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GoddessTina — #CitiesForDaz WIP 76

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Published: 2022-09-20 12:15:52 +0000 UTC; Views: 35607; Favourites: 38; Downloads: 14
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Description Day 76.

From A to I, I've built 9 blocks now, which are the basic units to create whole and vibrant cities the way I want to see them.
I added parks, an heliport ( Patron request I think ? ), plausible urban structures, retextured everything, cleaned up UV maps and the geometry, packaged it all...

I think I know where I'm going now.
- More "fillers" buildings : cities are not all tall and recognizable buildings, but the "fillers" ( Block G for instance ) need to remain diverse.
- More details : Because I love that, and it'll make the ground shots so lively and distinctive !
- Suburbs : The great missing part. There's a whoooole lot of houses and short bulidings waiting to be processed.
- Vehicles
- People
- A stadium
- An airport
- etc etc... the list is neverending.

Anyway. The city as it is now looks GOOD. Better than everything else I've done before, and I'm grinning every time I share a new version with you all!

I'm pleased.

The alpha 0.3 for blender will be released today, and the DAZ version a little bit after that for patrons. The first alpha community release date remains on the 1st october 2022.

Be very excited !

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support : patreon.com/giantesstina
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Comments: 4

1dave16 [2022-09-21 13:08:41 +0000 UTC]

👍: 1 ⏩: 1

GoddessTina In reply to 1dave16 [2022-09-27 09:03:39 +0000 UTC]

👍: 1 ⏩: 0

nickgts100 [2022-09-20 19:48:31 +0000 UTC]

👍: 1 ⏩: 1

GoddessTina In reply to nickgts100 [2022-09-27 09:03:32 +0000 UTC]

👍: 0 ⏩: 0