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EyeOfVogler — The Many Faces of Billy Lee

#nes #arcade #beatemup #doubledragon #pixelart
Published: 2015-05-28 08:56:19 +0000 UTC; Views: 1671; Favourites: 16; Downloads: 17
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Description Pencil, GIMP
This is probably my first successful attempt in going straight from pencil sketches to pixel art. For some reason, it worked way better than the times I've tried with fully inked stuff.

Inspired by Gaming History Source's 'Let's Compare Double Dragon' video which covers nearly every console and home computer port of the game: www.youtube.com/watch?v=YICKTJ…

Somehow I missed the info about the infamous 1-pixel gap between Billy's torso and legs for one of the C64 ports until after I finished the sketch for it. Knowing that beforehand would've made for a funnier gag pic, no question.
kotaku.com/5901905/the-greates…
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Comments: 12

oldmanwinters [2015-09-14 22:16:39 +0000 UTC]

Wow, this is so true.  Never seen this type of concept attempted before.  Nice work!

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VDisco [2015-06-18 01:48:19 +0000 UTC]

This made my day when I saw this

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Nasdreks [2015-06-05 20:26:33 +0000 UTC]

I love all the interesting interpretations of the pixel part, especially the atari versions. Love the color pallet.

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EyeOfVogler In reply to Nasdreks [2015-06-05 22:01:06 +0000 UTC]

The simpler the system, the more room there is to play around. I need to try this with more oldschool games for sure.

The palettes are mostly mono/grey blended (sure there's another word for that) as a result of originally being pencil. Even posterized (color reduction filter), there's way too many colors to tweak them one at a time like I would going pixel-by-pixel from scratch. It does the part for sure, though.

(Good to see some familiar faces here again, too! )

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MISTERBIGT [2015-05-31 10:15:00 +0000 UTC]

Where's Neon? Anyway, nice one! 

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EyeOfVogler In reply to MISTERBIGT [2015-05-31 20:03:09 +0000 UTC]

Because unlike Neon, the old home computer versions actually play somewhat like Double Dragon.

Nah... the point is showing the drastic differences between what are supposed to be straight ports of the arcade, a jokey 're-imagining' made decades later doesn't quite fit in there. Besides, being a modern game with pretty hi-res graphics, Neon's characters are much less subject to creative re-interpretation.

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MISTERBIGT In reply to EyeOfVogler [2015-05-31 20:48:07 +0000 UTC]

Fair enough. 

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GalaxyStrangers [2015-05-29 13:46:16 +0000 UTC]

My number 1! this is my new screen saver.
i need your style !

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EyeOfVogler In reply to GalaxyStrangers [2015-05-31 05:56:26 +0000 UTC]

Hey man.

I might do a few more like this, still not wanting to mess with digitally inking shit for awhile. Feel free to send some pencils over for experimentation.

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GalaxyStrangers In reply to EyeOfVogler [2015-06-03 18:07:02 +0000 UTC]

i will.

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JS-Elder [2015-05-28 17:08:34 +0000 UTC]

No Master system version? tsk tsk tsk. Cool work btw.

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EyeOfVogler In reply to JS-Elder [2015-05-28 21:55:26 +0000 UTC]

Couldn't really think of a gag for him as he's relatively similar visually to the NES Billy.

I should've done the NES Target Renegade guy as just a slight palette switch of him too come to think of it. >_>

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