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halfliquid — GBA SP -- HL

Published: 2004-09-17 17:12:18 +0000 UTC; Views: 2279; Favourites: 63; Downloads: 496
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Description Doesn't every pixelist end up working on one system or another once in their life? (OK -- maybe it just feels that way.)

Around 20 or so colors used. Added a little screen animation for no reason besides to humor myself.

Based off of an image of an SP that I found using the goog's image search. Odd thing was, I found one at a perfect angle but it was facing to the left. So I transformed it to face the other way (traditionally, I think it looks better) only to then realize toward the end that my A B buttons and d-pad were on the wrong sides!



Fixed that though.

This will be worked into an avatar for ^ sycho shortly! Figured I might as well submit the regular GBA SP by itself first to get some feedback on things that look a bit skewed.
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Comments: 46

Fixing-Good707 [2014-05-23 22:42:13 +0000 UTC]

That's awesome!

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Layerth [2011-06-20 23:44:14 +0000 UTC]

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CrashRX [2009-07-03 09:02:33 +0000 UTC]

I had the Gameboy Advance SP years ago, where it came with Pokemon Ruby and Sapphire. By looking at this pixel art, this bringa back good memories Unfortunately, I don't have it anymore... but still, I'll always remember it.

Good job

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AtomSplitter [2006-09-07 12:21:40 +0000 UTC]

Nice work

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Skyrail [2006-07-28 17:21:07 +0000 UTC]

cool pixel work I think the psycho one is original though

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dollfie [2006-07-23 13:10:26 +0000 UTC]

very good

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DrowningForYou [2006-06-08 18:49:44 +0000 UTC]

Nicely done, good shadeing ^^

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NekoAiTorankusu [2006-05-06 15:20:15 +0000 UTC]

This is so nice I really like that line going up, it just makes it seem so advanced.. XD

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Alexa-B [2006-05-01 16:06:21 +0000 UTC]

Looks very realistic and clean ^^
Great work!

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N-club [2006-04-25 14:21:08 +0000 UTC]

Cool gameboy

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thewhopunk [2005-07-10 23:05:27 +0000 UTC]

coolio

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coshdaddy [2005-06-07 13:46:50 +0000 UTC]

Probably one of the most detailed pixel renditions I've seen of any video gaming system, handheld or console alike. Not often does the kind of detail like that in which you put on the screen alone get placed in to an entire array of system recreations. And, since I've always been a fan of the GBA:SP design and especially the Platinum colour (which I do own) I have to say that I'm really digging this. I've been wanting to comment on this for a while, so I'm glad I finally have a chance.

There are a few little things I'm noticing about the system that aren't 100% correct. A few of them have been pointed out. =hikaricloud pointed out the D-pad issue, as it does look like it's dipping into the system more than extruding outwards. I guess it's just the shading, but it does have a bit of an awkward look. ~f31n7 also pointed out the right side of the system seems to be a bit off-kilter, and that the bottom was a bit thin and doesn't look like it has a spot to fit a cartridge. I noticed that the whole design itself, even the top half, is a bit thin. I know you have limited space to work with, but even the extra pixels to make this 50x50 would've helped fit a bit of extra meat for the system. The system's small, but not that small, it's more like a little brick. There's also a dimpling along the bottom of the top half of the system, and that isn't really there on the actual machine. The latch which holds both pieces together is also much thicker, and much more visually prevelent in the system.

Beyond the gripes and nitpicks, though, this is an astounding rendition. Like I said before, the screen...it moves me. The way you did the lighting for the film behind the screen is awesome. It really shows the backlighting feature in a realistic way, because from that angle that's almost exactly what the screen looks like. I can hear the start-up noise tingling in the background. Makes for an awesome avatar, as well, because there's a lot you can do with the screen animation to make it customizable to the person. I think I breifly saw this when `sycho had it as his avatar, but I can't remember what he had on the screen very well anymore.

I really like this, ^halfliquid . Now if only I can see more DS renditions I can be appeased by that. Awesome work.

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rurounigoku78 [2005-05-15 18:00:49 +0000 UTC]

woah cool go

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AlliCali [2005-05-11 22:58:22 +0000 UTC]

Awesome. Its so shiny...

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DarthTella [2005-03-18 20:18:53 +0000 UTC]

That system is soo much fun to play with. *just got one a week ago*

nice work! I love the screen animation!

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OptimalProtocol [2005-03-16 04:49:35 +0000 UTC]

Wow. The shading is amazing and the animation very smooth. Must .

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sedgemonkey [2005-01-05 17:35:09 +0000 UTC]

Excellent pixel work! The animation is very well done -- kind of looks like a vertical hold problem.

The highlighting on the base is perfect too.

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keiross [2004-12-17 14:52:24 +0000 UTC]

Sweet work mate

Pixeltastic

I don't know how you do it!

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muffinman388 [2004-12-11 14:55:32 +0000 UTC]

Wow this is awesome! (we all know DS is where it's at now though )

Haha, but I figure since the last time I've been here, more than half of the deviants on this site have recieved a top-notch avatar from you. How do you keep up with it!?

But yea, this is really, really sick.

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splat [2004-12-09 16:19:42 +0000 UTC]

I'm fairly impressed with how well this came out. There's not a lot to draw at that size, but I see quite a bit of detail in it regardless.

It's tough for a pixel artist to do a game console, what with all the ones out there already, but I doubt anyone will complain about this one. Excellent scale, great details, and a nice bit of animation to make it less static. Looks great from my end.

My only complaint is that I wish the edges weren't so jagged in places, but I suppose at this size and with the amount of pixels you have to work with, it's about as good as it gets.

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tsunaminoai [2004-10-23 23:09:11 +0000 UTC]

Your avatar, and things such as this, makes me want to get into pixel art. And I'm sure I'm not the only one.

True eloquence here.

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K-bot [2004-09-21 05:19:05 +0000 UTC]

This an astounding pixelation, I'm positively flabbergasted by the palette size and photo-realism.
Keep it up man!

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yokom [2004-09-19 23:11:17 +0000 UTC]

Excellence man, really. I would love to see this as an emot on deviantART, though smaller. The screen animation is clutch, and you were right to humour yourself with it.

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alexandrasalas [2004-09-19 19:19:28 +0000 UTC]



Awesome pixel rendition of the GBA SP. The colors look smooth and I especially like the way you shaded the screen. Perhaps it would have been funny to add the GBA logo as well as Nintendo's logo on the screen's animation. You know, the logos that appear when you turn on the Game Boy. Other than that, I love this to bits.

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jedipherous [2004-09-19 18:25:51 +0000 UTC]

unbelievable

well done, HL - i knew there was a reason i was watching you

the detail is nuts - colors are top-notch

shading is right on

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digi-fix [2004-09-19 12:20:18 +0000 UTC]

i like it dude, i love the effect you have added too, very catchy.

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tuggummi [2004-09-18 14:07:21 +0000 UTC]

I don't get it when you pixel pushers say "I used only 20 colors" when it looks like you used 256 atleast!

Anyway, very nice job with it, smooth looking stuff. Though a bit small which makes especially the button details look scrambled, so it wouldn't matter much if you fixed or not the button order

Nice job at it, but seriously, how can you even suggest this uses only 20 colors

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budgieisking [2004-09-18 08:56:16 +0000 UTC]

Looks great, nice perspective, and very good pixel placement. The detail is somewhat nice, and doesn't make it look too bad, or overdone. Nice work.

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kichigo [2004-09-18 00:38:47 +0000 UTC]

impressive indeed. even the screen animation gets me. oohhg, you and your killer pixeling.

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lemontea [2004-09-17 22:20:07 +0000 UTC]

FAN-tastic.

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mattdanna [2004-09-17 21:06:44 +0000 UTC]

haha that's really cool. for some reason, I find it funny.

It would be neat if you could have the buttons be compressed and stuff.

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vekin [2004-09-17 20:33:54 +0000 UTC]

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skatefreakab [2004-09-17 20:26:12 +0000 UTC]

sick man i like it

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hypermind [2004-09-17 19:23:46 +0000 UTC]

Just like all of your work it has such a nice calm feel to it. Yet is so eye catching. Very hlafliquid-y



Haha. Great work. Very smooth infact to say its so small.

Great work!

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zoanoid [2004-09-17 18:24:18 +0000 UTC]

btw, did you by any chance used your own avatar as a color palette?

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halfliquid In reply to zoanoid [2004-09-17 19:31:11 +0000 UTC]

Stricly coincidence!

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halfliquid In reply to halfliquid [2004-09-17 19:32:18 +0000 UTC]

strictly*

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halfliquid In reply to halfliquid [2004-09-17 19:33:29 +0000 UTC]

MF'n double post.

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halfliquid In reply to halfliquid [2004-09-17 19:31:51 +0000 UTC]

strictly*

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zoanoid [2004-09-17 18:23:27 +0000 UTC]

Nice

I never made a system before, maybe it's just not my time, it's just not my time (insert Sherminator American Pie voice).

I like the little animation, you could give it any animation you want, though. As it is on a screen.

What I like most about this piece, is the subtle gradient on the surfaces. The edge on the left side could have been made with bright pixels, but instead they are dark. Don't know why you did that, perhaps you thought this looked better or you wanted to give it a different look? Anyway, I think it'll look better with a bright edge, though it's not horrible as it is now either.

Like ~f31n7 said, the curve on the right edge/side looks weird and out of place. This is probably what bothers me most about it. Perhaps you could replace just a few pixels to give it a more 'boxy' look.

Btw, aren't those navigation buttons mostly of a dark color? If it's not, I still think it should have a higher contrast. The rest of the buttons look good.

The rest is pretty much flawless, I like the screen and the animation on it. The entire shape is well done (except for that right corner). Overall good job

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cubikal [2004-09-17 18:09:00 +0000 UTC]

looks nice...

you should get with deh times tho....apparently the new Nintendo DS is already ready for preordering .

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f31n7 [2004-09-17 17:56:39 +0000 UTC]

First thing that really struck me about this thing was the curve around the right corner. It looks more like a pizza crust-type curve, than the solid, blocky type curve of the SP. I'd suggest using the "traditional" 2x1 line scheme. Also, it looks like there's no slot for the cartridge?

Second thing is the sharpness of the black border around the screen. I can see the attempt to AA it but you need more of it, heh. Especially on the inside of the screen.

I'd suggest some more contrast on the bottom outline, but that's just a personal preference.

There are way too many colors that resemble each other. And on top of that, you dithered them. Wasted effort in my opinion, since the shades are barely distinguishable (if at all) alone. It gives off a very smooth color transition, sure, but... I dunno. I guess I'm just another palette nazi. You can take out a good 4-5, maybe more, colors and the overall image wouldn't change that much.

The work done on the left side of the sp's screen flip top thing looks odd to me. Why so many seemingly out of place dark pixels?
The rows of columns of dark/light pixels on the hinge looks a bit out of place. Why not just do a solid/near-solid highlight?

I like the animation, however simple it is.

Generally speaking, I like the piece, though it could do with some more work.

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hikaricloud [2004-09-17 17:26:02 +0000 UTC]

definitely an awesome job. sucks that you messed up the A B buttons a Dpad early on...must have been a pain to fix :S

my only gripe is the D-pad...it kinda looks like its inverted, so to speak. as in, it looks like its inside the unit, as opposed to sticking out slightly...indented i think the word is. simple matter of shadows i think, but i defintely understand that it is very hard to make a + sign at that angle when its so small...so i think its very good anyway.

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DanielRabjerg [2004-09-17 17:24:15 +0000 UTC]

I think it's goddamn awesome! Can't wait for the final version.

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ke3per [2004-09-17 17:19:07 +0000 UTC]

that's so awesome

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Belldandirah [2004-09-17 17:18:01 +0000 UTC]

That is especially impressive and I can't say I can find any flaws in the pixelling or animation.
(I can't say that I've done anything like this though, all my pixel art is canine based.)

The way the screen is shaded makes it look convincingly real.

Beautiful work, as always.

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