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drag0nscythe — New challenger Ridley

Published: 2008-03-29 13:27:23 +0000 UTC; Views: 15889; Favourites: 44; Downloads: 450
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Description Made this to mainly prove a point. Ridley is not to big. It is all about perspective.

Well, I used what I could find (and take pictures of), so that is why his moveset seems alittle weird.

I think it turned out great. I like it. It looks good.

Nintendo owns every image in this mockup. They own ridley, bowser, samus and all.

Edit:
fixed the spelling and some size issues.
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Comments: 70

DullBones [2010-08-07 16:06:09 +0000 UTC]

I take it Ridley's Dragon Rush suppose to be a homage to his escape from Ceres Space Station at the beginning of Super Metroid.

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drag0nscythe In reply to DullBones [2010-08-09 02:56:30 +0000 UTC]

yup. Need to get some iconic moves in there.

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Coli-Chibi [2010-07-11 16:20:38 +0000 UTC]

Great moveset! We need Ridley next time!

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St-Fisch [2009-11-06 20:36:50 +0000 UTC]

this...is pretty good

i always saw ridley not only being too big, but too dangly. he has long arms, long legs, a long neck, a long head, big wings and a long tail. he would be very gawky when moving and could be smacked like a bitch.
but this fake-page you've done makes his inclusion seem more plausable (i especially like the pros-cons; good reach + attack like dk, but is prone to beatings and is light)

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1j3j [2009-07-28 03:45:25 +0000 UTC]

good moveset except the side special and down special should be switched also is this your idea

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rosutu [2009-07-04 12:52:16 +0000 UTC]

Nice little version of Brawl Ridley, but they seem to mimic his moves as a Brawl boss rather than the actual games.

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bean-mister [2009-03-29 00:21:28 +0000 UTC]

ridley really should have been in ssmb would've been so cool

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alienhominid2000 [2009-03-19 01:03:32 +0000 UTC]

That will be awesome to play as him.

P.S. where i can find empty new challenger meme

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drag0nscythe In reply to alienhominid2000 [2009-03-20 01:40:30 +0000 UTC]

If you know HTML, I would recommend saving one of the actual smash profiles and modifying it.

A little run down is when you save the file, just load up the old images and change them to get what you are after.

To change text, I just ctrl+F to find the text and change what needs to be changed.

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JianZai [2008-10-22 20:01:18 +0000 UTC]

Very well done!
And written in impeccable Sakurai-esque dojo update-ish style! (laughs)

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frozensilver [2008-05-30 00:40:20 +0000 UTC]

Nice job, though it could be photoshopeed better, IMO. Good job, nonetheless.

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drag0nscythe In reply to frozensilver [2008-05-30 01:12:15 +0000 UTC]

I know. Most think he is to small in some pics, and I do know of one pic that is of poor quality.
I might fix it, but for now, it has a certain charm to it I think.

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Slayerofstuff [2008-05-27 21:42:41 +0000 UTC]

I really wish Ridley was in Brawl, nice set by the way.
That gust move is perfect for making sure people can't get back on the stage.

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Spoon300 [2008-05-24 10:03:46 +0000 UTC]

Do you Take Requests on fake dojo Updates?

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drag0nscythe In reply to Spoon300 [2008-05-24 17:28:49 +0000 UTC]

Whats the Idea?

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Spoon300 In reply to drag0nscythe [2008-05-24 19:13:54 +0000 UTC]

Do you take Requests on What Fake Dojo Updates You Make

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drag0nscythe In reply to Spoon300 [2008-05-27 22:29:26 +0000 UTC]

Sure, I take requests.
What is the idea.

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Spoon300 In reply to drag0nscythe [2008-05-28 10:42:23 +0000 UTC]

Characters
*Dr. Mario (Mario)
*Roy (Fire Emblem)
*Young Link (Zelda)
*Pichu (PKMN)
*Mewtwo (PKMN)
*Ranma Saotome (Ranma ½
*Akane Tendo (Ranma ½
*Ryoga Hibiki (Ranma ½
*Shampoo (Ranma ½
*Goku (DBZ)
*Vageta (DBZ)
*InuYasha (InuYasha)
*Humanized Yin (Yin-Yang-Yo!) [link]
*Humanized Yang (Yin-Yang-Yo!) [link]
*Humanized Yuck (Yin-Yang-Yo!) Think [link] Execpt it's Yuck
*Trasme (SSB) [link] [link] (Make Sure you have Master Hand as His Final Smash)
*Zyrca (SSB) [link] [link] (Make Sure you have Crazy Hand as His Final Smash)
*Melan Blue (Brigadoon: Marin and Melan)
*Popo (Ice Climber) [link]
*Nana (Ice Climber) [link]
*Zero Suit Nana (Ice Climber) [link]

Search the Series Please and Research The Art as Much as You Study the Series they are In

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Spoon300 In reply to Spoon300 [2008-05-28 10:43:37 +0000 UTC]

Do them one By One...

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Eriorguez [2008-05-11 17:47:43 +0000 UTC]

Well, after some time of though, I find the Final Smash not enoguh special. I'd prefeer a Meta Ridley transformation, or something like that, rather that his escape manouver from Super Metroid.

And Ridley did not intimidate people with it's size, that's Kraid's role. It is the fact that you don't know what it is going to do next.

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CrocoKing06 [2008-04-25 00:21:42 +0000 UTC]

Wow, that ultimately proves that Ridley WOULD work with a little downsize.

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RockoTheTaco [2008-04-12 05:36:32 +0000 UTC]

This is absolutely amazing!

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Ridley-Prime [2008-04-10 18:19:18 +0000 UTC]

Kezay huh? Pretty sure I've seen that name somewhere. Hope you're not that same guy I thought highly of at one point before. >_>

Anyhow, even if Ridley had been playable, getting resized would've made no significant difference, at all. An 8-foot, screaming, fire-breathing space dragon is still a screaming, fire-breathing space dragon.

His size isn't even the main part of his character, nor is it what makes him intimidating. He's intimidating by how he fights ferociously, like a berserker that always attacks relentlessly.
If size was the reason, then by that, I guess the Puff Mellow Man or Clifford the Big Red Dog would be terrifying...

Even as a Ridley fan, I can safely say that not once has his size impressed me. Quadraxis is impressive in size, and even Omega Pirate is a little impressive in size, but not Ridley... Some of you overrate his size way too much. It wasn't even talked about before he was suggested for Brawl (unlike with Kraid, who actually is acknowledged primarily for his size).

As for the thing about Ridley never being the final boss, the same can easily be said about King Dedede, and he got in Brawl's roster regardless, so that's no excusse.


Anyhow, pretty sweet job on this image drag0nscythe, though as cool as the Dragon Rush final smash is, I would've chosen something different. >.>

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Kezay In reply to Ridley-Prime [2008-04-13 21:52:37 +0000 UTC]

Afraid not, my name comes form elsewhere, im not the Kezay form Nsider. Yes, the imaging done on this deviation is very well done..but doesn't make a very compelling argument ( to me). I still think it's silly to randomly shrink Ridley down to make him a playable character, it would seem the developers felt similarly as....well hes a SSE boss as many expected.

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Eriorguez In reply to Kezay [2008-05-13 16:36:04 +0000 UTC]

Olimar got a size boost for no reason other that appearing in the game.

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Kezay In reply to Eriorguez [2008-05-13 19:11:25 +0000 UTC]

yeh, but he isnt still the same. Re-sizing Ridely to Samu's height would make him lookin silly. Olimar doesnt matter.

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PsychoIncarnate [2008-04-09 23:12:38 +0000 UTC]

Artistically, I don't like the two bottom pictures with Ganondorf and Zamus being on the same background with them in the same place...

But this is perfect how Ridley SHOULD have been, and being in Brawl (and all that)

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Mic-1989 [2008-04-04 10:24:06 +0000 UTC]

Amen brother.

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kevinsano [2008-04-03 14:14:48 +0000 UTC]

Meh... after fighting Ridley in Corruption I'm an even more avid anti-Ridley guy. There's just something majestic about his appearance that just screams "BOSS FOREVER"... kinda like Ganon imo...

It's not a size issue. His intricate animation, his brutish strength... No other playable character has that. Not to mention, we'll get a character who'll have to stay airborne for way more than half the time.(Ridley's ground movement is really, really awkward)

That said, this does sound somewhat believable... if there was a way to get past the problems I stated above...

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nick-metroid [2008-04-02 14:54:38 +0000 UTC]

I fully approve of this deviation! I'm glad people are out there trying to prove the "He's too big" argument wrong. People wanted Ridley playable before even Melee was out! (beggining cinematic comes to mind) but as soon as bosses are revealed:

"Oh there are bosses...Ridley won't be playable then, he's too big..."

And lots of people jump onto that wagon, and unfortunately they were prove right

But really well done on this, you really looked like you put a lot of effort into this pic, I feel like Im looking at the Real brawl site now XD

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AkagiGryphon [2008-03-31 09:24:49 +0000 UTC]

Thank you! People forget that in some games Bowser is fricken HUGE but somehow its okay to shrink him and not Ridley.

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Eriorguez In reply to AkagiGryphon [2008-04-01 17:31:09 +0000 UTC]

The second paragraph of your sig makes me assume that every fighting game consists of rising a damage percentage and throwing the opponent off the screen...

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AkagiGryphon In reply to Eriorguez [2008-04-02 03:16:44 +0000 UTC]

No, but Smash Brothers with out any of the zaniness that keeps the game from becoming stale like other run of the mill stiff arse fighters, the game becomes very lame.

I'm sorry if my sig offended you, but tourney players who think they are so skilled because they "TURN OFF THE ITEMS AND PLAY ON FLAT MAPS" are actually really pathetic. It takes way more skill to dodge the many game hazards and items. Tourney players fail, and they fail hard. They should stick to Street Fighter.

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Eriorguez In reply to AkagiGryphon [2008-04-02 14:30:52 +0000 UTC]

Money match. You are winning. Bomb-omb appears as you deliver the final blow, and you get killed and lose.

You are playing as, say, Toon Link, on Temple, against Sonic. You are vastly superior to the Sonic player. A Smart bomb appears. The Sonic player beats you to it and kills you. Then, it runs away until time is over, and wins.

Nope, randomness is reduced to a minimun in a tornament environment.

BUT, the thing that is wrong, is people being elitists. An elitist is somebody who thinks their way to play is the only one that should be played. And YOU are doing it.

Plus, tournament players will play in other stages and with items on if asked, or if they want, and they are likely to win. I know the Melee world champion once won a 3-on-1 with 5 lifes to spare.

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LuigiIII [2008-03-30 01:06:48 +0000 UTC]

I love you.

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Kezay [2008-03-29 21:28:52 +0000 UTC]

*sigh* Ridely is too big. all you did is make him smaller!!!! Thats the whole point!! He looks silly! Ridely is suppose to big big and scary. It like making Godzilla 12 feet tall- it ruins the character. His role in the SSE was much better then making him a puny size to be playable

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tanuki-kage In reply to Kezay [2008-04-09 09:55:15 +0000 UTC]

Ridley's point is not to be big; it's to be a high ranking intelligent creature who killed Samus's parents.
When Godzilla learns at least two different languages and can use a computer call back.

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Kezay In reply to tanuki-kage [2008-04-09 21:31:42 +0000 UTC]

yeah i know, but thats all backstory. In-game is role is just that of any other boss. Fly around, scream and die. Ridley is only different in that he is rebuilt ome how and comes back. He never is the last boss, Like Ganondorf or Bowser, he is merely an obstacle. He not a playabel character because of that ans that he'd much too big( and resizing him would take away his only character attribute-that hes feriocious and scary. He has no dialouge or real MAJOR importance in the plot of any game to validate him as a true character)

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Sparky-Lurkdragon In reply to Kezay [2008-03-29 21:47:29 +0000 UTC]

lol Ganondorf

lol Olimar

lol Pikachu

lol Bowser

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Kezay In reply to Sparky-Lurkdragon [2008-03-29 22:54:59 +0000 UTC]

*sigh* Ganondorf is pretty much the same size as in TP compared to Link, and if anything hes maybe a foot off...Ridley would be off by 20-30feet lol. As for Olimar his resize doesnt change is character like it does Ridley. Ridley needs to be huge, Olimar and Pikachu got bigger to fit the game better, but dont completly change the character. As for Bowser, he was two defined sizes: his main series size and spin-ff size ( Party games and racing ) his size in Brawl is pretty much that of his spinn off size. Plain and simple, Ridley is to big- proof: the SSE thats not given his biggest size!!! Ridley's size is so much part of his character, that without it, he completely forgetable

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tanuki-kage In reply to Kezay [2008-04-09 09:56:01 +0000 UTC]

Olimar's point is to be small, nickel-sized really.
-points to last comment-
Really, you are contradicting yourself.

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Kezay In reply to tanuki-kage [2008-04-09 21:35:48 +0000 UTC]

??

What are you talking about. Olimar is small, Ridley is big, those are 2 different things. Olimar is a character whos size is a gameplay mechanical rather then an attribute of character. Ridley on the other hand, his large size is so much a part of his character, since he has no dialouge or major importance to the plot of the games; thus re-sizing Olimar to make him bigger doesn't effect him. He still Olimar, and small compared to the other characters. Who is Ridely w/o his size? Just another Charizard. Real Ridley fans should be glad the developers didnt ruin Ridley by making him smaller just so he'd be playable; real fans should be greatful he is a boss in SEE, and uses his attacks from the metroid game appropraitely.

*srry for typos and such, writting fast.

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Ridley-Prime In reply to Kezay [2008-04-10 18:43:06 +0000 UTC]

Even if Ridley had been playable, getting resized would've made no significant difference. An 8-foot, screaming, fire-breathing space dragon is still a screaming, fire-breathing space dragon.

His size isn't anywhere close to being the main part of his character like you say it is, nor is it what makes him intimidating. He's intimidating by how he fights ferociously, like a berserker that always attacks relentlessly.
If size was the reason, then by that, I guess the Puff Mellow Man or Clifford the Big Red Dog would be terrifying...

Even as a Ridley fan, I can safely say that not once has his size impressed me. Quadraxis is impressive in size, and even Omega Pirate is a little impressive in size, but not Ridley... You overrate his size way too much. It wasn't even talked about before he was suggested for Brawl (unlike with Kraid, who actually is acknowledged primarily for his size. That's usually the first thing people say when they see Kraid. This isn't the case with Ridley).

As for the thing about Ridley never being the final boss, the same can easily be said about King Dedede, and he got in Brawl's roster regardless, so that's no excusse.

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CrocoKing06 In reply to Ridley-Prime [2008-04-25 00:40:22 +0000 UTC]

I agree, people didn't even seem to realize that Ridley's big until Brawl. I mean, seriously, look at an image of him, with nothing else around. Does he look that big? Hell, realistically, a creature of those proportions would probably be about the size of a small lizard. And besides, Ridley IS pretty lightweight compared to other Metroid bosses, like, as you mentioned, Kraid.

Point being, he should have been a playable character.

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Kezay In reply to Ridley-Prime [2008-04-13 21:47:09 +0000 UTC]

hmmmm... well, personally unlike the example of other characters you gave, all the rest have some sorth of personality or character attributes through dialouge and what not. Ridley doesn't. In-game, he a completely forgotful boss, only recognizable by his size and multiple apperances. You take away Ridley's size, and he becomes as tall as Samus- thats just silly; isin't it. Not as lethal anymore is he? I mean honestly, how scary would Cloverfield monster be if it was only 15 feet tall?? Not quite-right. You are right, Ridley isint the biggest foe Samus has faced, but surely you can't pretend his size doesn't matter.

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tanuki-kage In reply to Kezay [2008-04-14 20:05:59 +0000 UTC]

Uh, his size does not matter. Like Prime said, it's the fact that he's fierce and sharp - after all, he was inspired off the Alien movie series, and those aliens were not really big at all. Ridley would still be able to fight perfectly well if he was scaled down - if anything even better.
Kraid is the boss that you look up at awe at, Ridley is not - else he would be much bigger.
Cloverfield is 100% dependent on size to awe, but Ridley isn't; it's his stubborness and his fierce sharp way of fighting and coming back.

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Ridley-Prime In reply to Kezay [2008-04-10 18:29:27 +0000 UTC]

In addition to my previous comment...
His attacks from the Metroid games weren't really used appropriately in the SEE at all. He fights too much like Master Hand. Doesn't have his classic fireball attacks or anything (except when in his Meta form, but he should've been able to do that in normal form).
Although the Meta-Ridley fight was pretty fun, there's nothing to be greatful for about the regular Ridley boss battle.

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tanuki-kage In reply to Kezay [2008-04-10 06:17:31 +0000 UTC]

No they are not. They are both size inconsistencies that are changed in Brawl.
No major importance? RIGHT, you couldn't be any more wrong. Ridley is the character that killed Samus's parents and made her who she is. Have you even played Metroid aside from the Prime series?
Ridley's most important attribute is his intelligence and how he is a high ranking commander, not that he's a boss to defeat. Why else would he keep coming back?
I mean, Nintendo can't even keep Ridley's size consistent in Metroid, why the hell would they in a Smash Bros game?
I find it a complete insult to the Metroid franchise by saying that Ridley's size is his most important attribute.

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drag0nscythe In reply to Kezay [2008-03-29 22:57:23 +0000 UTC]

By your logic, shrinking ridley should not matter. If we can grow olimar and pikachu to fit, we can shrink ridley to fit.

Also, Ganondorfs power is much a part of his character. He is weak in Brawl. I disapprove of it. He should not be playable because he is so weak.

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Kezay In reply to drag0nscythe [2008-03-30 11:37:27 +0000 UTC]

No, Shrinking Ridelly is ruining is character. His size is a part of who is his, in facts thats pretty much all he has to his character. Making him as tall as Samus is just a ludicrious idea. The developers seemed to of felt this way, which is why they kept (the majority) of his size and made him a boss.

I've no idea what ur talking about Ganondorf, He incredible powerful, just slow.His standard attacks hold amazing strengh, and his specials have great knockback...you make it sound like he's Pichu.

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