Comments: 24
CaligulaClone [2008-10-13 09:32:43 +0000 UTC]
I'm imagining a Myth II map with tons of new models based off this design.
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DreamMaze In reply to CaligulaClone [2008-10-15 21:55:58 +0000 UTC]
Too bad I gave up mapmaking some months ago. If you had come one year ago I would have been quite enthusiastic about your idea!
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DreamMaze In reply to CaligulaClone [2008-10-17 21:12:07 +0000 UTC]
well... actually I am not much willing to commit on something I cannot be sure to afford. Anyway, if you need a few colormaps to work on, I have a solo campaign project which I could not complete and dropped. You may extract what you need under my permission. The whole package should be still available somewhere (there are five neat colormaps, pregame music, unit conversions, a plot...much stuff you may recycle). If you are interested in, just send me a deviant-note and I will tell you where you can grab it and talk about permissions...
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CaligulaClone In reply to DreamMaze [2008-10-18 19:16:18 +0000 UTC]
Afford? No money involved here, but if you mean you cant afford to spend the time on it, then that's completely understandable.
I would like to see your campaign though. Any chance I may have heard of it through The Mill or Fileball or one of the other myth related map resources?
I'll note you.
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DreamMaze In reply to CaligulaClone [2008-10-18 19:44:34 +0000 UTC]
yes, that's exactly what I mean. I have not much time to spend, and it'd be a shame to make a promise and find myself unable to fulfil it. So it is rather convenient for us to use what's ready (and let me assure you, there's pretty much stuff).
As for the solo campaign, I started my project all alone in 2001, but never mentioned publicly on any of the forums (I am very shy guy). In 2006, for the first time I released a rough version with a coop clan (the nine), and shared it with a handful of trusted players.
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DreamMaze In reply to CaligulaClone [2009-01-08 18:57:37 +0000 UTC]
the last beta is stored at [link] : search for guildenstern's uploads in the user uploads folder. You should find everything you need to play over there.
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CaligulaClone In reply to DreamMaze [2009-01-08 20:05:44 +0000 UTC]
Holy crap it's on uDogs?! That's my main myth developer hangout! Man, do you have a myth account? Maybe I know you from bungie.net (or rather, playmyth/marius.net). What handle did you go by?
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DreamMaze In reply to CaligulaClone [2009-01-09 18:14:40 +0000 UTC]
You can find me on mariusnet as (Dr.) Guildenstern. I 've been playing M2 regularly since 2005, after upgrading my connection to dsl. I used to pop in and out at the times of bungie.net, but never played as much as I currently do. Btw, I bought Myth TFL in christmas 1997, and I would still play it on multiplayer, if somebody else wanted too!
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ARIrish2 [2008-06-02 14:25:32 +0000 UTC]
Reminds me of the old board game Sanctuary ([link] ) - it was dead good.
Anyway, this is a great map. Great style.
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DreamMaze In reply to ARIrish2 [2008-06-26 07:35:24 +0000 UTC]
thank you so much, fm-vorassi.
In a certain way, as the city map unfolded under my hands, I had that feeling of immersion only a weekend evening spent on an rpg with a bunch of good friends could give.
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neisan79 [2007-12-03 11:54:20 +0000 UTC]
Fantastic stuff!
I recently went to Kawagoe, which has a lot old original Japanese buildings standing. Anyway, the city museum has a scaled model of its city back in the day of Edo Japan. Had every building, road and field marked, like back in the day... just like you`ve done here.
Great work.
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neisan79 In reply to DreamMaze [2007-12-04 11:56:25 +0000 UTC]
Some close ups of this pic would be superb. Please do if you can. Possibly put some links to it from here? Let others know how much work you really put into this.
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neisan79 In reply to DreamMaze [2007-12-09 11:51:13 +0000 UTC]
Awesome! Thanks for that... hope I didn`t sound pushy. The closeups were great to check out. Really brought extra depth to this piece. Ever thought of making a DnD world with it, per chance? Your theme and style would easily fit into it. Thanks again.
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SpikeS72 [2007-12-02 21:59:18 +0000 UTC]
Wow, you actually designed a map all by yourself. Cool!
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SpikeS72 In reply to DreamMaze [2007-12-03 11:54:17 +0000 UTC]
You're welcome. I see. Is it a hard job?
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SpikeS72 In reply to DreamMaze [2007-12-03 12:06:23 +0000 UTC]
Just like every job eh. Good.
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