Comments: 54
Gx3RComics In reply to ??? [2020-06-18 20:12:05 +0000 UTC]
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Galordeus [2018-01-16 13:31:44 +0000 UTC]
Amazing! *o*
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-01 01:04:35 +0000 UTC]
Hey thanks! Yeah they were a bit of an experiment I always wanted to do and hope to do more of. I'm glad you like it.
Oh that thing was awful. I didn't understand exactly what they wanted, I'm not sure it was hard in a good way but when it was done, fffffreaking done. BOOM.
Indeed! The final boss was heck of a thing, but I think there was something really enticing to the hunt for the metroids, even if they were a bit same-y ...it was different to be the hunter like this.
Prime is great, the GBA ones are my favorite 2D titles whiiiich does make some fans upset but, whatever I love 'em. If you can nab them, they're worth a play through. Fusion is the only 2D game to scare the hell out of me and Zero Mission....iiiiiss soooo gooood. <3
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-01 01:27:03 +0000 UTC]
My pleasure . Well, I say your experiment payed off.
It's funny how people say that hand-holding is games is overdone and bad (possibly even insulting to gamers' intelligence), but then you have a game like this where things aren't as obvious but incredibly frustrating to say the least. I guess it comes down to balance. You don't want a constant tutorial or obvious hit-boxes ("hit this big red button please!"), but you want something that you could figure out on your own in a timely manner. It also depends on the game too. But I agree, defeating the boss was so satisfying. I was so happy to get this robot out of my life once and for all!
When you're talking about the metroid hunt, are you referring to the part before the baby metroid? It's funny because I hadn't really played a Metroid game aside from Super, so I didn't know how to beat those things (I froze it, but didn't know you had to use super missiles and only super missiles). I had to look up a walkthrough to figure it out (yeah, I'm a noob, but you gotta start somewhere ). But it was still fun, and the baby Metroid scene was amazing. Not only was the baby adorable, but I liked how we got some great character development and emotions from Samus without a single line of dialogue, or even facial expressions. Beautiful and effective instance of "show-don't-tell."
The thing I also liked about the final boss was the sound design (his roar was vicious!), the setting in the storm and the music. It was just all around awesome!
I have a Wii, so I should spring for the original Prime trilogy sometime. Here's hoping the upcoming Metroid Prime 4 will be good . Yeah, I've heard that Metroid Fusion was particularly creepy with SA-X and the Nightmare.
Just for fun, what do you want out of Metroid Prime 4? If you could imagine the near-perfect Prime game and it became Prime 4, what would it be like?
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-01 11:32:31 +0000 UTC]
Awesome, I'll be posting another version of this pic soon, which I'm sure you can guess the obvious.
I think there's just some weird dislike of linear gameplay which ...I don't understand since open world is fine and let's you screw around a bunch but in the end it can't have the same narrative progression and pacing. They're both fun but man there's just a lotta hate.
I mean more that you're hunting metroids down, that's the mission Before it was more different objectives but this is a straight up bug hunt (to quote Hutson). Fair enough, I started with Prime and Fusion so given the scan system gives a decent tip to ice and they didn't die to that, only one other thing to do. Eat missile!
I'm not sure I got much emotion from that, others agree with you I've seen but, I mean she hands it off to the Federation so I saw it more like "well, alright then, maybe you can be useful!" Which is a smart thing to do given they're engi-....I don't wanna spoil anything :V
Prime trilogy holds it's value, sadly only got a cheaper digital release on the WiiU. But it'll be worth it when you get it I think.
Considering how long it's been since the Prime games and how awful Other M was, I think, or rather I'd hope they have exploration first, combat second and story intermixed. Some may dislike the scanning but given that it was optional and allowed the player to explore the narrative at their own pace/will I think it's a mechanic that should return. If they can just expand on Prime 1 and 3's gameplay and come up with something that pushes that but more? I'd be happy as heck. ...Oh yeah, suit has gotta have a nice big weighty feel. When she lands you gotta get that THUD so you know it's 500 tons of Power Suit coming to crush Space Pirate skulls :V
I can't say too much since I don't want to spoil but, Prime is a great series that fits right into the Metroid series as a whole.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-01 21:34:52 +0000 UTC]
When it comes to gameplay, I think people want freedom in how they play. For example, compare New Super Mario Bros. Wii to Super Mario World. They're both similar, but World felt like there were more secrets to discover and other ways one could complete a level. Mario Wii had that too, but not to the same extent. So I can understand why people wouldn't care for linear gameplay. They want to explore. They want to discover. As for me, I like to explore too, but I don't mind linear gameplay either. For me, there should be a balance. I felt that Super Mario World struck that balance very well.
Oh yeah, I remember hunting the metroids down! That was a lot of fun. I found it hard at first, but incredibly satisfying whenever I bagged a metroid. It was so cool!
As for the emotion thing, different strokes for different folks . I dunno, maybe it's a bit of both. I get the impression that a small sort of bond developed between the two, even if there were ulterior motives. To me, that makes the relationship and Samus' character more complex, and I love stuff like that!
Yeah, a lot of people really want the theme of exploration and isolation to return to the Metroid franchise, and I'd like the same. I felt that Samus Returns did a pretty good job at that. It's a shame about Other M, because a lot of people seem to think that there were really cool ideas there. The problem was the execution and writing. I wonder if a 1st person/3rd person Metroid Prime would work. Should it stay strictly 1st person, or do you think they could change it up a bit without causing Other M flashbacks?
And yeah, heavy suits for heavy action would be really cool!
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-01 22:35:11 +0000 UTC]
Possible, I'm not huge into Mario but I've played a bunch of his games. Seems the level freedom came back in a big way with Mario Odyssey vs Mario 3D World. I'd say I had the same feeling with Sonic 4, a really trashy VERY linear game then Sonic Mania with different level paths/gimmicks and so good music.
Yeah, that's what I mean, it was very different having that kinda objective hunting down the Metroids in the Samus Returns. Super satisfying.
True enough, who knows how she felt. Which is why I like the games that keep her silent as it can let you assume or make her more mysterious. Vs other M where you're ...screaming internally because it's so bad.
I think it could work. I think it would have to have lock on like Devil May Cry 3 or something to get the full effect but, I think if one goes that way it may become more action focused. On GBA and DS there's a game called Scurge (yes spelled incorrectly, oddly) it's like Metroid but over the head. So there's an example of a game trying that. I thought it was pretty good but it lacked the tightness of Metroid overall.
That said, like you said, Other M was a failure on a bunch of levels, the control method is one of 'em. But view point? Dunno. I'd hope Nintendo could swing something but they did also do Star Fox Zero recently sooooo.... I'm not sure. I'd hope for them to fall back on the tried formula for this one at least.
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-02 14:01:51 +0000 UTC]
My favorite Mario game, currently is 3D Land on 3DS which has annoyed a few people I've told. 64 was fun but I think the pace breaking paintings keep me from enjoying it. Get star, get booted out, get star get booted out. I never gave Sunshine a play since ...my Gamecube was basically a Metroid machine. Didn't help I had the GBA player for MORE Metroid fun
Which Mario caught you most?
I agree, but I don't at the same time. I think Samus Returns could have had more variety if they didn't focus on the counter move. Which, was fine but it really was a be-all-end all kinda thing.
Prime takes a little bit to get used to, especially depending on the version you play. But I think they really work, hopefully you'll agree when you get a chance to play 'em.
Same here, fingers crossed they don't pull a Star Fox Zero with Prime 4. D:
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-03 13:26:14 +0000 UTC]
I'm with you on that, but many seem to go out of their way to hate you because you don't dig a game/console/etc as much as them. Very weird.
Yeah I saw my cousin play some Odyssey, it looks good but not my thing. Happy that so many are getting a kick out of it. If only Sonic Forces was as good and not a disaster aaghhhh.... D:
Funny you say that, Nintendo USED to sell those two games together. Super Mario All Stars + World. Had a few minor changes done to world. Luigi has his own sprite for one.
I think it's fun but, I wish it wasn't the best way to beat/get around all enemies. Funny that those who I've talked to don't seem to know if you shoot right after a counter it's a full charged shot. Whether it's your beam or ice beam weapon. Really makes the counter even more psychotically broken.
That depends on who you ask. I prefer the GC version because I don't like motion controls, and the Wii version is missing some special effects. Effects that are not at all game breaking or whatever but since the game is so filled with these little details I think it's a shame to lose out on it. The effects are like...charging your ice beam your gun gets covered in frost, charge the wave beam the gun gets electrified and such. You can't go wrong with either version but, it depends on if you like aiming with motion controls or having a lock on button like in the GC version.
Fingers, toes and arms are all crossed.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-03 16:36:07 +0000 UTC]
Yeah, it's a shame how people get way too upset if you like something they don't and vice versa. And it's everywhere, from TV shows to games to movies to whatever.
Hey, if Odyssey is not your thing, then it's not your thing. I've seen gameplay of Forces and it doesn't look that good. Again, there's cool ideas that just aren't executed well. I like the idea of having Eggman beating the good guys and they have to rise up and overthrow their conqueror (who is at least a little smarter than in previous entries). I like the idea of a Sonic rival who is not just equal to him but better. I don't mind the idea of creating your own character (for people who think it's pandering and all that, I really couldn't care less).
The only extended hands-on experience I have with Sonic as of now is Sonic Boom: Fire and Ice for Nintendo 3DS. The story and dialogue isn't the best, and I wish the characters had more vibrant colors, but I think the gameplay is fun and the music is great. I've never played the original 2D Sonic games and haven't really been interested in them, but I'll probably change my mind and try them out in the future. I've also never been interested in the 3D Sonic games, with one exception: Sonic Generations. That's a game I hear is really good and it looks like a lot of fun. Unfortunately, I'd have to get it on a platform I don't have, alas (the 3DS version doesn't look good, judging from gameplay footage I saw).
I figured out the shots were charged, but I felt it was convenient and satisfying to use. Ultimately, when it comes to any kind of entertainment I ask one fundamental question: am I having fun? The story, characters and gameplay can be broken six ways to Sunday, but am I having fun? If the answer is yes, then it's a win in my book. And if it's fundamentally flawed but still fun, I can call it a guilty pleasure.
The GC version definitely sounds like the one I'd prefer. I love little details in games! Man I wish I had a GameCube, but I only have a Wii. I looked it up on Amazon, and they sell it for very affordable prices. However, I don't know if I want to dip for it just yet. I'm gonna get a Nintendo Switch someday, when I feel I have the money to spare; so here's hoping they have something like a Virtual Console soon with GameCube games.
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-04 09:43:35 +0000 UTC]
Forces is sadly not good. They screwed it up fairly badly.
Ah, you should give the classics a go, they're on everything these days and can be really fun. The best versions of 1 and 2, sadly are on iOS/Android. They got remasters with wide screen, more features and even an extra level that as cut from the game originally. Generations is really fun, Colors is also a good time.
Yup, that's pretty much Earth Defense Force in a nutshell, a technically bad game that's so camp, so dumb and littered with weird technical problems ...but it's so good.
They very well might since the Switch could very likely do GC games. The Wii versions aren't bad at all, some say the aiming is better but I just couldn't get on with motion control aiming.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-04 10:20:24 +0000 UTC]
Maybe I should give the originals a try. The only thing keeping me from trying them is the physics. I've played an emulated Sonic game before on a game site (which is something I'll never do again ) and I remember not taking to it well. Now I may have played a bad port or something, but it made me worried that the originals controlled the same way. And as someone who grew up on Mario and his physics, the control felt off to me. If there was a demo that I could try, maybe I'd give that a bash first before spending money to play the game.
Yep. I'm sure most people have their guilty pleasures . I guess Sonic Boom: Fire and Ice can be considered one in my book. I dunno. I mean, the gameplay is good, but the story and colors are lacking. Maybe it's just a so-so game where I enjoy aspects of it. I'll have to finish it to give a clearer judgment on it.
Yeah, I'm not a fan of motion control either. I have wartime flashbacks to Zelda: Twilight Princess and that soul-sucking escort mission (and I know people who raged harder at that section than I did!). I mean, if others like it, then more power to them. And if Nintendo finds ways to refine it, then I'm open to it (I think a lot of VR games need motion controls to work). But for now, I prefer the feel and accuracy of a traditional controller.
You know the thought occurred to me. The Wii is backwards compatible with GC games, right? What if I just bought a GC version of Metroid Prime? I have GameCube controllers I bought for Smash Bros. Brawl (proud to say I 100%-ed "The Subspace Emissary" on Intense ) and Mario Kart Wii.
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-04 10:26:53 +0000 UTC]
The originals are all about momentum and working with it. Spindashing up a slope and jumping at the right time sending you into the air higher than normal, or using a half pipe to get thrown that little bit higher.
I grew up with both so I get what you mean, I've always had trouble with Mario. Sonic has tricks that need a little playing around to master.
Yeah Boom is a ...weird series. It's apparently a great cartoon, an awful WiiU game and a decent 3DS game.
VR and motion control seems to work a lot better since it's 1-1 as they tend to use your hands in game vs a character waggling a sword.
If your Wii has GC ports, it's backward compatible. There's other versions that don't have them that lack that function, but, yeah you could nab them for cheap if that's the case. 3 is exclusively on Wii, just keep that on in mind.
:V 100%? Goodness, you maniac!
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-04 17:18:10 +0000 UTC]
Okay, I see what you're saying about classic Sonic. Out of curiosity, what trouble did you have with Mario?
I've seen clips of the cartoon, and it's funny, with some clever 4th wall jokes and meta humor done well. The only big issue I have with it is that there isn't enough background music, resulting in some moments being uncomfortably silent. "Shattered Crystal" on the 3DS I've heard was better than the WiiU game, but not by much. I've talked about "Fire and Ice" already.
As for the WiiU's "Rise of Lyric," I watched the Game Grumps' playthrough and reviews by ProJared and Jirard the Completionist. It looks like a game with really cool potential wasted by rushed timelines and horrific execution. Honestly, if that game had been delayed until it was ready, had the same team of writers from the cartoon, looked like the concept art, and was released for PS4, Xbox One, and Nintendo Switch instead of just the WiiU, we could have had a pretty neat game with fun characters and a neat story (I actually thought Lyric had a cool design, and he had the makings of an interesting one-off villain). Gameplay would be trickier because it's an exploration game, which isn't really a fast thing and would run counter to Sonic's themes of speed and momentum. Maybe have open world hub worlds with momentum focused levels in each one? I'm not sure, but it's fun to think about and theorize.
I've never tried VR, and I don't know if I'd really want to invest money in it. However, I would like to try some games out. I've seen others play the games, and some of them look really cool!
My Wii has GC ports. So I could grab a GC version of Prime. The only catch is that the inexpensive ones on Amazon are all disc only in "acceptable" condition. Hmm...guess I'll have to do a little digging and see what I can find.
Yeah, 100%. I don't consider myself a hardcore gamer, and when I did 100%, it certainly took several attempts, restarts, new strategies and quite a bit of practice, but I did it at long last! Here's hoping Nintendo makes a Smash game for the Switch, and if they do I'll thank them forever and ever if they bring back "Adventure Mode." It can be the simple, classic format from Melee or the in-depth story version from Brawl, just please Nintendo, bring it back!
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-04 18:52:33 +0000 UTC]
I'm probably too aggressive in the game and wind up doing stupid moves that land me on baddies in the wrong way.
I've only seen a youtube clip or two that someone shared on Twitter. As far as music goes, doesn't surprise me as the game on WiiU didn't have a lot of musicl.
Here's the thing about Sonic Boom, it was supposed to be for PS4, XB1 and PC because the Cryengine3 is only fit & tested for them, SEGA signed a 3 game exclusive with Nintendo annnnd the game got rushed on top of that. SEGA dropped the ball, could have been good.
Same with VR, never got to try it, looks great but that's a lot of cash to drop.
Gamestop has it for 10, only online I'm sure, but worth trying!
I figure it'll be the WiiU smash bros since it'd be easy and they already did Pokken Tourneyment. Who knows though!
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-04 20:09:25 +0000 UTC]
Yeah, I tend to do the same. My kryptonite is slippery control. Because of this, I had a great deal of trouble in Mario All-Stars for the Wii and I had initial trouble playing Super Mario World on 3DS Virtual Console (technically New 2DS XL; less expensive but similar horsepower). Nevertheless, I still finished the games on the Wii, and aside from some glitches and control issues in Super Mario Bros. 2, I had fun.
Yeah, I heard about the history behind "Rise of Lyric." It's unfortunate really, because not only was the game rushed, the WiiU's hardware couldn't run the original game engine. And yet, if you do some digging, you'll find that the WiiU was capable of some pretty cool stuff (look at this graphics comparison for Assassins Creed 4 www.youtube.com/watch?v=JTiD9-… ). So I wonder what would have happened if Sega remade "Rise of Lyric" on an engine the WiiU could run. But it's mere conjecture, because what's done is done. Thankfully, Nintendo is stepping their game up with the much easier to develop for Switch.
I'd prefer a new Smash game, but I'll fine with either one. If they make a WiiU port, all they need to do is add Adventure Mode and some new characters and I'll be content.
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-04 23:29:33 +0000 UTC]
That's the problem I think I have. Sonic skids but Mario just slips and it messes with me.
The problem with the WiiU was the CPU in it was not up to snuff (so I've heard) the GPU could do some good stuff but a weak CPU+having to stream stuff the tablet didn't help either. The Switch seems to handle things better across the board which is amazing since it's basically a handheld.
I would too, but they've been doing more ports/touchups recently. Even Splatoon is very similar, things are touched up and look nicer and it runs better but, at the start it was similar to 1 otherwise.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-05 00:04:01 +0000 UTC]
Yeah, I think I noticed Sonic skidding while playing Fire and Ice.
And it's good seeing how much better the Switch is compared to the WiiU (with a more capable interior, convenient design, and better marketing). It's a shame, because the WiiU had some cool games that I'd like to try, including Super Mario 3D World, Smash WiiU, and others that don't immediately come to mind. At least the failure of the WiiU woke Nintendo up and now they're bouncing back big time with the Switch. Did you know that, from what I've read, the Switch was the no. 1 hot selling item during Black Friday (at least electronically), and it wasn't even discounted like everything else was? This thing could possibly outsell the WiiU in its first year, and Xbox One in lifetime sales (PS4 isn't as likely, but you never know). That's an amazing comeback, and I sincerely hope Nintendo keeps this momentum up.
Yeah, the first year has a lot of ports/almost ports (with Odyssey and Xenoblade being noteworthy exceptions). But that's to be expected in a console's first year as of late. I think the PS4's first year was mostly ports/almost ports if I remember correctly (could be wrong, so don't quote me on that). It'll be interesting to see what 2018 brings.
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-05 11:12:21 +0000 UTC]
It's much different with the classic titles. The 3D and 2.5D games really have not been able to nail the physics.
Switch was a console I thought I wouldn't like given how weird it was but, it's the console I use the most. I'm primarily on PC but, I love me somne handheld gaming. It's way, way better than the WiiU in so many ways.
Well they did the smart thing this time around, made a really nice handheld that works on your TV. Some see it the other way around but eh, it's a very, very simple system vs the Wii and WiiU with function. No sensor bar or whatever, it's a simple gaming machine that can do a lot. It's flawed but it's still good.
XB1 is at least doing the neat thing of enhancing it's backward compatibility wider and wider. Something I wish the others did.
PS4 is still sporting a lot of ports and remakes, I think I have ....2 games for it that aren't ports/remakes and that's kinda why I don't really like the thing.
There's been a bunch of solid original games on the Switch, crazy enough some of the indie titles are getting boxed copies like Wonder Boy and stuff.
Well, 2018 is apparently bringing Mega Man X collection and Mega Man 11 for certain, I'm hoping to see Metroid Prime 4 (it'll be delayed) and Freedom Planet 2.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-05 23:09:17 +0000 UTC]
I see. I don't mind the physics of the 2.5D game (Fire and Ice).
It seems like a lot of people who underestimated the Switch are drastically changing their tune (possibly including some developers). It seems a lot of people are saying PC + Switch is a master combo (high quality 3rd party performance combined with Nintendo exclusives and portability).
It seems like a lot of people consider it a handheld, and while I personally view it as a hybrid, I can understand why. Interestingly enough, if you look at the polls, the majority of people use it as a hybrid, which was its intent. I think people who use it solely as a handheld were second place or tied though. It certainly looks like a more convenient machine compared to the Wii and WiiU. Again, I don't have one...yet. I look forward to seeing how they improve the hardware!
From what I've gathered, indie titles are thriving on the Switch, some outselling Xbox One and PS4 version, and I think even Steam versions. I expect Metroid Prime 4 to be delayed, but hey that means more time for them to fix things up and make it a better game! We don't want a Rise of Lyric to happen, would we?
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-06 08:21:37 +0000 UTC]
It's something you notice if you're familiar with the older titles since that's a major mechanic for getting around when you've gotten good at the game. That game really doesn't have that level design. Not saying it's bad, it just works differently.
When the switch was announced I had a decent list of concerns and only a few are a problem still. One of them is using cartridges again, I'm not sure there was a choice but, larger games developers are passing the cost onto customers. Resident Evil Revelations collection sounds good right? Well you have to buy a microSD card because Revelations 2 isn't on the card and is too big for the Switch's teenie weenie storage (also another problem). This is common already. Fire Emblem Warriors japanese voice work is free DLC that takes up 8GB. I believe the same happened with Xenoblade 2 and DOOM's multiplayer.
(I'm a huge nerd and go too technical here)
I dunno if I see it as a hybrid, I'm not saying you're wrong or whatever but given it's got so much built into it to be a handheld I just see it as a handheld with video out. Much like the PSP but it just works better as the PSP you had to quit the game, go into video out mode then boot the game again. It's crazy interesting either way though, some don't do the handheld thing, others only use it as that.
Steam currently has a major problem with being filled with people spamming trash onto it, lots of asset flips and what not. So it's harder to be discovered vs the Switch where N is picking it.
Oh I don't mind the game being delayed if it means it's good. But, given how bad Other M was and then Federation Force (it may have been okay but it's not what we wanted) I'm just worried they don't know their own game at this point. Much like Capcom with Resident Evil, where they tripped forgot what they were doing and tried to make a action movie instead of a B-Movie horror game.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-06 21:51:34 +0000 UTC]
There's not much I can say because you're more experienced in these matters of physics and the Switch's concerns than I. When it comes to the Switch, however, here's hoping that they'll improve on it (extremely likely since they did the same with the 3DS line), or at the very least see what developers can do with the hardware by next year (after they've had more time to explore the internals). Different people see the Switch differently, and that's fine by me.
I see why you'd be concerned about Prime 4. However, if we look at Breath of the Wild and Mario Odyssey, they've definitely been listening to their fanbase more and more (people wanted a more difficult Zelda and an open world Mario game like Mario Sunshine and Mario 64). So I'll be cautiously optimistic. Nintendo has a record of surprising the game industry (with varying levels of success). I guess we'll have to wait and see.
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-07 08:54:47 +0000 UTC]
True, but I always get nervous when they do a revision/mid-gen upgrade. PS4 Pro & XB1 Slim then X is a wonky thing, now when you're looking up reviews you gotta make sure it runs good on your hardware. I dunno, Nintendo doesn't revise their home units too much (usually they REMOVE stuff) but if they do I hope it doesn't end up confusing.
I'm the same, cautiously optimistic.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-07 10:20:48 +0000 UTC]
Same. One of the major contributing factors to the Switch's success is how simple it is to understand (compared to the WiiU where people didn't know it was a new console). Hopefully they keep that clarity intact, and since this is a hybrid Nintendo may very well revise it. I get the impression that Nintendo will be doing things quite differently under their new president Kimishima.
Fingers crossed!
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Gx3RComics In reply to TheWayfaringWanderer [2017-12-07 11:44:17 +0000 UTC]
I heard more than a few times about the WiiU being a tablet upgrade to the Wii from people in stores, or online. They really botched the marketing, yeah.
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TheWayfaringWanderer In reply to Gx3RComics [2017-12-07 16:26:18 +0000 UTC]
Yeah. Thankfully Nintendo has learned from their mistakes because the Switch's marketing is really, really good.
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TheArtisticAstro [2017-11-10 23:14:09 +0000 UTC]
Samus is a badass, PERIOD!
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TheArtisticAstro In reply to Gx3RComics [2018-01-26 23:42:11 +0000 UTC]
Are you thinking of doing a remake of dis?
Maybe that scene from Samus Returns when she shoots Diggernaut after she clearly defeated it
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Gx3RComics In reply to TheArtisticAstro [2018-01-27 01:28:31 +0000 UTC]
Since it's pretty new, probably not going to be doing a remake buuut, more Metroid art is a possibility though!
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TheArtisticAstro In reply to Gx3RComics [2018-01-27 01:32:52 +0000 UTC]
Ok, I think I’m close to fighting it, so imma do something like this too! I may even have to model off this masterpiece if needed
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Gx3RComics In reply to Varia31 [2017-11-03 23:56:05 +0000 UTC]
She did do a bunch of crazy badass things in the game didn't she? I prefer Prime's cutscenes since they didn't often take away control but, yeah some of those were just like :V ROCKET IN MOUTH! WIN
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Varia31 In reply to Gx3RComics [2017-11-04 03:22:36 +0000 UTC]
I love how her body language reads in this cutscene though. You can tell she's fed up with crap. lol
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Gx3RComics In reply to Varia31 [2017-11-04 21:33:24 +0000 UTC]
Absolutely. I had 2 ideas in mind, either she just got a power up and could FINALLY open those damned locked doors she kept running into, or she was running by and a monster bumped her- WELL time to test those SUPER MISSILES on this little bugger! Kaboom!
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Varia31 In reply to Gx3RComics [2017-11-04 22:12:55 +0000 UTC]
To quote Batman in the Justice League cartoon: “You’re in my way.” Only instead of smacking someone with a chair, she Super Missiles it instead. lol
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Gx3RComics In reply to Varia31 [2017-11-07 09:04:34 +0000 UTC]
Damn straight!
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CodyLabs [2017-11-01 22:08:06 +0000 UTC]
Awesomeness! Metroid is just too cool. Great job on this.
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Gx3RComics In reply to CodyLabs [2017-11-03 02:25:29 +0000 UTC]
Thanks! Had a lot of fun making it and love the series far too much.
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