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Inkthinker — Draw the Line

Published: 2006-02-18 10:18:08 +0000 UTC; Views: 23825; Favourites: 595; Downloads: 2080
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Description Tweaked the version in my Scraps, flipped it, added tone, gave it a better title.

I kinda wonder about my work when I make so many changes digitally that the end result is significantly different from the original. I made a lot of adjustments to her posture and dimensions...

Anyhow, I'd still refer to this as Traditional, even with all the Digital elements (the tone, the tweaks). And hey, now you can definitely tell that she's wearing pants.

Let's see now... red and no.2 pencil on sketchpaper, Photoshop tone and composition, resolution 400dpi at about 5.75x7 inches. Est. total time about 3 hours.
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Comments: 88

Inkthinker In reply to ??? [2014-05-11 08:01:23 +0000 UTC]

Thanks! I like armor best when it has some sense of realism, a structure that feels as if it works. This is an old piece and not as good as some, but I'm still fond of it.

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Primeless [2010-10-22 09:19:06 +0000 UTC]

love the pose!

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Sharsarannon [2007-06-02 04:03:18 +0000 UTC]

Can't believe I haven't faved this. I saw the pose a bit differently in the thumbnail- maybe sometime I could get permission to do a similar piece with a pose inspired by this one?

I love this. The best part is not seeing the character's face.

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stoliker [2007-03-27 03:02:00 +0000 UTC]

heh, i got a little 2 excited

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stoliker [2007-03-27 03:00:47 +0000 UTC]

Thats how its done! a line in the ground with a sword, cross the kline get poked by the sword, now ur in the dirt a line on u made by the swod whos line u crossed in error!

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AtholTheDestroyer [2007-01-03 08:35:25 +0000 UTC]

Absolutly amazing this is definatly getting a

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CheshireCat8D [2006-11-01 15:48:23 +0000 UTC]

The twisting of the torso and forshortening is excellent. You really know how to create a sense of space and movement.

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OmenRider [2006-09-28 14:10:21 +0000 UTC]

great pic!^^

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StudioGreen [2006-08-18 23:17:11 +0000 UTC]

OMG that is an awesome pose! so well done and drawn!!
i love the anatomy and her over-all design

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aeon-of-sorrow [2006-08-04 07:25:25 +0000 UTC]

heh, an awsome representation of that tital; the combination of that pose and the thin slash mark on the ground combine to create a great sense of motion... or rather, a stillness post movment. i think the line on the ground is most effective in conveying this what whith the way the floor seems to have sparked at the initial point of contact.

the choice of pose and the fact that it's 'shot' from the back make a most effective combination since this side of her really shows off your comand of annatomy what with the twist of her spine and sharp angle of her shoulders.

if i'm to gripe about anything, it weould haave to be the lower hand. the line work on it dosn't seem as clear cut as in the rest of the picture. while this gives a kinda spiffy out of focus look, the fact thatt he blade of the sword, which is set even further back within the picture, is carved out of the same sharp line making for a somewhat confusing effect. the fact that the hair's outlined with a kinda wooly line that's thicker makes me think that you're using your lines to express texture and while the head works, i'm not so sure about th\at area of the pic.

the belts hanging from her side do a great job of echoing the flowing curve of her body and do something to breack the sense of stillness and anticipation hanging over the peice. that can be put down to the raised arm. there's something really taunt about it, as if it's poised to lash out at any moment.

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Inkthinker In reply to aeon-of-sorrow [2006-08-05 01:25:55 +0000 UTC]

Heh... I rarely put as much thought into it as that.

One of the things you're seeing with the line quality is just the fact that this is a rough sketch that's been spiffied up with some color... it's pencil, but not what I would consider "presentation pencil", to there's not so much attention paid to the lines themselves as might be when I do a full illustration in pencil or ink.

Thanks for the in-depth feedback, though... it makes me go back and take a review things with a more critical eye.

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aeon-of-sorrow In reply to Inkthinker [2006-08-05 05:34:31 +0000 UTC]

ah, that i didn't know. i didn't realise that was a rough paice so sorry about that.

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Inkthinker In reply to aeon-of-sorrow [2006-08-05 05:44:52 +0000 UTC]

No worries. It's not exactly "rough", but probably somewhere in between.

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EvilBloodGnome [2006-06-07 23:58:45 +0000 UTC]

soory. Link screwed up. Google it.

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Inkthinker In reply to EvilBloodGnome [2006-06-08 01:35:17 +0000 UTC]

It wasn't hard to reconstruct the link, DA's little bit of code that reduces an address string to a little [link] just hates parentheses, and often gets confused with emoticon codes.

It's a nice main gauche, though... you figure a solid poison of some sort fits in the holes? Something like a paste or dried, compressed powder would work...

I would have assumed the holes were just for either lightening the blade or preventing a sucking seal when you've buried it up to the quillons in someone's guts.

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EvilBloodGnome In reply to Inkthinker [2006-06-08 17:59:05 +0000 UTC]

I see you have a well-fed knowledge on the subject. It's not common for me to find somebody else with that shared interest.

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Inkthinker In reply to EvilBloodGnome [2006-06-09 00:15:26 +0000 UTC]

I think it's important to have a least a little understanding of the subjects I work with most, so I do a lot of reading and research. I do a lot of content with swords in general, between my fantasy RPG freelance work and my own projects, so it's one of those things that I know a lot of little trivia on, mostly surrounding either Asian or Western European blades.

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EvilBloodGnome In reply to Inkthinker [2006-06-09 01:19:32 +0000 UTC]

It's a facination I've had all my life, how my ancestors killed each other. It's been helpful towards my material as a writer, though I havn't brought any of it to DA.

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Inkthinker In reply to EvilBloodGnome [2006-06-09 01:51:22 +0000 UTC]

Ah, well, if you're fascinated by the ways our ancestors have gone about ending each other, you might dig this book [link]

Panati's Extraordinary Endings of Practically Everything & Everybody. A very gruesome book, but super-informative.

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EvilBloodGnome In reply to Inkthinker [2006-06-09 02:54:24 +0000 UTC]

I love the irony in the fact that all of my ancestors killed each other. The Scots rebelled against the English who killed the American Indians as well as the Germans ans Norse who killed everyone as Nazis and Vikings... fun stuff.

And the book, sounds cool. Might have to pick it up. The title reminds me of Hitchhiker's Guide for some reason....

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EvilBloodGnome [2006-06-07 23:56:54 +0000 UTC]

Rapeirs are uncommon now adays, but I love this one. Dual is cool, but I beleive a main gauche in the left hand would be beter fitting

[link] ).jpg

See those little holes at the base? Poison goes in there.

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Inkthinker In reply to EvilBloodGnome [2006-06-08 01:36:23 +0000 UTC]

Mind you, that is a main gauche in her left hand... just one with a long blade.

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EvilBloodGnome In reply to Inkthinker [2006-06-08 18:03:25 +0000 UTC]

Ah.. Hard to tell at that angle.

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Egir [2006-04-15 07:19:37 +0000 UTC]

Wonderful perspective, and movement equilibrium! A very good sketch, man!

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Wydan13 [2006-03-20 07:33:53 +0000 UTC]

Just a random thought...

Have you ever considered submitting this as a design on Threadless? I saw the piece and I instantly thought how cool it would look on a shirt..

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technococcus [2006-03-17 20:17:45 +0000 UTC]

Your anatomy and forshortening are, as always, absolutely spot-on. You are an inspiration. So simple and yet so purely beautiful...

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gusdefrog [2006-03-03 20:58:01 +0000 UTC]

I love this one for how you worked your icon logo in as the shadow and the line the light.

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Mikolajj [2006-03-01 14:06:41 +0000 UTC]

good shit

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Dualmask [2006-02-27 15:02:40 +0000 UTC]

It's a cool drawing, but she looks like she's twisting a bit too much there. It's like her lower half is completely perpendicular to her upper half. If her butt were facing slightly more to the right, it would look more believable, I think. The title is cool.

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LuckyLefty [2006-02-24 04:19:31 +0000 UTC]

i wanna learn to draw like you.

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Black-Card [2006-02-23 22:01:24 +0000 UTC]

The first thing that came into my mind was Vagrant Story, but only because the elbows and gauntlet caught my eye first. Other than that, its nice, and has that "ting" of mystery on surrounding who this swordswoman is.

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Inkthinker In reply to Black-Card [2006-02-23 22:31:26 +0000 UTC]

I am a fan of Akihito Yoshida's designs... Vagrant Story was a great game, one of the few PS1 games I've kept even after all these years, and I'm hoping they do something wicked with the sequel... there was a lot of potential in the whole "secret agent" thing they had going with the Riskbreakers.

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Black-Card In reply to Inkthinker [2006-02-24 02:14:45 +0000 UTC]

Oh, I see. I hope you do more of it with the Risk Breaker -esque look. I love it, felt nostalgic! And I do hope you mentioning of the sequel is true, I would love to see how it would go now. And I have to confess, I still possess my copy of VS ^^

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Inkthinker In reply to Black-Card [2006-02-24 02:23:37 +0000 UTC]

I heard that the developers were doing another game set in the same universe, but possible not a direct sequel of Ashley Riot's story.

Then again, rumours are like flies on shit, so...

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Black-Card In reply to Inkthinker [2006-02-24 02:31:25 +0000 UTC]

As cool as Ashley Riot is, I'd like to see something about the Riskbreakers as a whole if that ever happens. This gives inspiration for me to do Riskbreaker fanart, too bad I'm not that good +_+ lol

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crybringer [2006-02-23 19:30:51 +0000 UTC]

Too, too cool. You're right in an earlier response about "work on the weak stuff to get strong..." Words to live by. I love the stance and the monochromatic look really makes this pop. I'm just lost on the icon on the ground... what's it for?

Good stuff!
-CB

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mr-mister [2006-02-23 13:49:46 +0000 UTC]

I really love the pose! I have a softspot for art that shows backshots or hidden faces. I have even more of a softspot for cool poses XD

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Velox-Mortis [2006-02-22 16:52:19 +0000 UTC]

That is a pretty cool, but painful looking pose. Heh. I like how you put your icon at her feet. Very nicely done.

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AxelMedellin [2006-02-22 07:11:34 +0000 UTC]

I love that color scheme...

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shaggyoz [2006-02-22 04:50:17 +0000 UTC]

Awsome! Inkthinker!

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Inkthinker In reply to shaggyoz [2006-02-22 04:54:04 +0000 UTC]

That's me.

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shaggyoz In reply to Inkthinker [2006-02-22 05:06:31 +0000 UTC]

XD Love your work man!

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MTCarpenter [2006-02-20 16:02:25 +0000 UTC]

I struggle with whether PS is a tool or a crutch for me as well. I try now to keep them both independent of each other. If I do it by hand, then everything is by hand, tone and textures included. If it's all digital, then everything is done digitally. I don't know how long this will last in that it's so easy to -tweak- things in PS...

Love the piece and your work in general. Good stuff.

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MrEdison [2006-02-20 12:57:59 +0000 UTC]

Whistles. I wish I could see her face more.

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Inkthinker In reply to MrEdison [2006-02-20 19:50:10 +0000 UTC]

It's basically the same character as these pieces:

[link]

[link]

She goes through revisions in design periodically, of course.

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MrEdison In reply to Inkthinker [2006-02-22 13:08:03 +0000 UTC]

Beautiful.

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pokie-boo [2006-02-20 03:31:53 +0000 UTC]

wow..thats really cool. and i really things its awesome how you added your little signature picture into it. i wanted to do the same except theres one problem..i dont have one
i love the pose and everything. they all go really well together and i like the color (or lack of) choice!

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GoM8 [2006-02-19 17:35:50 +0000 UTC]

You are a draw machine

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Inkthinker In reply to GoM8 [2006-02-19 23:13:07 +0000 UTC]

Leaky, cranky, creaky, squeaky, cobbled together with a mix of outdated and modern tech... yep, just like my car.

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GreenteaCat [2006-02-19 03:59:10 +0000 UTC]

well done if i must say so!

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