Comments: 46
FangDude In reply to HobanOProduction [2013-12-09 19:24:58 +0000 UTC]
Haha, thanks, but I'm not doing this anymore. Β This was posted two years ago.
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Corro7 [2012-06-10 11:37:36 +0000 UTC]
This Looks Incredible...
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Corro7 In reply to FangDude [2012-06-14 00:35:45 +0000 UTC]
You're Welcome!
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DarkMerloo4 [2011-10-05 10:55:07 +0000 UTC]
if you ever make New Pork City, then you're the best
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HobanOProduction [2011-08-29 19:08:42 +0000 UTC]
this is great..i need to get better
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dogo987 [2011-07-23 18:21:58 +0000 UTC]
What's this from?
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FangDude In reply to dogo987 [2011-07-23 19:19:13 +0000 UTC]
Earthbound.
It's also in Melee as a stage.
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dogo987 In reply to FangDude [2011-07-23 19:40:20 +0000 UTC]
I KNEW IT LOOKED FAMILIAR! *shot down*
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Squarepainter [2011-05-13 05:16:03 +0000 UTC]
I'd love to see you recreate Scaraba or Magicant, keep up the great work!
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Kuusou-Kiseki [2011-02-04 22:40:25 +0000 UTC]
are you making a game of earthbound in 3D?
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FluffyBlueCow [2011-01-24 08:07:11 +0000 UTC]
Do you have a thread somewhere where you discuss the details of your game? (blenderartists/SourceForge)
Python scripting is fairly easy, but it all depends on what you plan on doing
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FangDude In reply to FluffyBlueCow [2011-01-24 12:43:45 +0000 UTC]
Nice, your the first person to ask about this. No that I've got at least some interest, I'll be creating the thread on Nystic. Later today, though.
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FluffyBlueCow In reply to FangDude [2011-01-24 15:18:01 +0000 UTC]
There's bound to be some help at BlenderArtist.org or at least a game that works simular than what you have in mind. Copying bits and pieces is a lot faster than buiding the entire thing yourself. Also, make sure you get connected on IRC channels. (I'd help out with that, but I'm not on my home PC)
If you're planning on having multiple people on the project, you might have to look at something like SourceForge. There you'll find all the needed tools under one roof, including Version Control Software. (I'm assuming that you're not a development programmer)
Please let me know where I'll be able to watch the progression of your game. I'm curious to see how a blender game grows from scratch to completion. (I've tried building a game)
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FangDude In reply to FluffyBlueCow [2011-01-24 22:01:55 +0000 UTC]
Wow, thanks for all the advice. I'll look into it. Nystic has an IRC, so I was planning on using that one. So as to make a private room. I'm gonna check out the SourceForge. Just getting things straight, are you going to help, or be an observer?
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FluffyBlueCow In reply to FangDude [2011-01-26 08:12:17 +0000 UTC]
I'd love to help, but currently I'm barely getting to my own projects. So, I'll have to settle for only being an observer.
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FluffyBlueCow In reply to FangDude [2011-02-28 14:02:29 +0000 UTC]
How's the development coming along?
I do have an idea for you that will speed up the process quite a bit. Instead of going into a full 3D interface, keep it to the original "squares" concept. This will then be cubes. So, for example, pressing right moves your character into the next square as it did with the original, only that the graphics is now in 3D.
Or did you have something like GTA in mind?
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felipemoraes [2011-01-21 21:15:12 +0000 UTC]
I liked this artwork style, remembers-me simcity games
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FangDude In reply to felipemoraes [2011-01-21 21:42:17 +0000 UTC]
Not what I was going for. :/ Thanks a lot, though!
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gaucelm [2011-01-12 23:24:02 +0000 UTC]
Is this made in 3dsmax? It's awesome.
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JRhyme [2011-01-11 18:19:58 +0000 UTC]
Great work.
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JRhyme In reply to FangDude [2011-01-11 18:22:33 +0000 UTC]
No prob!
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Morggehan [2011-01-11 00:16:49 +0000 UTC]
very impressive, i must say.
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Morggehan In reply to FangDude [2011-01-11 00:24:13 +0000 UTC]
...and like that wasn't enough... i'll watch you!
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FangDude In reply to Morggehan [2011-01-11 00:26:02 +0000 UTC]
Thanks! ^_^
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Lompster-Monster [2011-01-01 21:36:18 +0000 UTC]
dcasedf
Oh wow
Is that pixels?
Or did you use a 3D program?
Either way- that's impressive.
I couldn't do that to save my life.
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Achyfi [2011-01-01 10:01:52 +0000 UTC]
Great job.
Did you do this with Blender?
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FangDude In reply to Achyfi [2011-01-01 20:57:08 +0000 UTC]
Indeed I did.
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phillipblabla [2011-01-01 09:45:25 +0000 UTC]
Woah man
That's awesome
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tina-bot [2011-01-01 08:51:42 +0000 UTC]
this is fantastic
love that water
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FangDude In reply to tina-bot [2011-01-01 20:57:36 +0000 UTC]
Thanks, I used a normal map to give it waves.
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