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Hemsona — Gemsona Hematite

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Published: 2016-10-20 01:09:22 +0000 UTC; Views: 89; Favourites: 2; Downloads: 0
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Description Hematite

Strength:

Hematite is moderately strong. She has to wield he scythe and that requires some strength to do with any sort of speed.

Agility:
Because Hematite’s “formal” job is to infiltrate and collect information about planets Homeworld wishes to take over she is required to be incredibly stealthy. Though not her strongest ability she is one of the quietest gems amongst her peers on Homeworld and her comrades upon earth; with the ability to remain unnoticed until she verbally announces her presence. 

Confidence:

Hematite is completely confident in her abilities but not in herself. She has never had to make her own decisions for herself and upon arriving to Earth is completely unsure of what to do without orders. 

Willpower:
Willpower isn’t a skill Hematite is lacking in the least. She was trained from creation to follow orders to the fullest extent and stop at nothing to complete the mission at hand. When she commits to something she commits to it completely. The only commitment she has ever broken was when she finally accepts breaking her allegiance to Homeworld. 

Social Skills:
Hematite has never needed to be very socially involved due to the nature of her job requiring her to either collect information or discreetly murder someone hence her lacking in social skills. Though she seems to improve gradually at interacting it takes her a while to grasp the concept of friendship.

Charisma:
Coupled with her lack of social skills, Hematite’s charisma is quite low as well. She has never needed to really interact outside of a formal basis where she is only required to accept orders. Thus she has never needed to be charming so it is a skill she is completely lacking in. 

Stamina:
Missions to collect information about rival and desired planets can take a considerably long duration of time to collect. From earth weeks to months to get the information Homeworld needs therefore Hematite is required to have a lot of stamina to continue for days at a time. In regards to battle though she is built for collecting information, being solo on a rival planet requires her to be able to fight for an indiscriminate amount of time with possibly numerous opponents therefore she must have a great amount of stamina to escape with her gem intact. 

Creativity:
Hematite is incredibly bright when it comes to creating plans of action. She is very good at coming up with ingenuitive ideas to fixing and going about situations. This was very useful when it came to her job for Homeworld. 

Empathy:

Similar to her lack of social skills and charisma, due to Hematite’s very limited social interaction she is not very skilled in empathy. Often needing to follow orders and ask questions later has led Hematite to do things most people would be not very proud of (ie. Kill innocent people) because Homeworld has ordered her to do so. Though after spending more time with Meridia Hematite becomes more empathetic it takes her time to grow to become more so. 

Humor:

Similar to above Hematite has never really dealt with humor so isn’t quite sure how to go about it and when to interpret people being humorous. Which makes it pretty difficult understanding Meridia sometimes since she loves to joke around.

Discipline:
Hematite has almost complete control over her emotions, though she rarely experienced more than calm resignation on Homeworld she begins to experience many more emotions now on Earth. 

Intelligence:

As can be interpreted from most stuff I’ve said above, Hematite is pretty damn smart. 

Perception:
Hematite seems to notice a lot of things others don’t since her training taught her to be so. 

Luck:
Hematite has pretty average luck, while her missions are always very successful she isn’t much into  anything else. She doesn’t really branch out much so she hasn’t had a hand at trying many other things.


Skill/Special:
Hematite is great at what she does. She has great skill in wielding her scythe.

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