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jmatchead — NES Palette Engine of Destruction

Published: 2013-05-03 04:16:24 +0000 UTC; Views: 1301; Favourites: 41; Downloads: 2
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Description Been a loooong time since I worked on something related to Atomman, but recently I've been feeling nostalgic. I've had a bunch of old and new projects coming together lately, so I've been thinking about making this one into a reality... still too early to say much else, though. Anyway, this is another boss character who has gone through a dozen revisions over the last 10 years. Obviously inspired by Gutsman, this exhaust pumping a-hole is called Quakeman, and he was meant to be an amalgamation of various stereotypically manly things. He's burly, blasts exhaust like a muscle car, is covered in construction style warning stripes, and generally has the look of a robot quarterback. I like to think that each of the starborn are attracted to a certain element of human society, so maybe Quakeman arrived near a sportsbar or something and just fell in love.
His human form looks a bit like a pudgier Dean Winchester from Supernatural. Have I ever mentioned they have human forms? They do.

Anyway, that's two of the main four boss characters shown off. I wonder who is next...

Oh, yeah, and if you haven't already, check out Boon Hill, the project that is ACTUALLY HAPPENING NOW! Graveyard simulation at it 16-bit finest! 100 backers can't be wrong!
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Comments: 5

Thanatos-Zero [2013-05-04 13:53:03 +0000 UTC]

This is no 8bit. The NES couldn't handle it.

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Hergman [2013-05-03 14:17:59 +0000 UTC]

all that smoke give the sprite a good flair

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jmatchead In reply to Hergman [2013-05-03 20:27:49 +0000 UTC]

Yeah, I've been trying to give each character a special effect of some kind.

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ayoubjezine [2013-05-03 04:41:15 +0000 UTC]

amazing work man!

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jmatchead In reply to ayoubjezine [2013-05-03 20:27:55 +0000 UTC]

Thank you!

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