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GRafuk — Kuldahar

Published: 2009-07-27 03:54:42 +0000 UTC; Views: 2224; Favourites: 15; Downloads: 320
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Description The history behind Kuldahar is long and uneventful. In the beggining of the world, the oak-father Silvanus planted a simple acorn in the freezing Spine of the World. Over the centuries, the tree grew, and grew, and grew, and grew, and grew, and grew and so on for nearly an eon. Silvanus nurtured this tree, embeding it with his nature Magic so that it would throw off heat and make a haven in the frigid mountains. At about 1220 DR, an Archdruid was traveling through the mounatins when he stumbled upon the massive oak. There, he started a small shrine to Silvanus. Soon, druids flocked to the holy oak. Near 1250, civilians and simple folk came, also. They wished to partake in the warm haven the precious oak created. The Archdruid and his lesser Druid counterparts refused the people, making vine traps and barriers to thwart the people. Finally in 1256 DR, a new Archdruid rose to power, and realized that it was Silvanus' wish for all people to revel in Silvanus' glory. So Kuldahar was born.
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Comments: 2

masse-de-majestro [2010-08-31 21:13:32 +0000 UTC]

Haha, cool. Loved Icewind Dale. Now I want to write a short interactive story, starting in kuldahar. Good job even my Kuldahar looks much diffrent. Not as shiny, peacefull, spring-like as this picture. Much more like that picture in the game, darker and rower. But good job and everyone's Imagination of storys is a bit diffrent.

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GRafuk In reply to masse-de-majestro [2010-09-04 12:55:33 +0000 UTC]

^_^ you are right

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