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gokou-sama — Metroid Trials: Evir Spritesheet

#pixelart #sprite #sprites #evir #gokousama #somarinoa #metroid #spacepirate #spacepirates
Published: 2019-09-08 16:37:36 +0000 UTC; Views: 356; Favourites: 1; Downloads: 0
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Description A new spritesheet I did for the Evirs in my old Metroid fan project, Metroid Trials.  While it's not actively being worked on or anything (Nintendo would murder me), sometimes I like to temporarily return to old projects for the sake of keeping my creativity flowing and preventing stagnation.

So here we have the Evirs, a race of aquatic space pirates seen in Metroid 3: Super Metroid and Metroid 4: Metroid Fusion.  In the original game we saw them in both fighting and custodial roles, and I decided to expand upon this.  Initially I intended to make them exactly as they appeared in Super Metroid but then I decided to have fun with it.  Since Metroid Trials was all about genome manipulation and the Space Pirates were later revealed to be very much into gene tampering anyway, it made perfect sense for the Evirs to be altered this time around.  Or if you prefer, you can pretend there's numerous castes of the Evir species instead.  Anyway, with Draygon deceased the Evirs have no leader to call their own and are lost.  Some have traveled to the home of the fourth Space Pirate-aligned species, the Toryd to aid in the mysterious Pirate commander Giger's trials.  With their leader dead the custodians have been tasked with caring for the aquatic trials, an extremely dangerous job with a risk of high fatality rates.  The warrior caste guards the secret entrance from outside sources such as interloping space hunters.

When designing the creatures they were a lot more like regular Evirs in the games, with their legs coming from a single point and "flexing" but I didn't like how that turned out looking and I kind of ended up liking how I designed their bellies so much that it felt a shame to never show it off.  Because of this I changed how you would have fought their kind for Trials: You now would need to shoot off their legs one at a time to expose their soft bellies to kill them; however once their legs are removed they will try to swim away to safety.  Like in regular Evirs, the warriors have six legs while the custodians have four.  Warrior Evirs now have a horn- or blade-like crest protruding from the back of their heads instead of the original spine (which the Custodians still possess).  Custodians do not attack as before.  When the Evir's legs are damaged, they disappear off the main sprite but slowly fall to the ground as a different sprite entirely to represent the player blowing their legs off.  They would then disappear after leaving the room.
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