Comments: 29
ForbiddenWhispers [2007-07-16 13:57:12 +0000 UTC]
Yeah i worked with poser and you can tell its a poser arm because of the shape. If you look hard enough you can see some of the polys around the top half of the arm, not to mention the thumb. This is a really awesome idea. I agree about the green. Maybe try something like a light red or orange light to match the colour pallet more of the image??
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savianty [2006-08-07 12:48:40 +0000 UTC]
Like it.
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nieman [2003-01-14 05:49:46 +0000 UTC]
hmm... the cord, when it comes out of the forearm (kinda neat idea, but I'll get to that later) has a quick zing to it.. it looks to race to the first bend, then race up over to the top as it wraps around, but right after it goes behind the forearm the first time, it gets this lazy, dropping, flop around look to the bends... it was just hard to take in, with the contrast.. like there's high tension, from the cord being high energy and shooting out of the arm, then it just droops and slows and losing energy right away, and the curves get lazy.
the green light is a little wierd, because there's nothing to connect the light to. We don't know what causes it, or why its there.... its just light, and looks out of place, because there's no other green lit machines, power source, anything to relate it to. Maybe a dry, clean, smooth aluminum textured port on the arm would be simple and nice... well, something like the "holes" on people's arms in The Matrix, I guess.. but cleaner texture, than their all around grunge and rust.
People have already commented the thumb, so I won't go into it. That IS however the only part of the whole arm I see, that's amiss... it's an incredibly real and soft render. I'm impressed amazingly that you got that... I almost think you MUST have touched that up in PS or something, but you didn't mention it.. so damn that is pretty fine.. although the more i look at it, the more i see smooth spots where its not as textured... but thats still probably the best human skin render I've seen.
Clippers look awesome, not much I can say bout that.... the background is icky though.. hehe.. I dunno if I like the opaque peach, and gray blurs...
Now overall.. wtf is a clipper being plugged into her arm for... I thought all these hair care businesses were trying to convey an image of the old style Barber Shops, with lo tech, family oriented, smile, smile, clip, clip image... not the "barber of the future" Very nice concept, anyhow.
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renegade [2002-11-05 08:07:34 +0000 UTC]
I love that. thats fucken awesome....fucken keep that shit up dude...fuck yeah.....i have had a couple of beers so mind my language...
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semperidem [2002-11-02 20:29:36 +0000 UTC]
The realism on this is just amazing.
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trodden [2002-11-01 21:05:01 +0000 UTC]
very nice! looks great...
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genetic-flaw [2002-11-01 15:17:31 +0000 UTC]
This is tight. I like the clippers and the arm. The thumb is kinda crippled, but she/he could be suffering from Acute Arthristis.
Not Bad All Together.
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phusion [2002-11-01 07:08:44 +0000 UTC]
its a little too cyborgish for my liking, i don't know whats going on where the cord to the razor terminates, but i like the wrap around. good concept, too.
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bobster24 [2002-11-01 03:25:39 +0000 UTC]
sum bits of the wire look a little jagged and stuff, but its some damn fine 3D, great worka s always ethan.
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vistascan [2002-11-01 02:58:07 +0000 UTC]
ugliest hand i've ever seen done in 3-d
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i1der [2002-10-31 23:02:31 +0000 UTC]
ill ethan
real ill
the thumb kinda bothers me
but thats o.k. cause
it's ill
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crunch [2002-10-31 22:48:37 +0000 UTC]
model'd arm in poser? bullshit..
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crunch [2002-10-31 22:47:50 +0000 UTC]
lol cool
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r4tm [2002-10-31 22:08:00 +0000 UTC]
damn...i wasnt able to tell its rendered. wicked!
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