grimphantom [2013-12-20 20:44:14 +0000 UTC]
The pose doesn't really give it much justice. The motivation supposedly that he's a maestro and looking at his pose doesn't show that motivation. Also the use of the entire body, don't limit your acting to just face and hands. Show the emotion that he enjoys being a maestro with the pose, believe me the pose you would recognize what he's doing.
The face looks dull, really give it some emotion of joy to him also try drawing different concept art on him before your final design, i think you can do better.
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hybridmink In reply to grimphantom [2013-12-20 21:01:50 +0000 UTC]
Well I kept the expression somewhat simple as the face will be used as an avatar for all game dialogue. Though I admit even then it might not work as well as it could. He's eccentric, but serious so I didn't want to make him too excited. He's actually more of an inventor/scientist. As for the face, I just need to draw more old dudes to improve.
I'll keep all this in mind. I don't get nearly enough criticism these days so I appreciate it. Thanks!
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