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Guf — Armature test: holding a ball

Published: 2008-01-20 05:22:37 +0000 UTC; Views: 187; Favourites: 1; Downloads: 0
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Description Yup, so I'm testing Armatures in Blender3d. This was modeled in Wings again, as I had to make a new model. Actually, after making this one, I learned that I may not have had to do that. Nonetheless, that's what happened. Armatures are REALLY useful, but I'll definitely have to practice, because I did something wrong along the way and had to cut some corners to make it look better.
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Comments: 1

fuzzypi [2008-07-25 01:45:04 +0000 UTC]

I can't figure out how to have my "skin" bend/distort when posing the armatures.

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