Comments: 74
Su1t3r [2012-02-11 20:22:59 +0000 UTC]
Amazing, Great concept
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cahook2 [2011-02-11 14:27:47 +0000 UTC]
Ooo, I love the design, unusual in the world of starships, usually it's all knife-prows or round "Covenant style" ships.
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army1ret [2010-04-14 11:38:38 +0000 UTC]
What did you use to "build" this model? It looks very cool.
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rinsimyaldee [2008-07-21 06:14:48 +0000 UTC]
Wow, i love your stuff, and i think that you have some of my favourite stuff on dev art! *watched*
i cant help but fave almost anything you do!
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failurecrusade In reply to rinsimyaldee [2008-08-05 07:12:26 +0000 UTC]
try not to get too carried away with the fav's, how am i supposed to know which are truly the best if they all get fav'd?
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Ganheim [2007-08-18 22:14:09 +0000 UTC]
This is such a strange-looking vessel, you have most certainly succeeded with an original design.
Have you ever seen the "Hammerhead" Aerospace fighter from Space: Above and Beyond? For some reason, it reminded me of some of those vessels.
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The-Bug [2006-02-08 21:43:51 +0000 UTC]
very cool
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kheng [2006-01-11 19:48:54 +0000 UTC]
great design. I had the idea for a hammerhead style ship before but i never got very far in designing it.
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failurecrusade In reply to kheng [2006-01-11 23:23:01 +0000 UTC]
there is simply so much that can be done with the hammerhead layout. why dont you pick up the old one and give it another visit?
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Richard-Daborn [2006-01-11 08:36:46 +0000 UTC]
I really love this design, its quirky, funky.
I would put turrets either side of the cylinder nose section.
Its unique design origonal, the sort of thing i'd design thats wy i like it.
Favourite.
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failurecrusade In reply to Richard-Daborn [2006-01-11 11:14:35 +0000 UTC]
there are turrets on either side of the cylynder nose section, they are just really big.
glad to please tho, with the amount of respect i have for your work the compliments are that much more appreciated!!! and the fact that you name specific likes, not jsut a general statement
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madfox43 [2006-01-09 23:46:04 +0000 UTC]
Quite the cool design you've made there.
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failurecrusade In reply to madfox43 [2006-01-10 03:31:00 +0000 UTC]
ive been shooting for more unorthodox lately, glad to suceed!!
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s2f [2006-01-09 23:21:03 +0000 UTC]
Interesting design dude... I dig it, not what you see everyday... And yeah it looks like a hammerhead shark, nice nice! Keep it up mate!
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failurecrusade In reply to s2f [2006-01-10 03:27:49 +0000 UTC]
hey hey thats a hefty compliment and i certainly plan to!
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s2f In reply to failurecrusade [2006-01-10 19:55:26 +0000 UTC]
^_^ That's the spirit!
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failurecrusade In reply to MeganeRid [2006-01-09 16:31:04 +0000 UTC]
hey hey thanks alot!!!! very flattering that a detail feind like yourself appreciates this one!!!
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K1092000 [2006-01-09 02:11:52 +0000 UTC]
Nice job on this one, I got your notes too. I'll have to experiement with that technique on the NSS strike cruiser.
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failurecrusade In reply to K1092000 [2006-01-09 02:47:48 +0000 UTC]
actualy to get to know the technique it would be better to simply do it with no intent rather than trying to actually make one of your ships, its better to experiment simply to test the method than it is to start a ship and be dissapointed. just try to find applications for the tools and then apply those tools to other ships.
also did you get the model i sent you?
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K1092000 In reply to failurecrusade [2006-01-09 02:53:00 +0000 UTC]
I should have, let me check my email now.
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K1092000 In reply to failurecrusade [2006-01-10 01:53:23 +0000 UTC]
Well I took a look at it, I haven't messed with it yet, just scoped out some of the settings you used. I probably won't have time to mess around with it till this weekend. In the material browser I saw something a little different from what I've been doing. Especially the one sphere with the multi colors. So how do you make sure those colors get onto the right parts?
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failurecrusade In reply to K1092000 [2006-01-10 03:52:36 +0000 UTC]
multi sub object material (click the button that says standard in the material editor), and assign the material id#'s to various polygon selections.
most of those settings should help you out quite a bit.
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failurecrusade In reply to K1092000 [2006-01-12 02:05:28 +0000 UTC]
wish there were a more simple way to explain/demo the process, look at the materials o nthe ship i sent you that should give you an idea
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K1092000 In reply to failurecrusade [2006-01-12 02:10:54 +0000 UTC]
ok, I'll do that. Looking at an example should help me.
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failurecrusade In reply to K1092000 [2006-01-12 02:42:12 +0000 UTC]
ive learned quite a bit from simply looking at samples of others work
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K1092000 In reply to failurecrusade [2006-01-12 02:58:46 +0000 UTC]
you can learn alot from samples. Then applying those things you learned to the models makes them turn out better.
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failurecrusade In reply to 4G0NY [2006-01-08 22:56:40 +0000 UTC]
i think the only way it owuld look less like a razor if i balanced the froward and aft mass...but then the ship would look like crap
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4G0NY In reply to failurecrusade [2006-01-08 23:13:56 +0000 UTC]
what if you extrude the edgy extrusions at the back a bit more?
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RaZorCleaN [2006-01-08 12:36:20 +0000 UTC]
Very cool, wich renderer did u use ? and software 3ds?
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failurecrusade In reply to RaZorCleaN [2006-01-08 22:05:37 +0000 UTC]
thanks alot!!! i used the default renderer with a skylight set to 12rays per sample. in 3ds max 7.
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DanSylveste [2006-01-08 09:07:44 +0000 UTC]
actually the first thing that popped into my head when i saw this was a Vacuum Cleaner! very original design though...
hmmm... if you looks at it a little, it looks more like a one-man veichle of some sort. maybe if you made it purple it could be a Covenant veichle concept for Halo 3!!
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failurecrusade In reply to DanSylveste [2006-01-08 20:57:45 +0000 UTC]
i think the turrets spoil the small one man deal. i can see the vacume cleaner shape as well, kinda like the little dustdevil handhelds.
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MechaWolfie [2006-01-08 02:54:14 +0000 UTC]
You know, if you situated the boosters on the 'hammer head' section in the front it'd make for a unique design even still.
Looks fast though. Good work.
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MJF [2006-01-07 19:12:30 +0000 UTC]
Whoa! I really like your concept, it's very innovative. The design is very sleek and smooth, with good colors. The front end looks like it's ready to roll like wheels!
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failurecrusade In reply to MJF [2006-01-08 03:20:49 +0000 UTC]
deffinetly one of my more unique!!!
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failurecrusade In reply to MJF [2006-01-08 03:20:24 +0000 UTC]
hey thanks alot!!! its deffinetly one
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shinogami [2006-01-07 18:09:52 +0000 UTC]
dude this is so sick! just cuz of the crazy shape and the sick guns on the front this is my fave so far
:+fave: (like I don't do that with all your stuff!)
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