Comments: 12
hypnothalamus In reply to screenscan [2016-04-21 18:10:24 +0000 UTC]
texturing will only be available later on in Neobarok - or at least some procedural materials like rust
for now I've focused mostly on coding the geometry tools, but interesting stuff is coming
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screenscan In reply to hypnothalamus [2016-04-25 14:40:47 +0000 UTC]
someone told me recently that you can paint onto the models in zbrush (which, incase one could export the textures afterwards as layers, would be an actual buying argument for me for that program). will or is that possible in neobarok as well?
bytheway, i love your attempt. downloaded the program allready, just doesnt work on my old laptop, have to still try it on my desktop pc.
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hypnothalamus In reply to screenscan [2016-04-26 04:37:15 +0000 UTC]
You can paint, but it's like ZBrush's vertex painting, with a few additions. Texturing is easy to activate, but UV mapping complex shapes needs more code... and I just didn't have the time. There are other techniques for painting but all require a bit more study before implementing into Neobarok so it'll take a while.
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screenscan In reply to hypnothalamus [2016-04-26 12:10:59 +0000 UTC]
so, that sounds like you will implement something of the likes.
awesome!!!!
gotta try that program on my main pc!
allthebest to you
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Eyewatcher2010 [2016-04-13 14:52:57 +0000 UTC]
Amazing work. Despite the technical side, there's a seed of poetry in this masterpiece;^^
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ares76 [2016-04-12 18:36:52 +0000 UTC]
❤
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Attyyay [2016-04-12 14:56:07 +0000 UTC]
Whaaa - so cool!
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Nimzar [2016-04-11 18:59:03 +0000 UTC]
very cool
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Entropician [2016-04-11 13:23:13 +0000 UTC]
oh lucien! this is pretty badass! you're restless!
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Entropician In reply to hypnothalamus [2016-04-11 13:28:18 +0000 UTC]
I'm not surprised but all your work really show the big skills of you and of neobarok!
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