Description
This time I present another individual warband sneak peek, the Viagisi!
The wilderness is home to many horrors for the civilized communities; horrors both mundane and beyond human understanding. When those horrors inevitably begin to trouble the towns and villages, and those communities find that they cannot stop the creatures themselves, they turn to the Viagasi. Viagasi are seemingly fearless, dead eyed individuals who have made it their life’s work to hunt down and eliminate the very monsters that stalk humanity; that is, for a price. Why anyone would choose to do such a vocation just to make a living varies from person to person, but most assume that they are either the hardened survivors of some tragedy or were simply born as soulless beasts themselves. There may be some truth to both assumptions though the earliest records concerning Viagisi seem to indicate that they originated as woodsmen trading in the carcasses of beasts that were too ferocious for most fur traders to hunt or trap.
Whatever the truth of their history and current nature, once the services of a Viagisi have been agreed upon, they will stop at nothing until their prey has been destroyed or permanently driven away and, though they will hunt simple large or especially ferocious animals, they specialize in locating and fighting against spirits, the undead, and all manner of other unnatural beasts. To this end, they often engage alchemists to prepare special coatings for their weapons that make them even more deadly to their supernatural prey. Nor do they seem to care who must be sacrificed in order to eliminate their targets, even using their erstwhile employers as bait or fodder at times. Still, if given a choice between aiding a Viagisi or the horror and certain destruction of such creatures left unchecked, there is little choice.
So what makes the Viagisi different from the other Vanatori from a game standpoint? The Viagisi are adept at catching their prey in a place of the hunter's own choosing and may force their opponent their Terrain type or Objective during game setup. Moreover, Viagasi have learned how to destroy the most fearsome of the inhuman creatures that stalk Morgulia and so their Champions have the Malice (Spirit, Unliving, and Unnatural) Trait.
Viagisi warbands also have access to Abilities and Spells that allow them to turn the natural into a strength against the unnatural. The Monster Fighter Ability allows them to cause Critical hits against any non-human enemy when any number of 1's are rolled to attack and their Domniari have access to the spell "Nature's Guardians" which allows them to summon spectral animals to assault their foes.
Best to stay well away from the steel eyed stranger lest you be turned into bait for their next trap!
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