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joshpurple — dragon head WIP update

#3d #mari #dragon_head #3dsmax #creature #dragon #vray #zbrush
Published: 2017-04-03 06:51:42 +0000 UTC; Views: 827; Favourites: 45; Downloads: 13
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Description ZBrush, MARI, 3ds Max, using Vray (eyes, teeth, small horns, etc. have no textures yet, etc.    ).
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Comments: 37

ceuyah80 [2024-05-17 17:01:18 +0000 UTC]

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mafagafa [2020-10-03 04:11:23 +0000 UTC]

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joshpurple In reply to mafagafa [2020-10-03 18:37:20 +0000 UTC]

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tkilian73 [2017-05-17 19:40:03 +0000 UTC]

wonderful.... might I use this in one of my composings? You will be credited of course.
I'm just a hobbiest, no commercial stuff. Final picture will be posted here on DeviantArt, FB, 500px and my personal webpage

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joshpurple In reply to tkilian73 [2017-05-17 20:30:00 +0000 UTC]

Thank You !   Yes, absolutely, please feel free to use it (and Thank You for asking ! ).  You're gallery is great!

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tkilian73 In reply to joshpurple [2017-05-17 21:23:09 +0000 UTC]

thank you very much as soon as it's finished, I'll post you a link

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joshpurple In reply to tkilian73 [2017-05-18 15:45:31 +0000 UTC]

Cool !  (and no rush, no worries from me, I appreciate it ! )   

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tkilian73 In reply to joshpurple [2017-05-19 17:18:38 +0000 UTC]

here it is


Hope you like it. i'll post it tomorrow on the other websites.

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joshpurple In reply to tkilian73 [2017-05-19 17:41:20 +0000 UTC]

Brilliant!  I luv it, -you did an outstanding job !   Thank You very much

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tkilian73 In reply to joshpurple [2017-05-19 17:53:06 +0000 UTC]

thank you very much  

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Miarath [2017-04-11 18:27:29 +0000 UTC]

Great job on the textures.

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joshpurple In reply to Miarath [2017-04-12 04:07:53 +0000 UTC]

Thank you

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DarkRiderDLMC [2017-04-09 21:06:23 +0000 UTC]

Oooo

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joshpurple In reply to DarkRiderDLMC [2017-04-09 21:50:17 +0000 UTC]

Thank You

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MonsterIsland1969 [2017-04-05 00:19:19 +0000 UTC]

Good work mate.

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joshpurple In reply to MonsterIsland1969 [2017-04-05 01:38:55 +0000 UTC]

Thank You Rockey !

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MonsterIsland1969 In reply to joshpurple [2017-04-05 09:22:30 +0000 UTC]

Your very welcome!

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IamBrohkai [2017-04-04 13:23:43 +0000 UTC]

This looks hella badass, that's for sure.

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joshpurple In reply to IamBrohkai [2017-04-04 14:10:06 +0000 UTC]

Thank You Traconian!  

Most excellent to check out your works, -which are looking outstanding

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IamBrohkai In reply to joshpurple [2017-04-04 14:32:13 +0000 UTC]

xD thanks, the sudden influx of messages at first scared me.

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joshpurple In reply to IamBrohkai [2017-04-04 20:15:06 +0000 UTC]

 Pardon!  Just me dropping Like Bombs   "More Likes 4 U!"   

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IamBrohkai In reply to joshpurple [2017-04-04 23:30:25 +0000 UTC]

Indeed xD

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dopepope [2017-04-03 17:11:21 +0000 UTC]

This is fantastic. You're nailing the sculpt, the details, and the textures/render look amazing. Killing it! I may be asking for a tutorial from you soon. no joke. 

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joshpurple In reply to dopepope [2017-04-03 17:51:04 +0000 UTC]

Thank You Dopepope !   I sincerely appreciate that !
Glad to pass on what I know to you anytime
There's a ton I'm learning/need to learn in MARI (and ZBrush ! ).  Glad to have a;  ZBrush > Mari > Vray pipeline working  

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dopepope In reply to joshpurple [2017-04-03 19:00:53 +0000 UTC]

I'd love to get my hands on Mari. It's quite expensive tho. But KeyShot is killing it for me right now. I'm happy to answer any questions if you have any. Shoot me a note anytime. As soon as I get a minute, I may note you about how you did the maps and all that for the textures. It's one thing I don't really do yet. 

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joshpurple In reply to dopepope [2017-04-03 21:12:43 +0000 UTC]

Sounds good to me !   Glad to connect anytime.
And, Yes!  Keyshot has been fantastic!  I'm tempted to take my final Vray scene in 3ds Max and send it to Keyshot, see how that renders, etc.  

I've never been a big fan of doing UV's... , always wishing PTEX would 'suddenly' become the new normal (and not be difficult to work with ).
There are a couple of 'non-UV' methods out there (which look-like 'blended box' methods + photobashing), -from what I've seen used for fast concepting work.

For my recent work I'll use UV Master, just to have some ok/decent UV space to work on.  
Then I'll send everything to MARI and do a lot of projection painting (rotate model to a good spot > texture is 'on top' of the mesh > paint the texture through to the model (where it sits in the frame buffer) > Bake the texture down onto the mesh / project it > rotate model, find a good spot, etc. > paint the texture through, etc. (repeat).  <--There is a TON you can do in MARI (it's like Photoshop on roids ).
Then I'll export out all of the maps/textures from MARI > import the meshes & maps into 3ds Max > render in Vray.

A lot of people LUV Substance Painter, which I completely understand (because Substance Painter is incredible!).  <--that might be considered competition with MARI, but I think both are excellent, & I'm glad to use both (josh pours all of his money out the window ).

Mudbox seemed to be very promising for being able to do the 'direct' painting of textures onto the model (the option of not having to do 'projection painting'), unfortunately Mudbox seems to be dying...   From what I can tell, Mudbox is going into Maya (which, I hope, works out well).   I would have no problem going to Maya & using Vray in Maya for the final rendering, ...just that I'd have to purchase Vray for Maya    .   Good thing all of these CG programs are so inexpensive, Hahahahahahaha!!  NOT .

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dopepope In reply to joshpurple [2017-04-03 22:56:53 +0000 UTC]

Thanks for all of that Josh. Very interesting. 

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Increality [2017-04-03 15:31:06 +0000 UTC]

Beastly!! 

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joshpurple In reply to Increality [2017-04-03 17:03:19 +0000 UTC]

!   Thank You!  

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Digiwip [2017-04-03 14:34:36 +0000 UTC]

That's really coming together! Looks fantastic Joshua. Looking forward to seeing it with the eyes and teeth textured  

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joshpurple In reply to Digiwip [2017-04-03 17:40:09 +0000 UTC]

Thank You !  Yes!  I completely agree with the shakefist emoticon !  
I'd LUV to get that to a dragon head with all textures on, -and breathing fire

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xiaorobear [2017-04-03 13:52:21 +0000 UTC]

WOW, loving the different kinds of scale textures, makes it seem very realistic.

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joshpurple In reply to xiaorobear [2017-04-03 17:34:05 +0000 UTC]

Thank You !  Used tortoise shell, alligator and snake scales for reference .

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AuPlauSe [2017-04-03 12:50:44 +0000 UTC]

Magnificent you should do more art like this (can we talk via notes?)

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joshpurple In reply to AuPlauSe [2017-04-03 17:34:57 +0000 UTC]

Thank You, and I agree !   

And, sure, feel free to send me a note .

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Thinkable-Shelf [2017-04-03 06:54:50 +0000 UTC]

o.o That looks scary and EPIC at the same! Amazing work so far!

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joshpurple In reply to Thinkable-Shelf [2017-04-03 07:12:19 +0000 UTC]

Thank You !  I appreciate it  !

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