Comments: 76
JayriAvieock In reply to ??? [2018-03-18 06:39:37 +0000 UTC]
you can download that gif and open it in photoshop and get the frame by frame pictures. Sorry for response delay! haven't been on here for a while.
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BriApplejack [2016-12-13 15:46:45 +0000 UTC]
how do yall even do that and what do yall have to do this with the modles.
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wolfe-inugami [2015-01-20 17:40:25 +0000 UTC]
nice thank you! its perfect.Β
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Hexedecimal [2014-11-06 17:27:52 +0000 UTC]
Is there a version for Filly models (IE - The CMC)?
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JayriAvieock In reply to Hexedecimal [2014-11-06 20:34:17 +0000 UTC]
No? But I can make one, but don't expect it so soon, been very busy with work.
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Hexedecimal In reply to JayriAvieock [2014-11-06 20:40:30 +0000 UTC]
kk, Thanks anyways! I can always make the animation by hand anyway.
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JayriAvieock In reply to Hexedecimal [2014-11-06 20:43:53 +0000 UTC]
you can copy the rotation of my animation to the rotation of the fillies. it'll work. just you have to redo the pos
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MegaBronyArmy [2014-03-15 00:43:07 +0000 UTC]
Nice one! Perfect tail sway and leg syncing, the mane bobbing is awesome, and the ear bobbing gives for a realistic effect. Magnificent!
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JayriAvieock In reply to AwhMikki [2013-12-22 01:04:18 +0000 UTC]
oh thanks. Β here's a link to my youtube if you put the video on there. www.youtube.com/user/JayriAvieβ¦
I also have the walk cycle for stallions too and colt as well, i've yet to make it for the smaller ones, but its sorta pointless now since the update for SFM with the scale tool.
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sonicfan200 [2013-11-30 01:26:38 +0000 UTC]
I got two questions. 1: what's the name of that map? 2: How do I make the model's show/read? (I'm very new to this)
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JayriAvieock In reply to sonicfan200 [2013-11-30 04:27:24 +0000 UTC]
the map i used is called stage_big, it's built in SFM and the second question I don't understand.
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sonicfan200 In reply to JayriAvieock [2013-11-30 09:59:12 +0000 UTC]
the gmod of of the ponys are not showing up on SFM how do I make them read?
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sonicfan200 In reply to JayriAvieock [2013-12-02 11:35:46 +0000 UTC]
I got them and I found how to add them in SFM. But it was cool of you for helping and thanks
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Raptor1701 [2013-07-20 11:08:54 +0000 UTC]
It's nice to see a walk cycle where all the legs are offset. usually the front right and back left are synced in all the ones i've seen. I like to use this vid as a reference www.youtube.com/watch?v=Ht2-Xt... as well as his other animation analysis.
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JayriAvieock In reply to Raptor1701 [2013-07-20 23:05:57 +0000 UTC]
i used a twilight animation cycle someone did, put it in flash professional and copied it to sfm frame by frame XD
I'll be doing a filly version here in the near future. :3
thanks though!
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tabbytigers [2013-06-23 06:24:14 +0000 UTC]
Alright, That's it. Do you know a small download of SFM that isnt about 12,000 MB?
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JayriAvieock In reply to tabbytigers [2013-06-24 03:23:33 +0000 UTC]
do what? my file isn't 12,000 MB. it could be 12000 Bytes.
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tabbytigers In reply to JayriAvieock [2013-06-24 09:20:42 +0000 UTC]
Waaaitwaitwaitwait... Bytes + Mb = Difference? What ish teh difreeeencce?
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JayriAvieock In reply to tabbytigers [2013-06-24 09:23:13 +0000 UTC]
one MB = 1048576 bytes
anywaaaays, what were you talking about earlier? we got sidetracked there.
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tabbytigers In reply to JayriAvieock [2013-06-25 07:35:08 +0000 UTC]
Preeeetty sure that i wanted to download eet.
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JayriAvieock In reply to tabbytigers [2013-06-25 07:40:19 +0000 UTC]
download what? my walk cycle? its the link after "Download Version 1.2.3:" its only like 272 KB
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tabbytigers In reply to JayriAvieock [2013-06-25 09:36:14 +0000 UTC]
Waiiit, My sfm steam says "Disk space required: 12,676 MB
Disk space available : 2644 MB
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JayriAvieock In reply to tabbytigers [2013-06-25 16:20:01 +0000 UTC]
Oh, that's completely different. you need all that space for the source engine, maps from tf2, etc.
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JayriAvieock In reply to tabbytigers [2013-06-27 22:23:26 +0000 UTC]
the install size for SFM is large because it needs the space for the the files it uses.
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JayriAvieock In reply to tabbytigers [2013-06-28 19:52:25 +0000 UTC]
sorry. you may want to free up some hard drive space
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tabbytigers In reply to JayriAvieock [2013-06-29 05:44:49 +0000 UTC]
Alrighty! I Will do that sometime
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NudlART [2013-06-02 22:47:11 +0000 UTC]
Swing that tail x3 I love the animation~ looks so alive c: great job
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JayriAvieock In reply to NudlART [2013-06-03 00:00:27 +0000 UTC]
why thank you! :3 I'll keep improving it, next stage is to get it working on male ponies. though I'm still waiting for V4 male ponies to be released.
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matt-bulls-stories [2013-05-29 17:41:40 +0000 UTC]
Nice to see you are still adding detail to this. When i did mine I had to start again. Did not know about single joint selections in graph editor. It was too crowded. Would be intrested to see if you did anything like that.
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JayriAvieock In reply to matt-bulls-stories [2013-05-29 20:30:12 +0000 UTC]
I used the motion editor. it can be as powerful as the graph editor if you know what your doing
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PrincessBubbledust [2013-05-27 12:38:44 +0000 UTC]
Do you make make these for other people?
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matt-bulls-stories [2013-05-23 20:39:17 +0000 UTC]
Very nice walk cycle. I had trouble doing a four legged animal animation for my college project.
So you have a pony character now?
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JayriAvieock In reply to TheZeroTeam [2013-05-08 15:59:12 +0000 UTC]
what? I listed those bones because that's the only bone bones I modified and moved around.
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TheZeroTeam In reply to JayriAvieock [2013-05-08 16:02:19 +0000 UTC]
Yeah, but still, you basically modified all bones... except the Pegasus Wing Bones, and the Neck bone.
Aren't I right? I don't know.
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JayriAvieock In reply to TheZeroTeam [2013-05-08 16:16:31 +0000 UTC]
no, I modified the neck none.
okay whatever is I that list there is what I modified. everything else I didn't touch.
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