Comments: 13
Everwho In reply to AndronicusVII [2015-07-08 20:48:52 +0000 UTC]
Unless they have a personality that calls for it, there's no reason to make someone smiling in a PC portrait. Most people don't smile all the time and these are supposed to be somewhat candid shots, rather than a posed-for-the-camera sort of thing.
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AndronicusVII In reply to Everwho [2015-07-12 13:46:38 +0000 UTC]
Huh. Hadn't thought about it that way. It makes total sense. You are right, in that the picture does look more candid that way. People tell me I smile a lot, but I'll be the first to admit I'm often laughing at some joke in my own head.
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Everwho In reply to AndronicusVII [2015-07-12 21:34:54 +0000 UTC]
If I draw a character smiling, there's generally a reason for it. For instance, the portrait I did of my character for the Shattered Star campaign (Lucre Lightstep) was something of a happy-go-lucky prankster type (he was a cat that could turn into a halfling), so I drew him with a mischievous smile. Otherwise, most of my portraits have a more neutral expression. When I did Ravenloft portraits, I usually made them either scowling or actively frowning, because, they live in Ravenloft and Ravenloft characters are tragic, miserable people surrounded by horror. If you're smiling in Ravenloft, you're likely insane.
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AndronicusVII In reply to Everwho [2015-07-14 01:00:45 +0000 UTC]
Toben the Many being an exception of course!
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Everwho In reply to AndronicusVII [2015-07-15 08:17:28 +0000 UTC]
An illustration of the point.
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KhairulHisham [2015-06-26 06:07:54 +0000 UTC]
Sweet! How man sessions already?
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Everwho In reply to KhairulHisham [2015-06-27 05:21:53 +0000 UTC]
I'm not sure. Five or six, I guess. Enough to get through one of the modules. The GM is a college professor, so the game is only on while classes are out. It'll end in the fall. I'm usually the guy running Star Wars games, so it's fun to get to play one for a change.
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jeroenbrugman In reply to Everwho [2015-07-01 15:27:21 +0000 UTC]
How are you getting on with the dice and their implications in gameplay? My regular group has some issues with them. I kinda liked the bit of gaming I did with the system, it was refreshing, even if complicated.
Nice pic by the way.
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Everwho In reply to jeroenbrugman [2015-07-03 19:19:08 +0000 UTC]
We figured them out pretty quickly. The only issue we have is remembering their actual names. We keep saying stuff like, "I have three successes, two happy dice and a bad thing."
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jeroenbrugman In reply to Everwho [2015-07-07 10:25:58 +0000 UTC]
Such things happen... In my game group it's mostly mispronounced English (which is annoying, they all have higher education... ...and they call themselves librarians for crying out loud...). But sometimes it's just fun. Our Pendragon group has reduced falconry to bird throwing (which in case of some characters is really all we do at our skill level).
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KhairulHisham In reply to Everwho [2015-07-04 02:14:22 +0000 UTC]
That's basically how we do it as well. "Roll a green and a yellow, plus two purples!" Never did finish the campaign with the regular group because I had to move, but the campaign I ran for my son ended awesomely, with appearances of NPCs who were PCs from an old D6 campaign.
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