative implied by some of the skeletons we find in Fallout 3, draped over equipment or stopped by locked doors. SOL and trapped.... end of game.
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Astor-Reinhardt In reply to dongzhongshu [2010-07-20 05:07:31 +0000 UTC]
eh...I wouldent go out like that...id strap all the live bombs I had to me and run into a croud of them....take as many as I could out.
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dongzhongshu In reply to Astor-Reinhardt [2010-07-20 05:18:07 +0000 UTC]
Well, he might have done just that. Who knows? Or mugged a zombie for his clothes and gone back to sneaking. Or have found rescue, or at least another group to team up with. I thought I'd leave all of those open..... especially since we don't know what happens to the Infected long-term. I can't help thinking that a lot of them would eventually starve or be eaten by others, thinning the crowd on the ground out considerably, and making it at least thinkable to operate on your own.
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Astor-Reinhardt In reply to dongzhongshu [2010-07-20 05:33:36 +0000 UTC]
I like to think its somewhere between starving or the virus eats them alive since they are still "human" i mean their bodys are
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dongzhongshu In reply to Astor-Reinhardt [2010-07-20 06:18:43 +0000 UTC]
Yeah, they don't look long for the world. Though considering how many games have skeletons running around....
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