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eggmanteen — Sonic The Hedgehog 3D Model (final)

Published: 2014-01-22 20:11:25 +0000 UTC; Views: 18848; Favourites: 161; Downloads: 737
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Description a fresh render came out from 3ds max to DA.
Rendered with 3Ds Max 2012 plus V-ray 2.0.
textures and background made in gimp.
but didn't edit the model render itself it came out just like that when i finished rendering it.
if u have any question i'll be happy to share all my render secrets and tips.
render by me
SEGA/SONIC TEAM
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Comments: 167

okookkkkskoqk [2021-11-29 05:17:30 +0000 UTC]

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RSRAnimationsYT [2018-10-28 23:27:15 +0000 UTC]

what is the eye thing called where you can see the gloves?

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eggmanteen In reply to RSRAnimationsYT [2018-10-29 18:40:14 +0000 UTC]

u mean the sclera ?

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RSRAnimationsYT In reply to eggmanteen [2018-10-29 21:29:30 +0000 UTC]

Yes, sorry. i forgot the name.

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eggmanteen In reply to RSRAnimationsYT [2018-10-29 22:43:30 +0000 UTC]

well what about it?

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RSRAnimationsYT In reply to eggmanteen [2018-10-29 23:15:02 +0000 UTC]

Do you know what it's called in blender?

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eggmanteen In reply to RSRAnimationsYT [2018-10-30 19:25:50 +0000 UTC]

its reflection material

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orwagorban233 [2018-10-08 09:27:07 +0000 UTC]

now download 

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jayzap96 [2017-09-08 13:59:04 +0000 UTC]

What's the trick to getting the fur texture to be so clean? Is it a render trick or is it just really high res textures? I'm only just working out how Mental Ray works in Maya, if that makes a difference. This render looks awesome, the eyes look spot on, perfect amount of reflectivity.

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eggmanteen In reply to jayzap96 [2017-09-08 16:11:52 +0000 UTC]

it's vray for 3ds max as for the texture i use textures i painted it Photoshop to get it clean

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ShinobiHomieArt [2017-07-13 23:22:46 +0000 UTC]

Hey, is there a chance I would be able to get a download of this model for blender or whatever? Because I would absolutely love to use this and try to make models for my thumbnails on youtube. This looks awesome

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eggmanteen In reply to ShinobiHomieArt [2017-07-14 08:18:57 +0000 UTC]

you can find them all here www.models-resource.com/pc_com…

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dionn12345678910 [2017-07-12 09:38:16 +0000 UTC]

Why is a rendered version of Silver in Sonic's eye's near the corners ? I think it's showing something that happened when ripped cause, on the shoes if you flip the image upside down you can still see eggman looking like he's in one of his laughing poses.

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eggmanteen In reply to dionn12345678910 [2017-07-13 16:02:29 +0000 UTC]

it got fixed

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memelordsonic [2017-05-27 05:32:01 +0000 UTC]

hey kan i use dis 4 sum stoopid animation i am making?

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eggmanteen In reply to memelordsonic [2017-05-27 09:05:59 +0000 UTC]

sure thing friend

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memelordsonic In reply to eggmanteen [2017-06-04 04:58:37 +0000 UTC]

kool

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roroarro [2017-05-11 14:57:32 +0000 UTC]

Hi!!! How is going? Are you still following this discussion? I would need some tips!

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eggmanteen In reply to roroarro [2017-05-11 15:23:56 +0000 UTC]

tell me

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TAGETTO-TG100 [2017-02-22 16:35:45 +0000 UTC]

3ds max is amazing!!!

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eggmanteen In reply to TAGETTO-TG100 [2017-03-01 07:07:12 +0000 UTC]

thx

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TAGETTO-TG100 In reply to eggmanteen [2017-03-01 16:47:09 +0000 UTC]

np it looks REALLy accurate cus of the white lighting at the back of the sonic model

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eggmanteen In reply to TAGETTO-TG100 [2017-03-05 20:28:19 +0000 UTC]

REALLY GLAD U LIKE IT

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TAGETTO-TG100 In reply to eggmanteen [2017-03-08 17:42:44 +0000 UTC]

YEAH I LOVE IT!

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FinnMenton13 [2017-01-25 00:03:46 +0000 UTC]

huh kinda looks like project 2017 with that texture and bump map? or normal map? idk it looks nice though   but it might be just rim lighting

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eggmanteen In reply to FinnMenton13 [2017-01-26 07:51:07 +0000 UTC]

yes its a normal map

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KolnzBerserK [2017-01-16 07:20:47 +0000 UTC]

Could you tell me how you did those reflections on those shoes?

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eggmanteen In reply to KolnzBerserK [2017-01-20 18:19:48 +0000 UTC]

i use HDR map that reflect like this

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KolnzBerserK In reply to eggmanteen [2017-02-09 06:43:50 +0000 UTC]

(sorry for late reply) thank you!

Just one more question (hope you don't mind)

How did you get such perfect lighting?

Sorry if I'm asking too much, I just want some tips and tricks with making sonic renders.

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eggmanteen In reply to KolnzBerserK [2017-02-17 08:39:43 +0000 UTC]

u need to balance between 3 kinds of lights: 1 primary light which will be thebightest and 2 secondary lights to light the shadows to prevent having harsh dark shadows  

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KolnzBerserK In reply to eggmanteen [2017-02-18 13:40:31 +0000 UTC]

Thank you for the help, your really the only person that can answer my questions with renders, thank you so much.

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eggmanteen In reply to KolnzBerserK [2017-03-01 07:05:51 +0000 UTC]

no problem i'll be there whenever u need help

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superkalvis [2016-10-18 01:11:35 +0000 UTC]

Can you give a download to the model? Bacause the dowload is a png.

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eggmanteen In reply to superkalvis [2016-10-18 20:20:57 +0000 UTC]

here-> www.models-resource.com/pc_com…

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superkalvis In reply to eggmanteen [2016-10-19 21:40:51 +0000 UTC]

I meant THIS model's download not that model I already have that one and it sucks.

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eggmanteen In reply to superkalvis [2016-10-20 15:41:00 +0000 UTC]

its the same model actually

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superkalvis In reply to eggmanteen [2016-11-10 04:54:19 +0000 UTC]

Oh... Doesn't look like it.

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eggmanteen In reply to superkalvis [2016-11-13 13:49:37 +0000 UTC]

ive just smoothed it + added different materials/lights

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superkalvis In reply to eggmanteen [2016-11-19 21:13:09 +0000 UTC]

Oh, okay my bad. 

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ClassicMariposAzul [2016-10-14 17:35:59 +0000 UTC]

hey dear, Don't you have the topology of this model? I am doing a Sonic model on Maya and I want to try out :'D
I would like to learn and it's for my Maya class <3

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eggmanteen In reply to ClassicMariposAzul [2016-10-17 15:54:26 +0000 UTC]

www.models-resource.com/pc_com… here you go

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ClassicMariposAzul In reply to eggmanteen [2016-10-17 17:20:04 +0000 UTC]

www many thanks! <3

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eggmanteen In reply to ClassicMariposAzul [2016-10-17 20:46:51 +0000 UTC]

ur very welcome

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InfiniteDXI [2016-07-12 17:55:41 +0000 UTC]

How were you able to get the eye reflection to only reflect on his iris? I've been wondering how to do that for a while now.

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eggmanteen In reply to InfiniteDXI [2016-07-13 16:55:15 +0000 UTC]

you make a black texture only gray on the ires area

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InfiniteDXI In reply to eggmanteen [2016-07-13 23:26:36 +0000 UTC]

Oh ok, so will I have to poly select the iris alone? I asking thing because when I use element it selects the whole thing. (Using 3ds max btw)

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eggmanteen In reply to InfiniteDXI [2016-08-04 17:09:38 +0000 UTC]

no you edit the texture

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InfiniteDXI In reply to eggmanteen [2016-08-06 17:42:01 +0000 UTC]

ok

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MatiPrower [2015-12-17 14:43:05 +0000 UTC]

First: This is Amazing!!

Second: How can you smooth the Model without having problems?

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eggmanteen In reply to MatiPrower [2015-12-25 17:54:33 +0000 UTC]

i use turbo smooth in 3ds max

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