Comments: 46
Fixing-Good707 [2014-05-23 22:42:13 +0000 UTC]
That's awesome!
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DrowningForYou [2006-06-08 18:49:44 +0000 UTC]
Nicely done, good shadeing ^^
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Alexa-B [2006-05-01 16:06:21 +0000 UTC]
Looks very realistic and clean ^^
Great work!
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thewhopunk [2005-07-10 23:05:27 +0000 UTC]
coolio
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coshdaddy [2005-06-07 13:46:50 +0000 UTC]
Probably one of the most detailed pixel renditions I've seen of any video gaming system, handheld or console alike. Not often does the kind of detail like that in which you put on the screen alone get placed in to an entire array of system recreations. And, since I've always been a fan of the GBA:SP design and especially the Platinum colour (which I do own) I have to say that I'm really digging this. I've been wanting to comment on this for a while, so I'm glad I finally have a chance.
There are a few little things I'm noticing about the system that aren't 100% correct. A few of them have been pointed out. =hikaricloud pointed out the D-pad issue, as it does look like it's dipping into the system more than extruding outwards. I guess it's just the shading, but it does have a bit of an awkward look. ~f31n7 also pointed out the right side of the system seems to be a bit off-kilter, and that the bottom was a bit thin and doesn't look like it has a spot to fit a cartridge. I noticed that the whole design itself, even the top half, is a bit thin. I know you have limited space to work with, but even the extra pixels to make this 50x50 would've helped fit a bit of extra meat for the system. The system's small, but not that small, it's more like a little brick. There's also a dimpling along the bottom of the top half of the system, and that isn't really there on the actual machine. The latch which holds both pieces together is also much thicker, and much more visually prevelent in the system.
Beyond the gripes and nitpicks, though, this is an astounding rendition. Like I said before, the screen...it moves me. The way you did the lighting for the film behind the screen is awesome. It really shows the backlighting feature in a realistic way, because from that angle that's almost exactly what the screen looks like. I can hear the start-up noise tingling in the background. Makes for an awesome avatar, as well, because there's a lot you can do with the screen animation to make it customizable to the person. I think I breifly saw this when `sycho had it as his avatar, but I can't remember what he had on the screen very well anymore.
I really like this, ^halfliquid . Now if only I can see more DS renditions I can be appeased by that. Awesome work.
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tsunaminoai [2004-10-23 23:09:11 +0000 UTC]
Your avatar, and things such as this, makes me want to get into pixel art. And I'm sure I'm not the only one.
True eloquence here.
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K-bot [2004-09-21 05:19:05 +0000 UTC]
This an astounding pixelation, I'm positively flabbergasted by the palette size and photo-realism.
Keep it up man!
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budgieisking [2004-09-18 08:56:16 +0000 UTC]
Looks great, nice perspective, and very good pixel placement. The detail is somewhat nice, and doesn't make it look too bad, or overdone. Nice work.
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kichigo [2004-09-18 00:38:47 +0000 UTC]
impressive indeed. even the screen animation gets me. oohhg, you and your killer pixeling.
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lemontea [2004-09-17 22:20:07 +0000 UTC]
FAN-tastic.
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skatefreakab [2004-09-17 20:26:12 +0000 UTC]
sick man i like it
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zoanoid [2004-09-17 18:23:27 +0000 UTC]
Nice
I never made a system before, maybe it's just not my time, it's just not my time (insert Sherminator American Pie voice).
I like the little animation, you could give it any animation you want, though. As it is on a screen.
What I like most about this piece, is the subtle gradient on the surfaces. The edge on the left side could have been made with bright pixels, but instead they are dark. Don't know why you did that, perhaps you thought this looked better or you wanted to give it a different look? Anyway, I think it'll look better with a bright edge, though it's not horrible as it is now either.
Like ~f31n7 said, the curve on the right edge/side looks weird and out of place. This is probably what bothers me most about it. Perhaps you could replace just a few pixels to give it a more 'boxy' look.
Btw, aren't those navigation buttons mostly of a dark color? If it's not, I still think it should have a higher contrast. The rest of the buttons look good.
The rest is pretty much flawless, I like the screen and the animation on it. The entire shape is well done (except for that right corner). Overall good job
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f31n7 [2004-09-17 17:56:39 +0000 UTC]
First thing that really struck me about this thing was the curve around the right corner. It looks more like a pizza crust-type curve, than the solid, blocky type curve of the SP. I'd suggest using the "traditional" 2x1 line scheme. Also, it looks like there's no slot for the cartridge?
Second thing is the sharpness of the black border around the screen. I can see the attempt to AA it but you need more of it, heh. Especially on the inside of the screen.
I'd suggest some more contrast on the bottom outline, but that's just a personal preference.
There are way too many colors that resemble each other. And on top of that, you dithered them. Wasted effort in my opinion, since the shades are barely distinguishable (if at all) alone. It gives off a very smooth color transition, sure, but... I dunno. I guess I'm just another palette nazi. You can take out a good 4-5, maybe more, colors and the overall image wouldn't change that much.
The work done on the left side of the sp's screen flip top thing looks odd to me. Why so many seemingly out of place dark pixels?
The rows of columns of dark/light pixels on the hinge looks a bit out of place. Why not just do a solid/near-solid highlight?
I like the animation, however simple it is.
Generally speaking, I like the piece, though it could do with some more work.
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Belldandirah [2004-09-17 17:18:01 +0000 UTC]
That is especially impressive and I can't say I can find any flaws in the pixelling or animation.
(I can't say that I've done anything like this though, all my pixel art is canine based.)
The way the screen is shaded makes it look convincingly real.
Beautiful work, as always.
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