HOME | DD

JD20mg — Tyr00035

#40k #termagant #tyranid #tyranids
Published: 2015-05-25 05:12:43 +0000 UTC; Views: 498; Favourites: 1; Downloads: 0
Redirect to original
Description

At slightly more than two metres from head to tail, Termagants were originally created to roam the arterial passages of Bio-ships as agile bodyguards searching for intruders. They normally carry anti-personnel Bio-weapons in their forelimbs, commonly Fleshborers which have a symbiotic relationship with the Fleshborer beetle species. 

Termagants are among the first species of Tyranid dispatched when a Hive Fleet invades a system.  In battle they are often seen accompanying Tyranid Warriors.  In fact, there is a strange affinity between the two species. Termagants will react instinctively when a Tyranid Warrior is threatened by swarming the opponent with overwhelming numbers before the Warrior can be harmed. This reaction may be to protect the Synapse ability of Warriors and so preserve the Hive Mind's control over the Tyranid swarm.

Termagants are naturally cunning and have a strong sense of self-preservation.  Often they will skirt an enemy ambush and instead find a way to assault from an unexpected quarter, or they will seek out and exploit enemy weak points.  If cut off from the Hive Mind's influence, the self-preservation instinct will take control and they will typically abandon the fight in search of shelter. This seeming weakness means however that Termagants remain a threat once a Tyranid assault has been defeated since every cave, ruin, or path of undergrowth that surviving defenders pass by could conceal a nest of Termagants ready to attack upon discovery.  In some circumstances the Hive Mind will suppress the survival instincts of Termagants to instead send them rushing forward, as cannon fodder, for the sole purpose of depleting enemy ammunition stores.


Ref:   wh40k.lexicanum.com/wiki/Terma…

Related content
Comments: 0