Comments: 60
Guitha [2009-10-17 14:00:40 +0000 UTC]
OMG!!! this drawing is "WOW"...it's simply...gorgeous!!! i wish i could draw like you!!!
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the-nights-wings [2009-07-30 20:25:57 +0000 UTC]
your dragons are outstanding an excellent!!!! and very original, and your gallery is amazing i want to fave it alll!!!!
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SerpentSanctuary [2008-08-16 20:29:21 +0000 UTC]
four wings! ohmy god! that's a great idea! the translucent wings too...and I like the muscles...very awesome work
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Scura [2008-03-04 15:35:25 +0000 UTC]
amazing!
great anatomy!
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Se05239 [2008-03-03 10:32:38 +0000 UTC]
awesome!
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victortky [2007-08-06 10:33:22 +0000 UTC]
Love the wings and the face!
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Kaitokuro1412 [2007-05-27 02:07:43 +0000 UTC]
Thats just too amazing. Seriously.
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InazumaTenshi [2007-03-08 00:40:12 +0000 UTC]
Wow... thats really amazing. The wings are fantastic!
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BlueRavenfire [2007-02-11 21:12:57 +0000 UTC]
cooooooLLLLLLLL! love the wings!
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halfdemondog [2006-12-28 02:06:44 +0000 UTC]
beautiful picture! I had a dream that had a dragon that looked a lot like that one. Love this. Instant fav!
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RHwoM-LivCalvin [2006-10-20 21:37:29 +0000 UTC]
Wow!! This is amazing. It's the first dragon i've looked at on dA but, it's still amazing. The detail is astounding. Actually putting in the detail of the leg through the thin membran of the dragon's wing! Wonderful! The four wings are new to me, but it's creative, and definately different. This is perfect.
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KrewL-RaiN [2005-01-06 18:20:48 +0000 UTC]
awesomez that is
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Aoede [2004-09-21 05:12:48 +0000 UTC]
Very cool. Wings and muscles very well done. Love the pose!
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gyrfalconthegray In reply to Mistresselysia [2004-08-28 21:08:11 +0000 UTC]
Wow... process.. well, I tend not to do skeletons too much, except to check to make sure my porportions are looking correct, though I do often start things like wings that way, when I just want to figure out how I want the movement to work in the piece. However, I don't do outlines either, though that is tempting. The problem with outlines is that if you start with them, it is very easy to get completely off in terms of your porportions and balance of the figure. The best way to draw is to use volume shapes: spheres, cylinders, boxes, etc. All the good figure drawing books emphasize thinking about figures in terms of volumes, and there is a really good reason for it. Thinking in volumetric shapes allows you to keep both your porportions and your balance within the figure as well as helping you with foreshortening. It's sort of the difference between trying to memorize how the outline of an arm looks in 50K different positions, vs just understanding that an arm is composed of roughly two cylinders/truncated cones. Surface details always fall from that. You can probably see this most easily in my "Kitty Boy" picture. I left a lot of the rough lines in that sketch. Once you have the volumetric shapes--which will determine the position and foreshortening on all your body parts... then you go in and start applying the musculature, figuring out what is where, is it flexed or twisted or stretched, etc. Typically, if I'm not familiar with how the muscles should go, I use an anatomy reference (diagram) combined with either a photo reference or an example drawing (if I can find either), or I try to pose myself in front of the mirror (this doesn't work well for back views...) But the important thing is not to treat it like an outline but rather like a volume. You can add the outlines later, for lineart *after* you've built the volume of your figure.
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lavonne [2004-08-22 06:49:49 +0000 UTC]
*adds to wishlist* beautiful!!
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gyrfalconthegray In reply to lavonne [2004-08-22 20:42:19 +0000 UTC]
Thank you so much for the comment and fav and wishlist additions. You have a lovely gallery (what a cute kitten!). I like your featured deviation also... really nice use of light and color.
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akeyla [2004-08-22 00:16:48 +0000 UTC]
awesome!
I think I'm in love with that back foot! so awesomely done!
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