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Gwarmadillo — Opportunity Knocks - Part 01

Published: 2013-11-29 08:16:52 +0000 UTC; Views: 16403; Favourites: 33; Downloads: 63
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Description Asagi was quite pleased with herself: she'd volunteered to do a thorough cleanup of the classroom as a favor for her teacher, and as she paused to survey her work, she smiled.

Really, it hadn't been too much of a setback. She's simply made sure things were put away, that the chalkboard was cleaned and that the chairs and desks were undisturbed. Later, another volunteer student would come in to put the desks and chairs in order, so Asagi had considerately left that alone - why rob someone of a chance for a little extra credit?

Her job was, for the most part, done for the day, and with enough time to spare to relax before meeting Yukari that evening for karaoke.

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Part one of my first ongoing story! Don't fret, my friends: things will become interesting soon enough!
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Comments: 7

BooM-Saki-Kanito [2014-12-12 20:46:30 +0000 UTC]

i have digitalmate but how did you play it? mine required ID and i don't know what it is.

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Torqual3D [2013-11-29 18:28:57 +0000 UTC]

Lovely character.  How are you making these pictures, i.e. what tools are you using?

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Gwarmadillo In reply to Torqual3D [2013-11-29 18:52:55 +0000 UTC]

Glad you like her! I'm using a program called School Mate 2: Digimate (or Digital Mate, depending), which is a poser made with the resources of a hentai game. Admittedly, its not the most sophisticated program, and unmodded it doesn't give a lot of options. But limitation often breeds creativity, and for now I'm having fun with what I have.

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Torqual3D In reply to Gwarmadillo [2013-11-29 18:57:11 +0000 UTC]

It's very interesting!  I suggest you push it to its limits then move onto something more sophisticated when you're ready.  I made stories with The Sims 3 and The Movies for a number of years before discovering how easy Daz Studio was.

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Gwarmadillo In reply to Torqual3D [2013-11-29 19:05:59 +0000 UTC]

That's my plan! Have my fun with this, then move on to bigger and better things.

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Torqual3D In reply to Gwarmadillo [2013-11-29 19:09:38 +0000 UTC]

Well, Daz Studio should be your destination.

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Gwarmadillo In reply to Torqual3D [2013-11-29 21:48:30 +0000 UTC]

Been taking a look at it, and I'm pretty sure it will be! I appreciate being pointed in the right direction.

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