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GamingGranny — South Kalos - Mevi-mavet, Swarm of Decay

#death #fakemon #legendarypokemon #pokemon #horsemanoftheapocalypse #bug_type #ghost_type #southkalos
Published: 2023-11-01 16:54:40 +0000 UTC; Views: 1916; Favourites: 29; Downloads: 0
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Description

The South Kalos leak  is an infamous fake leak that came out in early 2016 after Magearna was revealed and before Sun and Moon were revealed.  In this series, I'll make each of these slots real one way or another - If one idea is already done in the modern games, I'll do my own creative take on it. Maybe I'll throw in some 'mons of my own that aren't in that fake leak to help add more to Kalos' faults.


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Hey remember those bugs i've mentioned the mechanics of back in the mountains ? They were leading up to these guys - the Swarms of the Apocalypse. Your reward after interacting/defeating 150 of each group will be waiting in a static spot in respective areas across both parts of Kalos:
Swarm of Famine - Chamber of Emptiness (North Central)
Swarm of Pestilence - Etchings Cavern (South Mountains)
Swarm of War - Route 10 (North Coastal)
Swarm of "Decay" - Frostbleak Forest (South Central)

If you encounter/defeat 150 total Little Watchers, you'll get to fight and catch (much like Bloodmoon Ursaluna) a true apocalypse!

Mevi-mavet   (my attempt at adding english lexicons to מביא מביא [Hebrew for Death bringer]) is a flock of butterflies acting as a hivemind to be counted as a Pokemon, it's basic dress lower half is meant to be like a cloak to match it's hood-like head to give it a horseman look.
Mevi-mavet and Little Watcher are based on butterflies , specifically the monarch butterfly due to thier migratory patterns. "But Wilbert" you reply, "why would you base Death , the fourth and most popular horseman , with something as cute as a butterfly?". That's a fun thing that you mention, because butterflies in Japanese mythology are seen as guides for lost souls to the underworld. You might know this information from another fanbase .

Also i wanted it to stand out by making it have colors that aren't shared by it's sibling since people would associate disaster with the bony angel without the other horsemen in mind.


When the Swarm enters their Horsemen Form, It acts like Zygarde where it only double their base HP, like yeah this one specifically has 590 total base stat since it's the defacto leader of the group, but it just helps with their bug typing to be truly feared.

Ability: (1) Harbinger's Culling - Insects gather to aid the Pokémon when its HP drops to half or less, causing it to become the true bearer of Apocalypses. Horseman's Wrath gets more powerful after the transformation.
Gender Ratio: 0%M/0%F
Egg Group: Undiscovered
Height Range: Extra Small (Little Watcher) | Human-sized (Humanoid) | Extra Large (Horseman)
~Pokemon Dex Entry~

[Humanoid Form]
"The most infamous of the four swarms, very few mention their name in public without an ounce of fear in their voice. Mevi-mavet knows how to deal with different types of people since they've been around long enough to know their behavior."
[Horseman Form]
"Seen as the bringer of destruction across the world, they only take this form when engaging in wars or just to scare a city straight with their supernatural powers. It's body radiates an energy unlike the others, a mere gaze into it's raw swarm for too long can drive other's mad."

The Swarms of the Apocalypse all share a signature move that had different secondary effects based on user.

Signature Move: Horseman's Wrath
Type: 
Category: Physical
Power: 95
Accuracy: 100%
PP: 5

In-game Move Description: "The user unleashes their special powers on to the opponent, inflicting damage using the Attack or Sp. Atk stat—whichever is higher for the user. The extra effect of this move is based on who wields the move."

In-game Effect: A powerful Bug-type attack that's basically a stronger Bug-type Tera Blast. When Mevi-mavet uses this move it has a 30% chance to lower the Atk. stat of foes.
When the user is in it's Horseman Form, this move has a 50% chance to gain priority above the opponent's priority move used on that turn and the Base power of the move goes from 95 to 110.

If the user is not a horseman via Metronome or Sketch, it has no secondary effect.


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