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Endy678 — Bubbler

#minecraftblaze #minecraft_blaze #endy678 #minecraftbreeze #minecraft
Published: 2024-04-03 09:25:24 +0000 UTC; Views: 913; Favourites: 6; Downloads: 0
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Description

With the release of the Breeze in Minecraft, which pretty much a wind Blaze, it got me wondering, what if there was a Blaze of every Minecraft Element, I also got inspired from a thumbnail from a Phoenix SC video, where you could see the Fire and Wind Charges along the missing Water and Earth charges, but I am sure there are more than 4 elements in Minecraft.

So that’s basically why I made this guy ^^

Its design is based on the basic structure of the Blaze, floating head with
some floating thins around it, in this case, bubbles! That is where the name comes from. For making the head I used the tube coral both alive and dead variants texture, I just adjusted it to the head and added some effects, I also added in some sea grass based on how Drowneds have some, its right eye (left from our point of view) was also taken from the Drowned. I added a coral on the top based on Sunken Skeletons from Minecraft Dungeons, I chose the Horn Coral because, well, I wanted to put it on the top of its head, like a horn, and because it made good contrast with the Bubbler’s color.

The Bubbler would obviously spawn underwater, in a structure, just like the Blaze and the Breeze do through spawners in their respective structures. Since Ocean Monuments, Shipwrecks, and Underwater Ruins have already their own mobs, the Guardians and the Drowneds, I think it should spawn in a new structure, in and underwater dungeon to keep it similar to its cousins.

The Bubbler would attack the players by blowing fast bubbles to them, which would push the player, and also inflict some damage of course. This would only occur when the Bubbler was fought underwater, if the player had to fight the Bubbler in land, which might occur in some occasions, the bubbler would now create small water puddles around the player, they would also deal damage. The bubbler would be slower floating in land than swimming underwater, since the bubbles around it help it move.The Bubbler would attack the players by blowing fast bubbles to them, which would push the player, and also inflict some damage of course. This would only occur when the Bubbler was fought underwater, if the player had to fight the Bubbler in land, which might occur in some occasions, the bubbler would now create small water puddles around the player, they would also deal damage. The bubbler would be slower floating in land than swimming underwater, since the bubbles around it help it move.

Defeating a Bubbler could reward the player a Water Charge, or Bubble Columns, an already existing item in the game, it could be tweaked a bit, the bubbles would have the same effect as the Bubbler’s main attack, and the water charge would create water when thrown, and unlike the one the Bubbler creates, this one would not disappear, it could be shoot from dispensers, just as fire charges, which are just a single-use Flint and Steel in your bare hands.

I would have liked to come up with a name that ended in -ze, but I could not think in anything, if you have any suggestions I would love to read them.

Thanks!

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