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FaceDownDagon — Augur

Published: 2014-06-08 16:37:45 +0000 UTC; Views: 916; Favourites: 3; Downloads: 1
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Description HEY GUYS LOOK I FINALLY ****ING DREW SOMETHING! And most of you probably don't care because she's not bursting with muscles. Oh well.

She's another character in the idea bucket I've outlined a few times before - that is, a cast of characters for a mock team-based first-person fantasy shooter/fighter/kill-the-other-person-and-do-objectives game. So, this one is a sort of mystic seer type concept, with "crystalmancy" thrown in for good measure. Not the most original, but still fun to tweak details. I need to work on doing bodytypes differently between "slim" ladies tho; I feel she silhouettes a bit too similarly to facedowndagon.deviantart.com/a… . You can see my crappy process for brainstorming faces here:
sta.sh/023islknoy79
Abilities (still working on these, probably want one more to flesh it out but iunno):
1) Auger Beam (I AM SO PUNNY): Continuous fire instant-travel laser beam. Damage starts low, but gets higher as long as it is trained on a foe. When missing or not firing, however, the damage falls back to minimum over time. The beam changes color to indicate its current damage level.
2) Far Sight: You can zoom in while using any of your other abilities. If you focus on this ability and use nothing else, however, you can basically fly your point of view to anywhere you wish.
3) Leylines: You send out a slow crystal projectile. When another button is pressed, that projectile locks into place. When two crystal are locked, a pulse of energy will move back and forth between them, much like a hazard in a platforming game. However, an opponent who is directly between both crystals when the second is being locked will be banished to a miniature prison dimension for a duration, and forced to face a short gauntlet of computer-controlled enemies and obstacles to return. I'm thinking that perhaps for the projectile itself, it will deal continuous damage to any enemy who touches it, while it will neither move through them nor be destroyed by contact? Maybe.

Eh. Gimme feedback.
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Comments: 7

D3-Damage [2014-06-09 16:51:21 +0000 UTC]

I think the third ability is the coolest. That would definitely break up the monotony of most shooter type games

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FaceDownDagon In reply to D3-Damage [2014-06-09 20:49:04 +0000 UTC]

Myeah, I think nowadays, sticking within one genre for ideas is sort of silly. Not that first person shooters are necessarily stale as a whole, just as a most...if that makes sense. Actually, I haven't played a lot of new shooters recently, but a few years back Unreal Tournament and some other quake-style shooters still had fun toys to play with that deviate from "shoot ze booletz at ze uzzer man." Kids these days seem to be playing all military styled stuff though, and I can't stand those personally.

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D3-Damage In reply to FaceDownDagon [2014-06-09 22:10:00 +0000 UTC]

i think my personal favoriteshooters are borderlands and borderlands 2.

But yes, as a whole i dont think modern shooters are terrible, but they do suck as a genre because there is very little to really seperate and elevate one from another. Ive heard people present various arguments, but most shooters are indistinguishable from another shooter apartfrom cosmeticqualities

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ObiWanJaeKobie [2014-06-08 16:52:38 +0000 UTC]

She looks like she's going to do some damage. 

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FaceDownDagon In reply to ObiWanJaeKobie [2014-06-09 00:10:05 +0000 UTC]

Wait, a person I've never met has left a comment that not only indicates they've actually viewed the image and left a remark appropriate to said image, but is not filching for something in return? Nah, this can't be real, I must still be asleep.

All kidding aside, thanks. And yes, yes she will.  

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ObiWanJaeKobie In reply to FaceDownDagon [2014-06-09 02:37:59 +0000 UTC]

Yes yes... You are inside a hypnotic state in which I plan on stealing your soul.  The comment is only a ruse to gain further advances. 

All kidding aside, I'm claiming your first born too!  Muwahaha!! 

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FaceDownDagon In reply to ObiWanJaeKobie [2014-06-09 12:17:32 +0000 UTC]

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