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HazardousArts — Rift: Kelari Head

Published: 2012-01-21 02:43:57 +0000 UTC; Views: 18284; Favourites: 248; Downloads: 1261
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Description Kelari Female head, still playing with some settings to get a nice skin.
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Comments: 72

HazardousArts In reply to ??? [2014-07-14 23:23:22 +0000 UTC]

Thank you!!!

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Drysmath [2013-04-16 04:07:22 +0000 UTC]

She's Gorgeous!!

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HazardousArts In reply to Drysmath [2013-04-16 22:11:20 +0000 UTC]

thank you!!

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AnaTattoo [2013-02-08 17:08:08 +0000 UTC]

Can I ask you.. how long does it takes to make something like this? Thanks a lot if you answer

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HazardousArts In reply to AnaTattoo [2013-02-08 20:37:58 +0000 UTC]

If im designing it as well about 5-6 days all up.

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AnaTattoo In reply to HazardousArts [2013-02-08 21:11:04 +0000 UTC]

Wow! amazing! what an accomplishment I love it I wish to become good just like you and maybe play with the 3D too. You give people a reason to push harder and become better.. Thank you for posting

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HazardousArts In reply to AnaTattoo [2013-02-08 21:31:05 +0000 UTC]

Your welcome, thank you for the nice words I really appreciate them!

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AnaTattoo In reply to HazardousArts [2013-02-08 22:12:03 +0000 UTC]

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Motion-in-Poetry [2012-07-12 12:51:09 +0000 UTC]

really like the style great hair and markings

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HazardousArts In reply to Motion-in-Poetry [2012-07-13 00:56:24 +0000 UTC]

Thank you!

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mouse05k12 [2012-07-01 15:29:55 +0000 UTC]

Hey, I absolutely love your work, especially on Rift. I always absolutely loved the character design on it and stumbling upon this made me super happy! Out of curiosity (and mostly because I'm studying 3d modeling) how do you go about the hair to make it always look so cool? I work in 3dsmax and using a plane to make a style and make it look good is hard. T_T

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HazardousArts In reply to mouse05k12 [2012-07-02 23:26:03 +0000 UTC]

Thanks i do what you said also!! I guess i just have more experience

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mouse05k12 In reply to HazardousArts [2012-07-05 09:52:25 +0000 UTC]

Darn it! Thanks for replying though!

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AmandaxMorphine [2012-06-17 16:30:31 +0000 UTC]

wow!! i love playing Rift, it's an amazing game and now to see the guy who made the Kelari (my fav race) ia awesome! you did a fantastic job!!

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HazardousArts In reply to AmandaxMorphine [2012-06-17 23:03:20 +0000 UTC]

Np your welcome! Im glad you like the kelari - they were my favourite too

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chocobosROK [2012-01-24 05:26:00 +0000 UTC]

The eyes are sooo nice. And the mesh looks nice and simple.
Awesome awesome.

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HazardousArts In reply to chocobosROK [2012-01-24 09:56:20 +0000 UTC]

Hey thank you so much

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Johanz [2012-01-23 15:15:20 +0000 UTC]

Pretty darn funky!

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HazardousArts In reply to Johanz [2012-01-24 09:57:59 +0000 UTC]

Thanks !!

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jkubik [2012-01-22 18:58:33 +0000 UTC]

Hey, im just curious, it'd be great to know what do you model in and use for rendering?

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HazardousArts In reply to jkubik [2012-01-22 23:27:30 +0000 UTC]

Theres a faq on my front page But for these I used Maya and zbrush for the high res, xnormal for my baking, 3dcoat for retopo, photoshop to paint my textures and I dont do any renders, this is how the head looks in my max viewport using xoliul shader 2.0

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jkubik In reply to HazardousArts [2012-01-23 11:51:35 +0000 UTC]

thanks

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ledain [2012-01-22 07:17:03 +0000 UTC]

oh man, this is really cool.

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HazardousArts In reply to ledain [2012-01-22 23:35:12 +0000 UTC]

thanks man!

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ledain In reply to HazardousArts [2012-01-23 02:59:33 +0000 UTC]

the skin stands out to me. that's the specular map in action no? i am yet to learn proper use of them.
and you are very VERY wellcome.

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HazardousArts In reply to ledain [2012-01-23 03:55:09 +0000 UTC]

what about the skin exactly ? theres a few things at play here i might end up giving you the wrong answer!

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ledain In reply to HazardousArts [2012-01-23 06:34:35 +0000 UTC]

how the skin has reflection, the way light seems to bounce of the texture in little details.
little dots that give the sense of skin texture against light, makes it look very friggin cool.

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HazardousArts In reply to ledain [2012-01-24 22:22:46 +0000 UTC]

oh! I have a a mask that reflects certain angles of the face, more than others, and of course the specular contains the little dots of information

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ledain In reply to HazardousArts [2012-01-25 05:20:41 +0000 UTC]

the first one sounds really useful.
you use 3dmax right? i am conflicted between maya and 3dmax...

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HazardousArts In reply to ledain [2012-01-25 21:58:00 +0000 UTC]

max all the way man!!!!

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ledain In reply to HazardousArts [2012-01-25 22:14:26 +0000 UTC]

damn! i started learning with maya... she's been my mistress for years now and i get on the max wagon and feel weird...
i guess i will have to be unfaithful to my software XD

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GiancarloArriola [2012-01-22 01:59:21 +0000 UTC]

nice! you using xoliul shader? ever tried the marmoset toolbag?

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HazardousArts In reply to GiancarloArriola [2012-01-22 07:09:19 +0000 UTC]

Yeah man long time ago, i prefer xoliul - its free and i dont need to export anything, and can model and work on everything right there in my viewport!!

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GiancarloArriola In reply to HazardousArts [2012-01-22 08:40:30 +0000 UTC]

right on, skin is a bit tough to get on it tho. you seem to be doing a good job

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HugoBuarque [2012-01-22 01:21:03 +0000 UTC]

Veeery good, fantastic work...

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sethnash [2012-01-21 23:49:09 +0000 UTC]

sweet work Haz, looking forward to seeing what you are going to show next

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HazardousArts In reply to sethnash [2012-01-22 07:07:14 +0000 UTC]

thanks man

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3uhox [2012-01-21 21:14:41 +0000 UTC]

This is amazing

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HazardousArts In reply to 3uhox [2012-01-21 21:52:40 +0000 UTC]

thank you so much

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Whispering-Road [2012-01-21 17:47:04 +0000 UTC]

That is some incredible color and texture!

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HazardousArts In reply to Whispering-Road [2012-01-21 21:52:55 +0000 UTC]

thanks man!!

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Michael7S [2012-01-21 17:33:28 +0000 UTC]

WOW!

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HazardousArts In reply to Michael7S [2012-01-21 21:53:07 +0000 UTC]

thanks!!

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J-L-Art [2012-01-21 13:10:13 +0000 UTC]

Love that hair! : )

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HazardousArts In reply to J-L-Art [2012-01-21 21:53:34 +0000 UTC]

thanks man me too!

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Ocarian [2012-01-21 12:03:14 +0000 UTC]

Really Nice! work Hyperdivine

Keep up

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HazardousArts In reply to Ocarian [2012-01-21 21:53:45 +0000 UTC]

thanks - will do!

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captkiro [2012-01-21 08:13:46 +0000 UTC]

your textures are far superior to mine

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HazardousArts In reply to captkiro [2012-01-21 21:54:30 +0000 UTC]

thanks man, i prefer to say ive probably had many more failures than you

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sevenblackcats [2012-01-21 07:32:12 +0000 UTC]

Very beautiful and original!

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