Comments: 26
habariart In reply to Becarra [2015-08-09 17:16:29 +0000 UTC]
Thank you!
Darth Lascivio, er... I mean 0biwanken0bie appears to be in love with his girl all over again.
And Darth Blue, (whoops!) uh Fern has been so nice to pose for reference images so I could do this.
I hope they will both have a great time from this experience!
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habariart In reply to Becarra [2015-08-10 16:43:37 +0000 UTC]
You have a point!
I think I've developed a real interest in blue girls...
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habariart In reply to AlairaArt [2015-08-09 10:23:05 +0000 UTC]
Thank you very much!
0bi told me that he used a crazy-expensive CAD software to model that head decoration.
I used his reference images of front, side, rear, and front/side to try to figure out the shapes.
Can you believe that I used a 1highx6wide plane for the center angular thing,
a 4highx1wide plane for the side wing things (mirrored over),
an 8 sided cylinder for the center medallion,
and an 8 sided cylinder for the headband?
I'm continually watching modeling, texturing, rigging, and rendering lectures in order to keep improving.
How are things with your training program? Are you feeling happy and increasing your skills?
Everybody these days has an 'OC' for every show on the planet - it has gotten out of hand for me.
The only 'OC' is one that a person creates which is not based on anything that came out before, and is therefore Original
- right?
Language is one of the victims of laziness brought on by technology.
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habariart In reply to AlairaArt [2015-08-09 18:01:17 +0000 UTC]
You are finding modeling difficult after all of that training? Or semi-training, thanks to the neglectful teachers...
I did at the beginning too. But over the years I learned that it is best to begin with a polygon primitive that comes fairly close to what you want to make. Keep it very low resolution while you work out your desired edge flow.
As you build up detail you will increase the number of edges/vertices.
Eventually you'll reach the stage where you can't add more detail, and then it is time to subdivide.
With dedicated practice, it will become second nature for you!
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AlairaArt In reply to habariart [2015-08-09 23:46:28 +0000 UTC]
Thanks. Modeling isn't the tough thing for me. That's actually the one area where I feel rather confident. It's the intricacies of UV mapping, rigging, and animation where I've struggled most.
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habariart In reply to AlairaArt [2015-08-09 23:52:33 +0000 UTC]
It will be alright!
The secret to improvement is still the same.
Deliberate Practice. You can do it if you want it badly enough!
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habariart In reply to 0biwanken0bie [2015-08-09 00:54:35 +0000 UTC]
Haha!
You are so smitten with your own character!
I'm glad you're enjoying this representation of Fern. I think the tube-top fits her very nice and snug!
Since I've been refining my rig with Talon, Aayla should be amazing in motion!
Dynamic breasts and lekku! And I wonder how much sway I can put in those hips?
Of course, since I must keep Fern's clothes on, I won't be able to use the breast dynamics with her...
It would cause mesh penetration with the tube-top.
So maybe I can test it out using the Aayla textures since naked Aayla won't be the same issue.
And you know what I really want from you when you return...
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habariart In reply to 0biwanken0bie [2015-08-09 04:47:52 +0000 UTC]
Henceforth you shall be known as Darth ... Lascivio.
Rise, Lord Lascivio! Do thy master's bidding!
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Kjara-draws [2015-08-08 22:02:10 +0000 UTC]
I prefer the term FC, or Fan Character. and granted I am guilty of Β calling mine OCs too, from now on I am going to be using more FC instead. I think it was fandoms like the bronies that had made the use of "OC" as the most common way to describe these type of characters.
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habariart In reply to Kjara-draws [2015-08-08 22:09:08 +0000 UTC]
Yeah, I think that some people are just so desperate to own some kind of intellectual property that they want to use the term 'Original Character', even though there is absolutely nothing original about it. It's cool that you feel the same way.
I'm glad you stopped by! I still have plans for your Nova character, but I need to do more work on my Ahsoka models before I can accomplish that. Since Aayla was an immediate project that I was already working on - this turned out to be convenient at the time.
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Kjara-draws In reply to habariart [2015-08-08 23:11:01 +0000 UTC]
that's very cool man. I'll patiently but eagerly await the moment I see your take on Nova.
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habariart In reply to Kjara-draws [2015-08-08 23:27:33 +0000 UTC]
My hope is to get working on her before this year is through.
Maybe it will be in time for Episode 7?
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Fooled-Trooper [2015-08-08 21:25:28 +0000 UTC]
Wow....just wow....so worth the wait...
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habariart In reply to Fooled-Trooper [2015-08-08 22:06:49 +0000 UTC]
Hehe.
I'm not sure if I should take your comment as happy or sarcastic.
I hope you like it.
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Fooled-Trooper In reply to habariart [2015-08-08 22:08:17 +0000 UTC]
Always positiv, my friend...always happy to see your work...
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habariart In reply to Fooled-Trooper [2015-08-08 22:13:14 +0000 UTC]
Ha!
Fooled-Trooper, you almost had me fooled!
I'm happy to have people that care about what I'm doing!
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Fooled-Trooper In reply to habariart [2015-08-08 22:22:49 +0000 UTC]
I would never fool around you or fool you for that matter...
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mirage2000 [2015-08-08 21:08:10 +0000 UTC]
Β Β Β Β Β
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mirage2000 [2015-08-08 20:46:15 +0000 UTC]
WOW!... Very cute!
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habariart In reply to mirage2000 [2015-08-08 20:52:44 +0000 UTC]
Make sure to tell 0biwanken0bie that you like his character design!
I only did my best to translate her into the Clone Wars style.
And I didn't even need to modify my Aayla model at all!
All I did was create a few new polygon models, and changed Aayla's colors and there's Fern.
This is a great way to get more results from the character models I build.
Two characters from the same model - I can't complain.
Now I can get down to business on Aayla's lightsaber and then start painting textures.
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