Comments: 37
Plynlimon [2020-12-17 20:01:54 +0000 UTC]
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Wild-Cat144 [2019-09-23 16:31:40 +0000 UTC]
This can't be ported to SFM, could it?
I'd gladly pay for it if so!
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JBH10 [2018-05-19 17:32:07 +0000 UTC]
Super!
J'adore.
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Maria-Schreuders [2018-01-14 05:14:49 +0000 UTC]
Fantastic work, well done
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krishnacpatel [2017-04-28 17:57:16 +0000 UTC]
really freaking awesome !!!
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BenFlex [2017-04-19 19:43:49 +0000 UTC]
Nice work.
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FRANKY-four-fingers In reply to HenningKleist [2017-04-22 11:34:07 +0000 UTC]
On a picture a hammer is held one-arm(there is a shield in other hand). On your picture a hammer is held two hands. If a hammer is held two hands this is another kind of hammer he needs to be longer.
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HenningKleist In reply to FRANKY-four-fingers [2017-04-22 19:28:16 +0000 UTC]
Well, the reference I used had this length. If you have better sources I'd be glad to take a look at it.
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FRANKY-four-fingers In reply to HenningKleist [2017-05-01 17:52:11 +0000 UTC]
You have good sources. But your picture differs from apicture from a source.
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ratkabratka In reply to HenningKleist [2017-08-30 08:03:54 +0000 UTC]
chekan it is called:
Chekan a form of military hammer and pick combined. The military hammer, which varied in appearance and sharpness on the side of the butt, was called the chekan or klevets. The chekan was attached at the end of the handle. There were chekani with a concealed dagger that could be unscrewed. The chekan served not only as a weapon, but also it was distinctive and suitable as a military symbol.
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InfintyTemplar [2017-04-19 05:13:26 +0000 UTC]
*tries to think of something unique to say*
cool...
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airflamesred [2017-04-18 19:52:09 +0000 UTC]
Nice stuff Sir, Glossiness?, Is that Specular in old money?
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HenningKleist In reply to airflamesred [2017-04-19 05:46:31 +0000 UTC]
Kinda, but in PBR materials it behaves differently. Specular regulates the strength of light reflection while glossiness makes materials more shiny or matt. It's the difference between polished metal or rubber.
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The90sDoggo [2017-04-18 13:11:41 +0000 UTC]
Great job dude
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Arminius1871 [2017-04-18 07:46:52 +0000 UTC]
Damned epic, I can´t criticize anything **
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Random-Derp [2017-04-17 21:38:46 +0000 UTC]
Long time no see!
Really great models, it's good to see some high quality, realistic models when internet is flooded with quickies. Really well done textures, matherials feel like they should.
I am not experienced in modelling per se, thus I cannot give any real critique, sorry for that!
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HenningKleist In reply to Random-Derp [2017-04-17 21:43:15 +0000 UTC]
Thanks!
That's quite alright. I'm happy for any comment... they're getting fewer and fewer these days sadly
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Random-Derp In reply to HenningKleist [2017-04-17 22:12:43 +0000 UTC]
Aye, I agree.
Unfortunately I also leave a fave and go away instead of commenting more often than not. Sometimes it's just that You don't feel like the other person is going to appreciate it. Also it requires more time and effort than just pressing a button which is kinda sad when You think about it.
Another reason might be that I get more shy with comments when author of the illustration is more advanced than me. It just feels weird to write about mistakes in an artwork made by someone better than You and also sometimes You just can't spot the mistakes when authors wants to be critiqued.
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