Comments: 102
jokinglydepressed [2015-07-22 19:45:23 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
This is really cool, first off.
Second, as a critique, anatomy and portrait studies would be a future recommendation coming from me. Shading also does not need to be nearly as dark, 'cause remember, this scene is set outside. Also, the hard shading slightly takes away from the center piece, which is where you wanted our focus to be on.
Some studies on lighting and light sources could also be a future reference for practice.
Aside from all that though, the background is nice, the ice attack is cool, the coliseum feel makes this really neat.
Keep up with the good work!
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fireytika In reply to jokinglydepressed [2015-07-22 23:52:24 +0000 UTC]
Thank you so much for your critiques and advice! I really appreciate it ~
I did use photo reference for this one, to improve my anatomy.
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fireytika In reply to AmmoBot-HB [2015-07-14 14:16:54 +0000 UTC]
First of all, thanks for your criticism, i appreciate it ^^
About this artwork, I'm trying to combined digital drawing (the character) with 3d rendering ( the background). I already repainted some parts on the background. The texture itself is given from the software. I don't repainted all of the texture, because wanna make more realistic looks. I'll try to make the see-through line fading away next time. I'm still experimenting to find better techniques, though.
I got difficulties on lighting. Because the background has overcast lighting, while the character itself has lighting source in those crystals. Even though you already give me some tips on multiple lighting some time ago, Multiple lighting still confused me in this one. TT.TT
Need more works on that~
I don't really get it with star rating, but how do i can improve the technique?
Thank you~
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AmmoBot-HB In reply to fireytika [2015-07-15 21:36:26 +0000 UTC]
Even when including 3d models and textures to get a more realistic look you'll most likely still need to paint them in on some areas in order to get them to look coherent with the rest of your painting. Otherwise you'll end up with a jarring look where the two elements look vastly different from eachother. What this is kind of going along the lines of is what some artists call "Photobashing" it's not the same method as photobashing that you're doing but the idea is the same. What Photobashing is, is when an artist takes parts of real photographs and cuts/warps/mends them together while incorporating them with paint on certain areas to unify them and make them look natural as if they always belonged to eachother. You can search up that term Photobash on youtube or even google and there's bound to be a lot of resources going further into what it is.
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fireytika In reply to AmmoBot-HB [2015-07-16 05:23:02 +0000 UTC]
aahhh i see, so this technique is called photo bashing? I can't find good tutorial that suits with this one because i didn't know what technique is this one. Well i just like experimenting~
So, i just need to repaint some parts, not everything, right?
Are photobashing and photo manipulation the same thing?
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AmmoBot-HB In reply to fireytika [2015-08-19 22:16:35 +0000 UTC]
As i already said I'm sorry for the long wait but to follow up on this they have similar qualities but they are not the same exactly. The idea is to manipulate photos and incorporate them into a painting so that they look more natural and more painterly as if they should be there instead of standing out and looking off. www.youtube.com/watch?v=ke62pd… This is a fairly good tutorial to look through. Also another thing to look up is Matte Painting which is essentially the same thing that might yield more results and tutorials for you.
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42millones [2015-12-18 14:51:46 +0000 UTC]
Nice and smart use of Sketchup for the scene!
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AbbySoto [2015-11-07 16:49:20 +0000 UTC]
lovely
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YaraFerreira [2015-11-03 17:32:34 +0000 UTC]
Great concept and composition. Keep the good work!
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Kumijo [2015-10-05 21:30:28 +0000 UTC]
I have to second the others who already gave critiques.
The idea is really cool, but some fundamental things are missing,
such as believable lighting with clear cast shadows and bounced light.
I think it'd help if you did some black and white form studies, like practicing
breaking down the human body into basic shapes and painting them with
a clear single light source using only black and white. This would help you to
understand how to paint the human body as well as any other form with
proper lighting and shadows from your imagination.
I would recommend this book for you: Figure Drawing Invention Book
His style isn't very sophisticated but his basic process of building up the
human body with basic shapes is solid.
I hope that helps ^ ^;
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fireytika In reply to Kumijo [2015-10-06 04:36:31 +0000 UTC]
Thank you very much for your critiques and advice!!!
Yes, i think i need learn more about lighting since i love experimenting with multiple lighting~
Lately i like drawing in Black & white style to help studying contrast~ ^^
Thanks for your recommendation!!
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Kumijo In reply to fireytika [2015-10-06 06:26:23 +0000 UTC]
You're welcome! I'm glad my feedback helped you in some way ` v `
I love experimenting with lighting too, it's so much fun.
Good luck! : )
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Laurlolz [2015-10-01 13:37:50 +0000 UTC]
I like the location a lot. Ancient ruins sticking out of the water - really great setting!
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fireytika In reply to Laurlolz [2015-10-01 14:29:45 +0000 UTC]
Thank you~ Glad you like it ^^
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fireytika In reply to sbeeart [2015-09-13 14:05:05 +0000 UTC]
Thank you very much for your critiques and compliments~! I really appreciate it ^^
I'll try to improve next time ^^
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Iduna-Haya [2015-09-07 06:47:24 +0000 UTC]
Nice! Even though the surroundings are 3D and the character 2D, you really managed to fit her in.
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Pure--morning [2015-09-06 08:16:12 +0000 UTC]
I really love the background on this piece, I suck at them myself and need to work on them so seeing this with this much impact is really amazing!
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fireytika In reply to Pure--morning [2015-09-06 08:27:57 +0000 UTC]
Awww thank you very much!! Yeah,, background can be difficult, i used to hate this part, practice is the key.
You can use photo reference for inspiration in your background. Make background as environment of your character, make them interact with it so it cam become more lively.
The important thing in background is perspective. Find tutorials of perspective to help you improve ^^
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fireytika In reply to Getemono [2015-08-27 00:59:29 +0000 UTC]
Thank you so much! Glad you like it ^^
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fireytika In reply to seiyonce [2015-08-26 02:31:22 +0000 UTC]
Thanks! Glad you like it ^^
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DoubleDandE [2015-07-30 21:06:19 +0000 UTC]
I have to admit, the combo of 3D mixed with 2D elements in this picture, certainly looks good. It's a neat picture, and I like it.
First off, I like how you kept the 3D elements similar towards the 2D drawn character. One compliments the other, and they aren't obvious from a glance. Great job on that. The background looks very good, and I like how you took the time in making your background in sketchup. Effects around the character look nice. Overall the character in the center of the image goes well. They seem anatomically correct so far, and they are not awkward- I like the pose done.
Now onto some things that could be improved upon. The lighting of the effect on the bottom could be done better, as it's not reflecting light off of the background. Also, you could export your background in layers rather than a single image. This goes with integrating your layers together- the columns are see through and looking up close I can see that the ice effect doesn't seem to continue behind the columns. If they're are see through, you can make the columns on a separate layer (solid) and then in Photoshop make them transparent to achieve the same effect.
Overall a good image, and keep up the work. You've done a great on this.
commented on behalf of ProjectComment .
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fireytika In reply to DoubleDandE [2015-07-31 02:07:54 +0000 UTC]
Thank you for your critiques and compliments! Those layers tips are really nice advice, I'll take a note for future reference~ ^^
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DoubleDandE In reply to fireytika [2015-07-31 22:27:33 +0000 UTC]
You're welcome, I'm glad it helped a bit.
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UsamahDraws [2015-07-29 03:30:58 +0000 UTC]
I think the concept here is really quite great and really reminds me the area of dark soul 2 near Heide's Tower of Flame.....Though i feel this concept is really too ambitious for your skill level (i think its too much for me! xD ), i feel like trying to tackle an environment like this along with the character is quite a lot, so try an make some environments first that are easy, like beaches, grass fields, clouds-scapes, mountain ranges, then move on to man-made structures within (knowledge of perspective is a must here). So try to work your way up to this concept with easier ones. Also, if you utilize 3D and photo-elements try to render them in such a way that makes everything blend and flow together, there are many easy and advanced techniques used to do this, i recommend tutorials from the pros here for this.... thanks for sharing
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fireytika In reply to UsamahDraws [2015-07-29 07:08:55 +0000 UTC]
Hhe thank you very much~ I'm trying to make epic background XD
For perspective and human proportion, i put 3d human model inside the shrine, so it'll help me when drawing Lulu. Yeahh..... i need more work on 3d rendering and adding texture. Still searching tutorial for better blending TT.TT
Anyway, thank you for your criticism! I'll try to improve my background next time~
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Ellofayne [2015-07-27 19:00:25 +0000 UTC]
It seems like I agree with everyone else in the comments, epic background is EPIC!!!! It is just a beautiful composition, and I love the other temples in the background, and the fuzzy reflection in the water is just MAGNIFICENT!!!!! I think the only thing you are lacking is people skills, primarily the face, but with practice it won't be long before you are a great artist in lots of different areas it looks like!
p.s. I read the one critique.... I don't really agree with it I don't have any idea how you would make more shadows on the ice. Ice is supposed to be highly reflective, so it would be really bright even with the tiniest candle light source. You have light coming from all directions, the sun is up, maybe she is making some from her magic... it makes more sense to me that they would be vibrantly lit up the way you have it. I think that it could possible be accomplished if you have some "colored" light, like adding red tones from a fire, or green from some witchlight, etc., but like I said the way you have it makes the most sense (to me). It just shows how much of art is truly opinion of the viewer!
-from
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fireytika In reply to Ellofayne [2015-07-28 00:16:47 +0000 UTC]
Aww thank you very much for your praise and critiques!
i truly appreciate it ^^
Yeahh about that, I have confusion how should i add the shadow, too :/
Maybe by adding more contrast or something like that.
thanks ^^
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J-fire [2015-07-27 08:28:13 +0000 UTC]
very nice. love the focal point you've created and your ice and water looks stunning. i think you could give more definition to the girl's face and possibly more shadow work in the foreground to really make this piece pop!
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fireytika In reply to J-fire [2015-07-27 08:34:04 +0000 UTC]
Thank you very much for your kind words and advice! ^^
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fireytika In reply to DetectiveSketch [2015-07-27 00:00:40 +0000 UTC]
Aww thank you so much for your kind words, dear! Glad you like it. It's my friend's OC. She made the spear design~
i really appreciate your thoughtful feedback ^^
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fireytika In reply to mikichihiro [2015-07-26 14:50:55 +0000 UTC]
Thank you very much! Glad you like it~
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jesseboy000 [2015-07-26 10:18:02 +0000 UTC]
Wow amazing work here! She seems badass!!
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