Description
"WARDOLL: THE LAST GODDESS" SYNOPSIS (First Draft):
Almost 30 years ago, the skies fell, and with them humanity as we knew it.
The Gorgon Empire, seeking new brood mares for their dying race, decended on Earth with their alien biotechnology. First, they darkened our technology with massive bio-generated EMPs, then they razed the world with mutagenic retroviruses and rampaging bioweapons. Those slain in the attacks were the lucky ones, for those captured were either enslaved for their fertile wombs or became grist for the Gorgon xenoforges. Six billion humans ended this way, until a mad genius and his allies unleashed their secret creations upon the invaders: sentient gynoid weapons of mass destruction powered by EMP-proof reactors, fueled by the rare and unstable element Tritonite.
They were called "Machine Goddesses."
Led by the silver-skinned Valkyrie Zoe and her fiery second, Zerker Raye, they drove the invaders back and retook the planet, finally leading the charge through the Gorgon warpgate to their blighted homeworld to exterminate the alien menace at its source. The survivors of humanity struggled to regain their footing on a radically altered Earth, reduced to pre-electric technology and forced to tame the xenoforged wilderness.
Now, 20 years later, the Gorgons have returned.
The Royal Armada, fleeing the destruction of the Gorgon homeworld, find a wounded planet full of victorious but battered human survivors. Lacking the raw manpower and resources of the invasion vanguard, the Royal Armada instead must make a new attempt at taking the fertile Earth, their young Empress reclaiming the largest remaining xenoforge to churn out new bioweapons to kill or enslave the remnants of humanity.
However, a new hope has emerged. The daughter of the mad Doctor Go has stumbled upon one of her father's long-lost laboratories and found a single, last remaining Machine Goddess. It's not the powerful walking WMD of the past, however, only the undersized and long-abused prototype of the gynoids, little more than a modular doll. Fitting her with the last known fragment of Tritonite, she is the Wardoll Maisy.
These two daughters of a mad genius will stand between the encroaching forces of a dying empire and the remnants of a battered humanity, as two races fight against extinction for the right to survive and claim the Earth as their home.
I suppose it was inevitable that, eventually, Brigid and Maisy would merge into one design.
So, yeah...after binge-watching a few episodes of Izetta: The Last Witch this morning, I had the fucking grandmother of all "3AM Alchemy" moments, fuzing together it, Steel Angel Kurumi, Fullmetal Alchemist, the "Wardoll Prelude" from last week, the "Shogun Maidens" backstory from the K-Girls, the "Mazinger Zoe" OEM I was working on for a TokyoPOP contest back in '04, AND my long-Fallow "Etherwinds" setting into, well, THIS: a steampunk post-apocalyptic shonen-style alien invasion story.
She still has her Photon Eyebeams, but her other main weapon s her Rocket-Chain Fists, which she fires like a cannon from those wristcuffs and then retracts with the attached chain/cable. I also changed functionality of the armbands, legbands, and added a collar: they're mechanical clasps, which can allow her to separate her arms and legs (and, technically, her head) and replace them with new parts; she has a set of "normal" non-combat hands and feet as well, and potentialy further upgrades down the road (and, yes, when she's found, she's essentially a naked pile of dismembered limbs and a torso...I know SOMEONE is gonna be beating off to THAT image, but fuck it).
Steampunk Maisy. Hoo, boy...regardless, this is the biggest inspiration I've had in YEARS. I'm still ironing out some of the wrinkles (I drew this version of Maisy a couple of hours ago and wrote this up just before leaving work), but I just need to decide what, if anything, I can DO with it.