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HasegawaKein — Lam

#fantasy #mechagirl #nevermore #originalcharacter #originalspecies #sciencefiction #zbrush
Published: 2016-06-04 01:59:21 +0000 UTC; Views: 752; Favourites: 30; Downloads: 0
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Description character: Lam
Lam is other character of my project, she is an Aeon, one of the original species who i create for Nevermore. The Aeon´s borned in 2001 in the network, but the humankind doesn´t know their presence until they start to create their own bodies (transfering their conciences to artifical bodies).  In the XXII century they have their own society and live in peace with humans. The story of Lam is a little more complicated.

To be honest, this illustration was a happy mistake, because i was making a scifi ship in zbrush until i realize i ended doing something completly diffrent from the original idea. Anyway i did the render and then a little touches in photoshop, the character in ClipstudioPaint and voila!
Nevermore©
pd: My english is not good enough so, i apologize if i make some mistake.
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Comments: 7

TheSpecificDude [2016-07-16 03:10:38 +0000 UTC]

where did you use zbrush

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HasegawaKein In reply to TheSpecificDude [2016-07-16 09:59:11 +0000 UTC]

the machine behind her. i did a simple white render and after that i start to paint in photoshop

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TheSpecificDude In reply to HasegawaKein [2016-07-16 21:36:58 +0000 UTC]

ooooh, so thats pretty cool tho...

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HasegawaKein In reply to TheSpecificDude [2016-07-17 01:28:20 +0000 UTC]

i have this one too s0mnialuc1d0.deviantart.com/ar…
the whole city was made with randoms render in zbrush and i add the textures in ps after.
or more simple in this one s0mnialuc1d0.deviantart.com/ar…
i model the room in cinema4d and paint after in ps

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TheSpecificDude In reply to HasegawaKein [2016-07-17 03:05:06 +0000 UTC]

dude, are those eazy to do? Cuz they look really hard to do...

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HasegawaKein In reply to TheSpecificDude [2016-07-17 15:27:01 +0000 UTC]

to me take two week until i can work easily in zbrush, is a little complicated to the fisrt, zbrush right now is a program who use a lot of people in the game industry.
cinema4d is more easy but i use only for modeling rooms, or things like complicated background or buildings.
the piece "after work" was made only with the primitive geometry of the program (cube, cilinder, spheres).
 there is a lot of tutorial in youtube of how to use both programs .
after that you only need patience for painting an add details. if you have a digital tablet is
 more easy to paint in photoshop or clip studio paint (i use this two programs for drawing).

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TheSpecificDude In reply to HasegawaKein [2016-07-17 15:42:22 +0000 UTC]

oh

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