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harroldsheep — WIP: Beagle Flyby, v001C

Published: 2013-07-02 20:03:47 +0000 UTC; Views: 476; Favourites: 5; Downloads: 0
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Description now the planet...and fixing the impulse flicker at the end.
and a bit more motion blur just as the ship exits screen bottom right.
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Comments: 8

BogarTRuleS [2013-07-03 22:18:16 +0000 UTC]

ah now its starting to really smoke mate keep up the great animations

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harroldsheep In reply to BogarTRuleS [2013-07-06 18:50:25 +0000 UTC]

thanks! what do you think of v004?

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jemstone [2013-07-02 20:48:01 +0000 UTC]

Is it me, or does the Beagle change angle of transit between the open and end - like, right after the pan, it seems to be on a different angle than the one it came in on.

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harroldsheep In reply to jemstone [2013-07-02 22:01:05 +0000 UTC]

same angle, actually. same path as well.

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jemstone In reply to harroldsheep [2013-07-03 03:30:45 +0000 UTC]

Huh. Weird. Must be just me then.

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harroldsheep In reply to jemstone [2013-07-03 21:46:48 +0000 UTC]

no: just a in-built strangeness that nodal camera pans sometimes do.

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jemstone In reply to harroldsheep [2013-07-03 21:54:36 +0000 UTC]

Ah, okiedoke. It's lookin' good, regardless!

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Jimlogan1701 [2013-07-02 20:26:09 +0000 UTC]

Your getting there

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