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GMA-Murphy — SP_0010 Space Marines 01

Published: 2006-11-28 12:07:04 +0000 UTC; Views: 2185; Favourites: 25; Downloads: 21
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Description Hmmm... needed to do something of my own to see if all this speed painting practice is actualy paying off.
I think i've improved a little, so far as tone and composition is concerned... I still need an AWFUL lot of work though. Especialy in the areas of colour, mark making and tightening up a painting without killing it.

Incredibly pissed off seeing as i actualy did a better version of this image, but my computer crashed and i hadn't saved, so i had to repaint it from scratch.

40 minutes
no reference
Wacom Graphire3
Photoshop7

Murphy ( ^.^)/~~~

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edit:
Ok, so per *Haemoncul's suggestions, i've boosted up the contrast around the guy on the left to lift him out of the background, Added a few more highlights, and cleaned up the left edges of both characters.
I'm still not going to touch the background though. I just don't have the skill to do backgrounds / landscapes at the moment.
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Comments: 14

jdlr64 [2008-12-08 13:42:58 +0000 UTC]

Cool!

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basler2 [2008-02-27 13:43:16 +0000 UTC]

Great work. Post-apocalyptic atmosphere is awesome.

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aniadobrowolska [2007-05-22 18:25:13 +0000 UTC]

really nice work

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theEmbasador [2007-03-22 06:20:04 +0000 UTC]

love it m8, its so dark, ive been working on a concept of an dark eveil looking soldier, i wont use this as a recource but it gives me great insperation. great work

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GMA-Murphy In reply to theEmbasador [2007-03-24 09:23:24 +0000 UTC]

Thanks. And you can use it as reference if you want. No art exists in a vacum. Everything is influenced by evertying else.

This one in particular as it came out alittle more 40k than i was expecting.

I'm working on a new peice at the moment in oils that is influenced by "Ghost in the shell" and "Half-life2"

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theEmbasador In reply to GMA-Murphy [2007-03-25 18:02:20 +0000 UTC]

well in that case perhaps i can interest you in a project? i have recently done a wicked concept, no based on this but a little from the movie dune, the human anatomy and my own flavor. ill be uploading it soon and it will be called I3 tactictical life support system. its a wicked concepts mate> could and would do a copy of my pice and paint it i would like to see it painted black? or what ever you might think looks good, rememebr im going for a dar scary freaky look.

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bulletproof-bizzop [2006-12-18 00:44:04 +0000 UTC]

they look like 40k characters

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GMA-Murphy In reply to bulletproof-bizzop [2006-12-18 01:02:30 +0000 UTC]

yeah, i didn't actualy intend for that to happen... I didn't even realise untill the picture was finished, it just kinda turned out that way.
The origional version i did that got lost because of a computer crash didn't look 40k at all... I liked it better. Oh well.

Thanks for the looksee.

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GMA-Murphy [2006-11-29 04:09:07 +0000 UTC]

thank you.

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mikeg8807 [2006-11-29 03:57:47 +0000 UTC]

Dang, great style youve got going on this one. Dirty, simplistic, mysterious..looks great, especially for a 40 min paint. Nice job.

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GMA-Murphy [2006-11-28 13:46:43 +0000 UTC]

Thanks!

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larkin2 [2006-11-28 13:39:46 +0000 UTC]

Very nice work. Very murky and dense atmosphere, and i like the texture.

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GMA-Murphy [2006-11-28 12:32:42 +0000 UTC]

yeah. I'm really sloppy as far as tightening up paintings go. One of the major things i have to work on this holidays. I might try and add some more highlights as you say tomorrow morning.

Backgrounds, landscapes and scenery represents a rather large hole in my skillbase. You may have noticed most of my speedpaintings focus on a central character of some sort and the rest is kinda left unfinished. I did a practice speedpainting today of some Buffalo in a hilly landscape but i turned out so bad i decided not to post it. I really need to work on this. I'll have to make this one of my major study topics this holidays.

Thanks for the crits
Murphy ( ^.^)/~~~

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Haemoncul [2006-11-28 12:19:14 +0000 UTC]

Bloody fantastic speed painting, I've spent hours and not come out with something nearly as good.

As far as improvement it goes, I'd love to see more detail added into the background and the left edges of the two guys sharpened up, What really got me was the contrast of the gun against the lighter horizon. It's a shame to have the dude on the left so washed out.

Simply put, I think you should do more high-lights and make it more defined, It wouldn't take much to turn this into a truly amazing piece.

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