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Gofelem — Squire Forwan

#age #anime #era #european #fantasy #knight #lady #medieval #middle #one #semi #squire #warrior #marfrey #art #forwan
Published: 2015-03-12 14:59:31 +0000 UTC; Views: 16211; Favourites: 606; Downloads: 0
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Description Character illustration/design

Didn't render crazily, but happy with the result
I was able to invest more time on design!


Tools:
PSCS6
WacomIntuos4(S)


 commission info       |       portfolio     |       DA gallery       |       Artstation


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Comments: 14

Ceranud [2015-04-11 14:07:43 +0000 UTC]

magnificoo

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Blackvegetable [2015-03-15 08:22:33 +0000 UTC]

How cute!

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Stealthbears [2015-03-13 11:03:33 +0000 UTC]

Woah, LOVE this design. She's bad ass and beautiful. I want her to be in a thing! Anything! Just so I can see her more.

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Gofelem [2015-03-13 04:34:20 +0000 UTC]

Thank you guys, you are all awesome *3*

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savasrule [2015-03-13 03:34:46 +0000 UTC]

awesome 

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Joao-Ovitzke [2015-03-12 18:42:19 +0000 UTC]

You are great!

simplicity fells right in this drawing!


ˆ ˆ 

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soulSmith1 [2015-03-12 18:40:05 +0000 UTC]

that jacket is the BEST thought i wonder if you would to make a video game what would it be? 3D or 2D pixelated and what type.....DAMN MAN its very hard to guess what you might do even though if you don't have plans like this XD

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Gofelem In reply to soulSmith1 [2015-03-17 14:42:45 +0000 UTC]

probably 3D? since 2d will take more time and resources

Thanks!

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soulSmith1 In reply to Gofelem [2015-03-17 15:31:53 +0000 UTC]

Wow wait...? 2D is less work than 3D O.O i might not be a gaming artist yet but as far as i know 3D is hell of allot of work and pixel 2D (or even pixel 3D) is far easier....wow dude you MUST explain this to me (GLAAAARE)

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Gofelem In reply to soulSmith1 [2015-03-17 17:40:39 +0000 UTC]

if it is a non high poly, non realistic 3d, then it is more easier. Like in case you can only have 1 3d model
and attach clothes on it while in 2d, you will need to redraw it everytime it change cloth times  the #
of animation will greatly affect the frames needed to be redrawn animated.

I find 3d more flexible and accessible since i wont have to deal so much with complexity when ung 3d models/assets
on unity engine. Can also improve the animations, add more customization and something like that. And I'm not aiming
for a platformer-style or rpg-maker sort of.

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soulSmith1 In reply to Gofelem [2015-03-18 01:13:15 +0000 UTC]

OHHH i see.....wow 

Yeah i know the needs for movements and actions for 2D, for 3d is animations and....yeah i kinda forgot about the deep needs though i kinda have to say it depends on the work...ummm.

Btw im planning to give you 6 deviant artist that has amazing artwork alike yours and probably one of them could join your project or you could get some inspirations and such after all all of their work is a bit similar to yours, sooo...want me to send you their link?

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Gofelem In reply to soulSmith1 [2015-03-20 17:44:28 +0000 UTC]

that sounds awesome, although i am probably not going to need around this time.

Thanks for the offer though.

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soulSmith1 In reply to Gofelem [2015-03-20 21:14:39 +0000 UTC]

awww...........to bad even though 1 of them her drawing is SUPER similar and goes great with your stuff and the rest of them with you would make an amazing team

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S3rb4n [2015-03-12 15:03:36 +0000 UTC]

She's simply GORGEOUS. I love how you make your characters look so cute, not to mention the great designs you create!

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