Comments: 38
EduartBoudewijn In reply to TheOtakuGirl148 [2017-11-11 10:35:24 +0000 UTC]
Thank you so much for your critique! I tried my best with this image since it was as a part of a contest and I'm glad that you enjoy it so much ^^ You definitely made my day with your comments ^^
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Thelightsmen [2017-12-21 17:08:12 +0000 UTC]
Hi there from Everything Must Go contest!
This is certainly an interesting piece right here, this drawing was so specific I thought it was a comission of sorts, but after reading the description I found out it was actually a contest entry, which explains a lot seeing how it required a kilt girl (for some reason) and a wolf transformation.
Also congratulations for making it to 4th prize!
I myself am not very into this type of drawings, if anything I prefer animations based on them so I can see the full process in full motion, but I can see you've got a knack for these things since you've done your fair share of transformation pictures.
Now here are some elements I noticed on your work:
Lineart: Great!
- All the lines in here are very steady and posess the right width in the right areas, good job!
- Wonderful use of lines to define the folds in the clothing and the muscles in her body!
- However I think the lines you used for the background are too thick, this is specially noticeable on the desk in the foreground and the pumpking in the background, having at outline so strong makes stuff more cartoonish but even more than that, it makes it differ from the rest of the elements like the walls and the window, they belong to the background but don't share the same features, and that makes them look a little out of place.
- Another thing that stands out to me is the moon, you have all these stars that are just dots and then this big circle with a black outline near them, it makes the moon look fake in a way, like it's not really in the sky.
Colors: Great!
- The color balance in here looks fine in all aspects, except maybe the night sky through the window, I believe it should be a tad darker.
- The color of the walls allow me to disengage from them and look at the focus point (the werewolf girl) they produce a good contrast against the color of her skin and fur without looking too intense!
- All the colors in general are not too bright and not too distracting, so I can look anywhere in the picture and my eyes feel confortable the whole time!
Shading: Great!
- While the BG is something that could use some improvement in this department, the shading on the werewolf is great, I usually discourage the use of soft shading with a very defined lineart but in here you managed to make them look complementing enough.
- The shadows fall into the right places in most cases, but I think one of them are missing, the halloween sign should have a little dark space below it so it looks like it's hanging from the wall, because the perspective and the little bit it can only tell us that.
- I notice the right side of the girl has some highlights from the moon shine, but I think you should've added them to the frame of the window and the table too.
- The moon has no glowing effect, this is something important because there is indeed some white light reflected on the werewolf's body, which I assume comes from the moon I advice you to add that effect in future works.
Background: So-so
- I've already pointed out some flaws before, but in addition to them there are a couple things more. To begin with, the moon doesn't look like one, instead it looks more like a sphere, I reccomend you look up some reference pictures of the moon and try to mimic that same texture while adding a little bit of a glowing outline.
- I believe there are some perpective issues regarding the room and the girl I can't really elaborate on this much because I also struggle with this stuff, it will probably be easier to upload a drawing rather than writing it, but long story short the horizontal lines of the walls converging in that single point on the corner seem too high, making the girl bigger than usual in conparison.
- I think you could've added more elements and miscellaneous stuff in the floor and the walls, some chairs perhaps, some confetti (since this looks looks like one of those prom nights) more tables, some sings on the walls. I don't know, stuff like that.
Anatomy: Awesome
- I pretty much see no issues regarding anatomy except for two things:
A- her right boob (our left) seems a bit too high and there's little space between it and the shoulder
B- The hands, they're by far the worse aspect of her body, I get it that she's in the middle of a transformation and the hands may have to look like they're shapeshifting and all (speaking of the fingers), but the wrists seem too forced and the position in which the hands are look very unconfortable. - Aside from the points above, everything is great! I love how you chose to make her have muscles to accentuate the fact that she is becoming a werewolf, and they're all well defined !
Details:
- If I can nitpick a bit I think it's a little weird how the shoes got destroyed by the transformation, I don't think first break from the bottom in my opinion, and since that was the case here it expected to see the sole of the shoe on the ground, not intact but a little ragged (if you get what I mean)
- The fur here looks good enough, but I think the contrast between it and the skin is too sharp, like it's not fur but instead just her skin changing color in a hairy-like pattern, this is specially noticeable on her left hand (our right) as it doesn't have fur outlining the hand like the rest of the places, I would've added an extra set of fur inbetween the skin and the actual black fur but with a weaker color and diferent pattern just so It looks like the fur is growing instead of just appearing.
- I couldn't help but notice I can kinda see her... sacred place beneath the skirt, now this usually wouldn't bother me but I see absolutely no traces of her wearing underwear before that transformation, not to mention there's this small vertical line very close to the spot I'm talking about, I don't know if it's part of it or not but it sort of gives the impression it is.
I don't really like it when a drawing looks sexualized in some way without a proper reason in my personal opinion, and it's totally fine if you were going for that, I'm just mentioning this because it was one of the most striking elements of this picture and I'm sure other people will notice this as well
Conclusion:You're good at drawing, there were some things that were a little off, but I still found myself liking your style a lot, hope you can use some of this feedback in your future works.
Have a nice day and don't stop drawing
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EduartBoudewijn In reply to Thelightsmen [2017-12-25 11:44:27 +0000 UTC]
Wow, this is a very detailed and in-depth comment; thank you very much for your effort! I'll try my best to respond as best I can.
I definitely think that transformation works best in an animated format; recently I have started getting into animation myself, but it takes a lot of time and effort; so I'll definitely just be doing single images as well. It's a different feel, but I think both have their merits.
I'm glad you like the general linework, anatomy, feel and colors of the piece; it means a lot to me to hear that. I definitely agree on the background; it's something I'm still working and improving upon. For the longest time I didn't draw backgrounds at all, so it's definitely dragging behind my characters a bit. Your tips will definitely help me in improving further!
I'll be the first to admit that I can get a bit lazy with my drawings after a while (usually in the background, but also with smaller things like the shoes) so having people pointing that out to me is definitely important.
The fur is a bit of a thing; I'm personally a bit scared to go too detailed with it, but I definitely need to be experimenting a bit more to see what I can and can't do with it. I think your criticism is definitely valid.
About her vagina; it's not so much that it was intentional, more something that happened when I drew the shape of her tattered skirt. It's for me not really something I focus on, but also not something I actively shy away from, so not sure what to tell you there.
Again, thank you very much for your very elaborate critique; it's very helpful for me!
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DanielaIvanova [2017-12-16 20:26:06 +0000 UTC]
I really like how the character turned out. It's definitely something I haven't seen - a ferociously sexy werewolf schoolgirl! The pose is really nice, dynamic and has a lot of energy to it. ALso the costume and the way it is tearing look very well-done. The combining of the wolfy with the human part definitely works for me with the parts you chose to leave human and those covered in fur. I have a few suggestions on how you can improve a few of the aspects. FIrst you could add texture to the fur the way you did with the hair (like make some individual strands or tufts of fur) so that it doesn't look flat and shiny. Then there's an issue with the anatomy although most of it is ok. I can tell you struggled with getting the shoulder right, especially on a muscular female. That can be tricky. You should keep in mind that that big, dome-shaped shoulder muscle lies on top of the biceps, not vice versa. Also at the armpit you wouldn't see the shoulder muscle but the breast muscle connecting to the arm, so that line should go downwards flowing into the curve of the breast. The breast themselves are too high, but I understand that can be a stylistic decision. With a bra that has no straps, though, they could never go this high on their own.
I saw someone mention the use of blacks and greys in the shadows - that is a valid point. The more color you use in the shading, the more natural and appealing it will look. You could check out this video for some tips on how to pick shading colors: www.youtube.com/watch?v=QhgSM_…
And last thing that stood out to me is the lighting - it's not consistent. Your drop shadow suggest a light from behind, presumably coming from the pumpkin but it's not as bright as to cast such a sharp and dark cast shadow. Additionally the character herself looks lit from the front but at inconsistent angles. When you have two light sources you will also have two drop shadows (that's why the shadows of football players look like crosses). It can be tricky to shade a dual light source so I suggest sticking to only one, well-defined at least until you get comfortable with figuring out how the light falls and affects surfaces.
Keep up the hard work and lots of inspiration!
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DanielaIvanova In reply to EduartBoudewijn [2017-12-20 21:20:41 +0000 UTC]
My pleasure! Best of inspiration in your future works, too. Are you a part of our discord server, btw?
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EduartBoudewijn In reply to DanielaIvanova [2017-12-24 20:13:56 +0000 UTC]
I was in the discord server a few times, but I found it too restricting in terms of what you're able to say, so I couldn't really feel comfortable there.
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DanielaIvanova In reply to EduartBoudewijn [2017-12-24 20:25:42 +0000 UTC]
Yeah, it sure is, highly moderated. I do find it a bit restricting, too, but ultimately find it to be a good thing. I've been in a lot of unmoderated communities that tend to get very offensive very quickly so this was a welcome reprieve for me.
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EduartBoudewijn In reply to DanielaIvanova [2017-12-24 21:02:59 +0000 UTC]
Well if it works for you that's great. I just into too much trouble without meaning to, so I figured leaving would be easier.
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EduartBoudewijn In reply to DanielaIvanova [2017-12-25 00:05:41 +0000 UTC]
Yeah; I just don't like having that happen; so rather than make trouble I figured I'd seek my company somewhere else.
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DanielaIvanova In reply to EduartBoudewijn [2017-12-25 18:34:39 +0000 UTC]
Yeah, it's not pleasant at all. It stung for a little bit, felt a bit like I was unwanted but then reasoned with myself that such sacrifices are necessary for a trouble-free atmosphere.
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EduartBoudewijn In reply to DanielaIvanova [2017-12-25 22:01:43 +0000 UTC]
Oh, I definitely get that; I'm just not comfortable in such an environment. I definitely get them for doing it their way.
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Eternal-Shadow-S [2017-11-28 14:25:13 +0000 UTC]
From
Good job on this piece. Your design is pretty good in itself. Anatomy wise, it looks good, the colors are also great, and the line art itself is good as well. You clearly got a good sense of shading and lighting. However, in terms of shading, I would suggest not to use black or greyish that often, as it looks more like dust or shadows. I'd suggest just using dimmer colors of the base color for shades, or use purple on a multiply layer.
Now, another thing I got to critique is the areas where the fur are growing. The piece itself looks good, but it does not exactly display the process of transformation. If you look at the fur, it just seems to be there. It looks almost as if it's a regular part of her, rather than it growing by itself. Personally, I would suggest adding thinner and smaller lines of fur next to the thicker parts, to show off that it is eventually growing.
Regardless, good job here. You've got great colors, lines and designs. I think the shading could be better with a different color, and like I said, use thin lines to show that fur is gradually growing, rather than it making seem like it just poofed in there. Keep it up!
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EduartBoudewijn In reply to Eternal-Shadow-S [2017-11-28 15:39:40 +0000 UTC]
Hey, thanks a bunch for the comment! If you wouldn't mind I do have a small question, so if you'd like to elaborate I'd really appreciate it even more.
You say that I should use black and grey less often. However, I barely use those, generally I use exactly what you're suggesting. So I'm wondering which parts you think look too black. From memory I've used less saturated shadows only on the colors that actually are desaturated themselves, like her socks or shirt; and for her fur and her hair, one which is already grey and the other which is already quite dark, so saturation doesn't come into it much. Just trying to learn more, so I would really appreciate the further feedback.
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Eternal-Shadow-S In reply to EduartBoudewijn [2017-11-28 15:52:56 +0000 UTC]
It's mainly in the skin that it stands out. The darker shades look more grey, rather than peach or skin color.
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EduartBoudewijn In reply to Eternal-Shadow-S [2017-11-29 06:59:38 +0000 UTC]
Hm, that's a bit odd; in this piece specifically I used a very rich and saturated red to do the skin shading as an experiment. I'm not quite sure how to make it less grey than using a fully saturated color.
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Eternal-Shadow-S In reply to EduartBoudewijn [2017-11-29 13:09:40 +0000 UTC]
Well, from the looks of it, besides changing saturation, you may have also been changing the value, as value makes a closer closer to black or grey. Personally, I'd just make another layer, turn it to multiply and either use the base color or a light purple.
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EduartBoudewijn In reply to Eternal-Shadow-S [2017-11-29 13:57:13 +0000 UTC]
But switching to a multiply layer also reduces the general value; without reducing the value you can't create a darkened sense of light.
Sorry if you find this annoying, I'm just honestly trying to learn as much as I can. Thanks a bunch for explaining as much as you've already done.
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Eternal-Shadow-S In reply to EduartBoudewijn [2017-11-29 14:15:17 +0000 UTC]
It's not a problem. While it is true that it ought to have a more darkened sense, that mainly applies for shadows or where there's less lighting. The transition to a lower value is too sudden in your work. You could see the flesh color being peach at first, and then suddenly darker or grayish, as if a shadow is being cast upon it. It would look better if you started with a higher or regular value.
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EduartBoudewijn In reply to Eternal-Shadow-S [2017-11-29 15:18:25 +0000 UTC]
Alright; thanks a bunch for your comment and your followups to my questions. I really appreciate the effort!
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NADMH [2017-11-09 21:49:54 +0000 UTC]
Halloween on DA is a great period. I really like the expression of the girl^^
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EduartBoudewijn In reply to NADMH [2017-11-10 05:09:43 +0000 UTC]
There's a lot of fun stuff during Halloween for sure. And thanks ^^
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BigMac1212 [2017-11-09 13:46:23 +0000 UTC]
Well, that will make Halloween interesting.
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EduartBoudewijn In reply to BigMac1212 [2017-11-09 15:01:47 +0000 UTC]
It will make the full moon after Halloween very interesting as well :3
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klatuk4u [2017-11-09 08:15:17 +0000 UTC]
Simply awesome!!! You are one of the best!
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EduartBoudewijn In reply to lordbwargle [2017-11-09 06:56:01 +0000 UTC]
Thank you very much. The character's design isn't mine, but I'm glad you like it ^^
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transformingguy [2017-11-09 06:18:55 +0000 UTC]
The only thing I really have to critique is the head looks like it should be somewhere else oddly enough. Even though t’s a Transforming Head something looks off. IDK, I’m no expert
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