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IndustrialIllusions — My Little Pony CCG - Friend Template

Published: 2014-01-27 18:42:21 +0000 UTC; Views: 982; Favourites: 4; Downloads: 37
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Description Instead of trying to match the card design and worrying about font matching and all that, I focused this time on making something that looks decent and carries the flavor of the cards themselves. This template is set for every possible existing card type except Zebra due to a lack of good resources.


Maybe I'll do the Resources/Event/Troublemaker template before Canterlot Nights hits and I have to go back and rework everything.

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Comments: 7

BerryPunchrules [2014-07-05 04:12:11 +0000 UTC]

What do you mean by template?

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IndustrialIllusions In reply to BerryPunchrules [2014-07-06 03:21:36 +0000 UTC]

I'll try to explain myself as best as I can. By a template, I mean that the file that is linked to the download button can be freely edited to make any sort of Friend Card that one may like. At the moment, it shows the demo I have as the main picture, but you can change it to almost anything.

Mind you, I haven't had the energy to update for Canterlot Nights yet... That may happen eventually.

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BerryPunchrules In reply to IndustrialIllusions [2014-07-06 03:52:39 +0000 UTC]

Oh, cool!

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chaos-Guitarist [2014-03-27 05:25:56 +0000 UTC]

Heh, that's actually pretty coincidental.  A friend of mine it a tabletop rp I'm in has a character named Popsicle Frost. She is also a light blue unicorn with white mane, has ice powers, and has the username diamandDuster. Mildly interesting things are mildly interesting.

But as for the card:
I said about the inaccuracies with the details/fonts/etc before, but I get you weren't trying for that so whatever. The big problem I see though is the art. Hand drawn art aside, it just looks like it doesn't belong. I believe it's an issue with the contrast. If you have something that can (and I'm assuming you do, having gotten this far), try adjusting the levels. (EDIT: Yup. Just tried it. Auto Levels made it instantly better.)

That and the card effect is simply not good. This card with its effect requires a deck with AT LEAST K and G, most likely also M to make it worth anything.  There are 35 different deck combinations (7C3, 6 colors, 7th means no element (since decks can have only 2 colors) and that's assuming order doesn't matter (meaning the distribution of each color is uniform, which it is almost never)). This card is only remotely useful in 1 of those 35. I would suggest making the card a combination of only 2 colors instead of 3.

So...yeah, keep at it. I hope you eventually put out these bases, I can definitely see how there would be a demand for them. (which is why I'm giving you all this constructive criticism in the first place)

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Xintetsu In reply to chaos-Guitarist [2014-04-09 07:59:05 +0000 UTC]

There isn't really a true uniform to deck construction you can run any combination of colors at a minimum of 2 at least 2 colors, you could run a 6 color deck if you found a way to make it consistent.

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chaos-Guitarist In reply to Xintetsu [2014-04-14 19:05:03 +0000 UTC]

Even so, it's filling a niche that there is a much smaller demand for.  Why would you make a card that can only be used effectively in less than 5% of decks (that's being generous; 1/35 = 2.9%) when you can just as easily remove one color and have it be useful in 18%?

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Loushkof [2014-01-27 18:44:12 +0000 UTC]

ponyyy <3

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