Comments: 13
Evanime [2017-06-01 02:05:38 +0000 UTC]
Good job.
👍: 0 ⏩: 1
jc-starstorm In reply to Evanime [2017-06-01 07:56:17 +0000 UTC]
Thanks. I worked on this.
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jmb200960 [2017-05-26 18:43:48 +0000 UTC]
Well done !
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AquamarinePeridot [2017-05-26 11:12:09 +0000 UTC]
What software was this made in?
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AquamarinePeridot In reply to jc-starstorm [2017-05-26 16:24:41 +0000 UTC]
Oh, well, I use SFM and I kind of need a model for Luke, so..
Where did you find it? Facepunch?
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AquamarinePeridot In reply to jc-starstorm [2017-05-26 18:42:09 +0000 UTC]
What I thought. .obj files have no bones once loaded in blender.
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jc-starstorm In reply to AquamarinePeridot [2017-05-26 19:13:32 +0000 UTC]
Obviously. But .xps .mesh files have bones. You need this plugin for Blender3d
Blender 2.74+ XPS tools 1.7.0REQUIRES BLENDER 2.74 AND UP
What's new:
new file format NGFF.
fixed error with multiple UV maps seam spliting.
micro bump texture displacement.
new render groups compability (42/43)
added mask to groups 26/27 and 28/29
Updated the RG list with this changes
https://docs.google.com/spread…
What is NGFF file format?
Is the new file format currently in development for XPS. Basically is an OBJ with a few features added, such as armatures and vertex color. And just as .mesh.ascii the new file format is composed be text files that can be modified in any text editor.
For more info about the this format check NewGenericFileFormat by XNAaraL
Try playing with this new format, but keep in mind that it's under development, future changes can break compatibility. If you want to keep a model safe, s
👍: 0 ⏩: 1
limitta [2017-05-26 03:47:22 +0000 UTC]
Yeahhh
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jc-starstorm In reply to limitta [2017-05-26 03:48:52 +0000 UTC]
May the Force be with you
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