Comments: 16
caclegal [2015-07-26 23:27:39 +0000 UTC]
WOW!! This is outstanding!! Looks like the edges have burst into flame!! lol
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jhantares [2013-11-20 09:38:46 +0000 UTC]
great
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GrannyOgg In reply to GrannyOgg [2013-11-20 07:18:43 +0000 UTC]
You must be using a different version of UF to me. All I get is Mandlebrot with Smooth Mandlebrot on the outside. Still with The Kaleidoscope mapping it's an interesting starting point. I was looking for a way to bifurcate the Mandlebrot and there it is!!!!
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Fractalholic In reply to GrannyOgg [2013-11-20 14:31:00 +0000 UTC]
Sorry for the confusion! this may help a little
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Fractalholic In reply to GrannyOgg [2013-11-20 15:45:01 +0000 UTC]
I know what you mean! I've been hooked on Phoenix Julia with TIA and Curvature Average
for a long time now! Almost anything will work with the Kaleidoscope and Tile Deluxe mapping!
Even Gnarls! Heres one that uses the same mapping
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Fractalholic In reply to GrannyOgg [2013-11-21 13:31:44 +0000 UTC]
Thanks so much for taking time to check this out!!!
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Fractalholic In reply to GrannyOgg [2013-11-20 13:38:59 +0000 UTC]
Hmmmmm! I think maybe I copied Phoenix Julia to my Standard also! ON the outside, one is TIA and the other is Curvature Average!
I never realized how copying a few to the Standard folders would mess folks up when giving out parms! lol I also copied the mapping
to my Standard also!
Heres another that might explain it better
Sorry about this! I wanted to give folks my way of creating tiles but it's not working out so well!
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