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FUNKYMONKEY1945 — Timed Head Sketch 739 with ref

Published: 2013-12-07 03:37:06 +0000 UTC; Views: 2311; Favourites: 42; Downloads: 88
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Description I've been asked if I could post the ref from time to time so you can see my changes.
Here's the head sketch with the ref.  This is only one way of going about it. There are
many more.  Since the time is short, it's a good idea to pick one and go with it.
The great thing about being a painter is that you can edit on the fly, something a photographer can not do.
On the other hand, there's a beauty in realism that a photographer can capture.  Both help each other

Remember that even though I edit out/add shapes I still keep in mind base form/structure.  It's a juggling act. 
Hope this helps.
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Comments: 7

Musou-Enrai [2014-04-02 22:22:00 +0000 UTC]

Cool!

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MinistryofTemptation [2013-12-07 10:04:27 +0000 UTC]

Where do you get your head references from, Just google? Also looking forward to the demo and cliff notes

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FUNKYMONKEY1945 In reply to MinistryofTemptation [2013-12-07 16:31:33 +0000 UTC]

I get my ref from all over.  Some are given to me by generous models, magazines, web, life, etc.  Been known to ask ppl
with cool/unique shapes if I can take their pic

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MinistryofTemptation In reply to FUNKYMONKEY1945 [2013-12-07 16:57:06 +0000 UTC]

This guy eh? this guy 

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cluis [2013-12-07 05:14:41 +0000 UTC]

heh, thats funny I was working on a doodle today from a head shot and couldnt for the life of me get it to work. I was basically wondering how to break it down into shapes like you do, but the lighting was so diffused i just couldnt figure it out. This helps me see the actual process some! Thanks!

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FUNKYMONKEY1945 In reply to cluis [2013-12-07 05:40:35 +0000 UTC]

Glad it helps.  Ambient light is treated the same way.
The big difference is you really have to make sure the
shapes are correct.  There's a drawing idea called closure.
It's where when angles and marks mimic or hint at corners
so your eye makes the connection.  It's a very useful tool
to learn.  Try doing some Sargeant mastercopies.  Look for the
ones that have almost no rendering in the face.  He really designs
the face mask shape and the internal shapes to hint at corners.
If you're trying to study forms, it's better to work with a single
light source.  When you simplify those shapes you'll see a pattern.
I'll try and it explain it better in a demo soon.  Bud and I are making
a cliff note figure book

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Gravilia [2013-12-07 03:43:17 +0000 UTC]

Beautiful Im so glad you decided to put a ref. I find it really interesting to see the final product in comparison to the starting point.

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