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jormunartserpent β€” Enemy Lance Closing

#badlands #battlemech #battletech #composite #desert #gimp #manipulate #manipulation #mech #mecha #mechwarrior #run #scifi #xps #shooped #xna
Published: 2018-04-30 22:43:11 +0000 UTC; Views: 2953; Favourites: 33; Downloads: 22
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Description What with that new Battletech game coming out and all, I felt like doing a mech-y piece. Enter this awesome mech port by Aequitas-Imperator. I rejiggered the textures, changed the feet out for meshmodded parts from an Atlas from Mass Effect, manipulated the proportions, rendered it in XNA, and then dropped it on top of a background image from a Google search, made some dirt and debris, played with the lighting, et voila!

Wanna see the original render? sta.sh/0zdbi61o86p

Mech port by Aequitas-Imperator
Uses parts from an Atlas Mass Effect port by Grummel83
Mech rendered in XNA Posing Studio. Background image from Google. Manipulated and composited in GIMP.
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Comments: 7

TastyMoonCheese [2018-05-01 23:20:54 +0000 UTC]

Love it, great work man!

πŸ‘: 0 ⏩: 1

jormunartserpent In reply to TastyMoonCheese [2018-05-02 02:31:46 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

ViniciusTheVile [2018-04-30 23:41:49 +0000 UTC]

Both this and the "original" render are great. It makes for a fine enemy mecha, ready to be destroyed.

πŸ‘: 0 ⏩: 1

jormunartserpent In reply to ViniciusTheVile [2018-05-02 02:31:54 +0000 UTC]

*bows*

πŸ‘: 0 ⏩: 0

MamoruFumio [2018-04-30 22:48:54 +0000 UTC]

reminds me of my time in the 90's and mechwarrior

πŸ‘: 0 ⏩: 1

jormunartserpent In reply to MamoruFumio [2018-05-02 02:32:08 +0000 UTC]

Yeah, takes me back!

πŸ‘: 0 ⏩: 1

MamoruFumio In reply to jormunartserpent [2018-05-02 02:35:32 +0000 UTC]

thats for sureΒ 

πŸ‘: 0 ⏩: 0