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Imperator-Zor
— Infrastructure: Part Twenty
Published:
2011-12-25 09:51:56 +0000 UTC
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Description
Over a period of 16 months since their initial capture of Dalatyr, the Survivors had taken Dalatyr and its surrounding environs and transformed them. New industries had been set up, crops were made more productive, sanitation was improved, bandits were beaten back, trade increased and the boarders were expanded, increasing the population twice over and bringing in more raw materials to fufill the projects that the Committee mandated. To fuel these projects, coal and charcoal was used and iron ore was nessisary for the steel industry. A respectable coal deposit was located nearby and their were sources of iron ore that were enough for the imediate needs. Charcoal was obtained by charcoal burners, who benefited from monitoring cameras and watchtowers while bog iron hunters would ply their trade and sell the lumps of metal rich stone that they collected. The newly conquered villages had much of their output of both coal and ore brought over to be fed into the Blast Furnace. Still much of the coal and raw ore that Dalatyr was provided by Detentional Labourers.
Detentional Labour was the Survivor's prefered method of Punishment. Execution had its uses, but the end result was a corpse incapable of work. Things such as beatings, floggings and torture compromised the preformance of the indivdual afterward (both in terms of their health, strength and often in what the Survivors categorized as programing defects), were often unreliable and it created unwanted resentment among the labour pool as a whole. Jailing meant that the individual lay idle while they consumed resources and was only used for a few cases. Fines were useful for minor infractions as were certain restrictions such as barring certain people from taverns, although many cases warrented more severe punishments. For fairly minor offenses, the punishment was fairly light, usually taking the form of several weeks of work on the roads, building work or waste dispoasl. Mining was usually limited for more severe crimes, along with captured warriors and bandits. Defiant to the Survivor's authority and violent, this was deemed the best way to get some use out of them.
These hard cases were largely confined to two fenced off labour camps: one around the nearest iron deposit, one among the most most notable coal deposit. If their was a more pressing need for one resource, labourers were transfered to the camp, although coal mining was generally given the higher priority. In these facilities they lived. A few guards supervised each area to make sure things proceeded smoothly and efficiently, though the Survivors were capable of keeping a close eye on them. Cameras were set up to moniter production, and each worker was given a restraint collar to ensure productivity, quickly punish laxness, monitor activities, track their movements and if need be, remotely disable or terminate the worker by slitting their throats. These were charged every night, using either a land line to the fusion reactor or a set of solar cells on the roof of their barracks to charge them. The assembly of these collars was given top priority by the survivors and much time on the fabricators was spent creating them.
Life for these labourers was redigmented and organized, with a usual workload of fourteen hours of work. Two hours were set aside for eating, bathing (required every two days) and clean up of work enviroment. Every twelve days they received a four hour workload and occasionally in case of weather work would be cancelled. Outside of punishment for failure to preform their duties, there were systems in place to incentivise the labourers to do their best. Labourers were organized into gangs of ten workers and their was a system of individual, team and collective rewards and penalties in place. For general good behavior, meeting or exceeding quotas people received merits, which could be cashed in to lower quotas and workdays shortened, indoor work such as kitchen duty, have rations increased as well as getting meat (often horse stew, recylcing the dead mounts of raiders) and get beer or small amounts of spirit with meals, as well as forgiveness for minor infractions. Counterproductive behavior was met with an increased workload and reduced rations. For every ten merits that an individual labourer earned, his gangmates got one each and the same went for demerits. This encouraged labour gangs to make sure that their members were productive and did not go about breaking the rules. If production was praticularly high, every worker would be given a merit. Those labourers who preformed well typically had better clothing and were less skinny. Their were a few deaths, but the general policy was to keep them alive as long as possible, as corpses were no use at all. During the winter, miners were given cold weather jackets, either furs or felt based and tarps were used to shelter miners from the wind, although mining did slow.
Mine output rose considerably after the survivors came, as the mines were manned perminantly and the survivors improved the output per worker through planning, ordering large numbers of wheel barrows to make it easier to move things about and latter a greater number of steel tools. When Dalatyr was taken, they had some thirty Detentional labourers and that would go up over the years. Sixteen months after the Survivors took over, they had over a hundred and fifty three, a number which would increase even further.
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