HOME | DD

InsomEnigma — Chartreuse color concept

#10 #character #chartreuse #custom #kombat #mortal #x
Published: 2015-06-18 04:01:19 +0000 UTC; Views: 1127; Favourites: 14; Downloads: 6
Redirect to original
Description Edit 3- To be re-hashed into her own original setting independent of Mortal Kombat. 

Edit 2-  A new ref will go up someday. 

Edit-  Char's design and abilities have changed considerably since this was drawn. A new ref will go up in the near future. 

I.A. Chartreuse is the very first of her kind. A culmination of over eighty years of research and experimentation, Ion Laboratories is proud to announce the apex of current technology and manipulated biology weaved into one near perfect work of art.  Chartreuse is no cyborg, or augmented human. She is aspects of both, transcended into something greater. Please follow along with this profile as we continue our debut presentation. 

Birth Name: Elistrael
Designation: Chartreuse
Model: I.A.   (Ion Assassin)

(Overview)
Microscopic Ion fibers woven into the I.A.'s bones and muscles allow for higher durability in physically stressful situations. Her bionic parts consist of legs at the knees and arms at the elbows; along with enhanced bionic retina, tracking and communication chips inserted beneath the skin. Ion Laboratories Web Network has been integrated directly into the I.A.'s brain tissue for increased reaction time, problem solving, and general intelligence, along with seamless ShadowHack software and wireless Ghost drives. Her tracking chip enables two-way wireless communication across realms, yes, even the Nether Realm. The I.L.M.M.D. (Ion Laboratories Mobile Med-Direct) is also installed in the I.A. In short, it is a fully automated system that responds to bodily threats with lightning fast solutions. Should the I.A. sustain critical damage in combat, the I.L.M.M.D. is capable of restoring her to full health in a matter of a few minutes. She is also capable of using the I.L.M.M.D. to stabilize and restore others on the field of battle, though that is not the hardware's primary function. Lastly, she possesses a heavily advanced device that's name is still under wraps, but in the easiest terms, it is a 3-D imaging bio-software that makes use of light-emitting chromataphores. Effectively...the I.A. could look like anyone she wished, at any time. To a degree. 

(Disadvantages)
The I.A. still functions on a circulatory system along with a brain with very little artificial enhancements. She may possess dramatically increased speed, strength and intelligence, but in turn against choice foes, can be quite fragile. EMP's and bullets above a .50 caliber are a danger, though there -are- counter measures in place. Some hollow-point rounds have the same effect. While we are working to solve this, the I.A. as she stands now is highly susceptible to extreme temperatures, both cold and hot. Like any machine or person...it is not wise to set her aflame or freeze her solid for -any- reason.  While she does not age or require sustenance in the same manner we do, the I.A. requires sunlight to maintain power. Without feeding the solar cells in her skin, she will shut down in an emergency comatose state until receiving ample power to reboot. She does still make use of half a digestive system, but thankfully with her bio-mechanical implementations, there is no waste produced. 

(Equipment)  
H.L.H.W.S- Hard Light Holographic Weapon System-  The I.A. can display and make use of hardlight imaging to a lethal effect. So long as she possesses ample enough power, she can create blades, shields, and even projectiles. Often enough they maintain a constant temperature of 30 degrees celsius, but with more power channels into them, they can max out at 537 degrees c and melt through most things.   

NeoSkin Suit-  The N.S.S. feeds off of her bio-mechanical dermal enhancement to build a skintight suit of flexible rubbery material that is resistant but not immune to heat, cold, piercing and slashing. The only thing it does not protect against well is blunt force trauma and shock. It provides no protection from an EMP or magnetic interference.  

E.E.F.I.-  Energy Enhanced Fiber Interface-  The fibrous banding that runs along her thighs, behind her knees and around her ribs, this flexible neosteel material assist the I.A. in managing her power through all points of her body in the most efficient way possible at all times. These bands also help to reinforce the parts of her body that are not made of neosteel, like her legs and arms. 

Bio-Mechanical Installations-  The I.A. is host to entirely artificial limbs. Made of the highest grade neosteel, they are easily the most durable part of her body. Power is fed into these augmentations through Ion fiber cables that feed directly from the limbs to her spinal column, which has also been reinforced with Ion fiber for added stress management. These limbs are the housing for her H.L.H.W.S., along with the power source that feeds it. Should she experience a malfunction with her holographic weapon system, she can also rely on fully retractable and semi-dexterous neosteel blades along her insteps and elbows. Her other augmentation and perhaps most striking, is her retinal enhancements. The original eyes removed, her eyes are fully automated machines that interact with the I.L.W.B. She possess any human's normal vision, along with zoom and enchanced imaging filters, infrared thermal vision and a night vision mode. The irises contain interchangeable color cells, in short, the I.A. may possess any eye color she like to assist in her camouflage capabilities. 

Anti-Grav Unit-  The I.A. contains a very small self-powered unit that floats just beneath her heel, generating equal force to that of her weight as she steps. It allows for full 360 degree rotation without the worry of an ankle or concentration on balance, all controlled via a wireless signal from the Anti-Grav Unit to the I.L.W.B. laced into the I.A.'s brain tissue. It also enables her to step without making a sound. 

External Additions- While not current pieces of equipment for her, the I.A. has been instructed via digital transplant how to wield many forms of weaponry, and is well versed in multiple forms of martial arts. With this knowledge, do not be surprised if you see a future I.A. unit or I.A. Chartreuse with differing equipment from what you see here. 

In conclusion, you may wonder why we've shared with you both our work of art's strengths -and- weaknesses. Well, here at Ion Laboratories, we are not interested in making a weapon or a product. We will always be honest to our public, because our only interest is progress. We cannot attain perfection without the lessons of our mistakes and admitted weaknesses. From these, we grow...as shall the I.A.  

Please welcome, Chartreuse!
-----------------------------------------------

Another pic of my MKX character Elistrael, codenamed Chartreuse. Inspired very much by cyberpunk works such as Ghost in the Shell, Deus Ex: Human Revolution and Dreamfall: Longest Journey/Chapters, as well sci-fi game series Halo and Starcraft. 
We all know I'm not very good about actually writing out my stories cause I hop fandoms so often, but with some luck I'll at least have -something- to tell you about her in the future.   

Base used: Lost! Should you know where this base is hiding, please do inform me so I may give due credit. Thank you.


More Chartreuse:  shelkethespaz.deviantart.com/a…

Chartreuse © Me
Mortal Kombax © NetherRealm Studios
Related content
Comments: 0