Comments: 24
SinistrosePhosphate [2017-06-21 05:38:37 +0000 UTC]
Hello! I am from I am sorry that it took me this long to get to you. Please forgive me!
First things first... hey, a Gorillaz fan! I haven't heard from them in a long, long time. But they had some great music in the past. Did you say they are coming up with a new album? Cool! I think there's a lot of atmosphere with this picture. Murdoc here is seen in full light, and his got a great, relaxed body language with enough whimsical details to round out a great portrait. I also need to mention that most of the the lighting was done very, very nicely. The blurry, overlapping shadows that is the result from multiple spotlights really showed up nicely here. And all the details on his clothes! That must have taken a long, long time. And it's very nicely done, too.
Now, how to make Murdoc even better?
The first thing that comes to mind is probably the anatomy. Murdoc is a bit of the long, lanky type (which is probably true of everybody in the band...) so this version of him is buff and muscular. But because he is so buff-looking, it's easy to lose track of the actual bodily proportions. His hands are comparatively too large in this case and his arm and forearm ended up looking short and stumpy in comparison. I also have the nagging feeling that his left arm is longer than his right. The way he's sitting also makes him look like he's got a bit of a gut. And that's just not Murdoc, you know?
There are a couple of other little details that can stand a bit of a revisit as well. The spotlight on the floor either have really badly broken flanges or it has the most solid shadows of everything around. And the same can be said about the shadow of the wire that goes from bass to amp. The shadow doesn't follow the trajectory of the wire itself! And finally, it looks like Murdoc has a fender bass in his hands (www.fmicassets.com/demandware/… ) But the curves on the body just doesn't look quite right. I highly recommend people to look up as many references as possible. They really, really help.
And finally, there is something else that you can consider experimenting with in the future. This picture is cropped really close. It's claustrophobically tight, really. The spotlights are right in Murdoc's face and the ceiling is really low. It's tough to hit the balance between "nice and cozy" and "up close and personal." In this case, I have a feeling you are teetering towards the "too close" side of things. There's really no right or wrong answer, but it's something to keep in mind and take some notice in the future.
Overall, I love how Murdoc looks here (and it's nice to know that there's new music from them!) I think you did a great job and these things that I have pointed out can be tweaked for the future. Good job!
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HoshiNoDestiny In reply to SinistrosePhosphate [2017-06-24 14:09:05 +0000 UTC]
Thank you so much for this amazing comment! I'm really happy you took the time to give me such an in-depth critique! Thanks for all your nice words, but especially the advice you gave me! Especially for what you said about the lights+shadows and the cut of the picture, I focused so much on the character I didn't notice it was so close to look odd!
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HoshiNoDestiny In reply to SinistrosePhosphate [2017-06-26 12:34:46 +0000 UTC]
No problem! I'm part of the project as well and I'm really glad to be able to recieve some feedback, it really helps me improve!
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UndeadSentinel [2017-06-17 04:45:12 +0000 UTC]
Looks very good, it definitely has a cartoony vibe even though you have all that detail on the image, though the it still has its issues here and there. Something that caught my attention right away was the guitar, being at the center of the image, I expected a lot more detail than what was given, though it actually suffers from not being a complete guitar and just looking very basic with certain components missing. The clothing is well done, it stacks up well with the attention of detail you put on the face and hair, though some better shading for the boots would have been nice. Warping the amp to have a more dynamic perspective was a cool idea, but it looks like you went too far with how the perspective of everything else looks like. This could be fixed if you adjust the back of the amp to give it more of its square shape, since adjusting the front of the amp would be way too much work, and luckily you can adjust it with the lines behind the legs. Overall still a good piece, the anatomy is not much of an issue considering the style, and you managed to get a cool perspective.
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HoshiNoDestiny In reply to UndeadSentinel [2017-06-24 11:24:31 +0000 UTC]
Thank you so much for the feedback! I'm glad you took the time to give me some advice, I really appreciate that!
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Beetlejulia [2017-06-06 12:27:43 +0000 UTC]
Wow bro! È fantastico! Amo troppo la posa e le luci!!
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HoshiNoDestiny In reply to Beetlejulia [2017-06-06 22:27:52 +0000 UTC]
Grazie mille sis<3 Mi piace troppo sperimentare con le luci<3
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Rad-Puppeteer [2017-06-01 05:08:39 +0000 UTC]
Love the lighting!!
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HoshiNoDestiny In reply to Cyber-Cypher [2017-06-02 16:59:10 +0000 UTC]
Ahahahah, thanks! Murdoc would definitely say that! :'D
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Flamingo-sama [2017-05-26 22:55:26 +0000 UTC]
oh Murdoc <3 la faccia da pazzo ti è venuta benissimo e ADORO come Murdoc sia in perfetta armonia con lo sfondo <3 e quel braccio. QUEL. BRACCIO.
Mi fa impazzire! hai marcato benissimo la muscolatura ;w;
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FinaDemoness [2017-05-26 19:35:48 +0000 UTC]
so cool
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